Wierd title? Hear me out….
I love mage types, always have, especially necromancers.
I’m currently playing gw1 with a less than optimal build, but it works… Regardless, I feel like a caster, I have my staff and I have my spells and I have my combos…
GW2? Staff, Scepter… That’s the limit of the true caster weapons, daggers are used as melee instead of something along the line of a sacrifical knife focus (which is what I first expected from necro dagger tbh), focuses are also pretty ok, albeit riddled with some meh skills at times.
I get that GW2 seems to be designed around teambased pvp combat, the skills and skillsystem reflects that heavily… But the combat FEELS amazing, the game is gorgeous and I just love getting sidetracked into a gazzillion events.
So it really saddens me that the lack of true caster feel is so apparent.
Staves seems entirely regulated to a support role, with a few exceptions but still…
Elementalist fire staff is probably the only staff skillline even close to being a true caster, but outside of pvp you only use 3 skills, 4 if your dodge roll is on cd and you need to get out of a smash.
The utility skills? I love the arcane blasts, but I cant deny the difference in damage when you use frostbow, glyph of storms (which I dont mind btw, except the hefty CD), etc…
The elementalist elites are again very… Meh, glyph of elementals is the only one I truly feel as a caster with and rarely does it get its full use except for bosses here and there..
Now the scepter? Honestly the scepter would be great if only a few things changed, make shatterstone stick to the target its cast at, not a ground target aoe with 2 seconds to detonate, make dragon tooth also stick to the target its cast at, and change the fire autoattack, because unless you stack condition dmg it does a pitiful ammount of dmg.. And I’ve not seen a condition elementalist yet, in fact the ones I see mostly run D/D…. Which is not why I wanted to play a caster.
Now, the necromancer, honestly I dont mind how the staff works in general, if scepter was a better caster weapon, the only way it works for me is to use corruptions, pass said corruptions to my target then use scepter 3 to deal dmg while stacking conditions with scepter 1…. And it still feels very meh…
Axe? I love how they made this a caster weapon, I dont love how meh it is…. The animations are great, the dmg… not so much.
Greatsword and reaper? I approve, a true in your face sort of shadow knight/ spellsword feel, I honestly have no complaints about it.
And then.. the Mesmer, greatsword feels like a caster weapon and works like one, so I cant say it doesnt have a true caster role…. it’s just that I wish that staff and scepter would support it more.
In short, I’m honestly hoping that druid will not just be another kitten staff support spec, and if it isnt, I know what I will be maining for my caster main.
nice terrormancer build and you are golden