(edited by Weylin.6478)
Why, jumping puzzles, why...
you do NOT have to do jump puzzles for map completion. just discovering the area is enough for that. you have to do them for the AP though.
I really disliked them too at first. but now I found someone who dragged me into one and yes it took us two hours per puzzle BUT taking it easy and control the camera properly (some jumps with camera overhead some from FP some just the way you jump best) and really it worked for me. the whole thing is to learn the path and get good at it. You can not expect that an extra part of the world is given to you on a golden platter.
You don’t have to complete any jumping puzzles for map completion.
The actual map completion achievement only tracks waypoints, vistas, points of interest, hearts and skill points. The exploration achievements just require you to enter an area so it’s added to your map, and there are no areas which are only accessible from the end of a jumping puzzle. (There are some which are specifically dedicated to a puzzle, Griffon Rook Run for example, but to get those you just have to find the start of the puzzle.)
If you want to complete the jumping puzzle achievements (which are in a separate category to the explorer achievements) without doing the puzzles yourself you can usually get help from a Mesmer to teleport you part or all of the way through. Some people offer this (either for free or for tips) themselves, or you could try asking your guild.
As for why they add them, it’s because some people like them. Same reason they have PvP and WvW even though some people hate them, or dungeons, or story or any other part of the game. One or more people at Arenanet thought that some players would enjoy it (and they’re right), but because they also recognised that some don’t they made them entirely optional.
“Life’s a journey, not a destination.”
Not true – I have 3 characters (warrior, guardian, mesmer) with 100% map completion…only did the JPs on one of my characters. I feel your pain though. JPs were NOT easy the first few times I did them (Skipping Stones, anybody?). However, enough people kept saying they were easy that it confused me.
I believe what people meant was that once they conquered them and figured out the proper places to jump from and land on, they BECOME easy. I was persistent, f-bombing WAY too many times until I learned them. I literally screamed at the top of my lungs in frustration. However, after LEARNING them, I can see how people can claim they aren’t difficult.
Here are two things that helped me:
http://dulfy.net/2012/09/16/gw2-jumping-puzzles-guides-guild-wars-2/
http://www.guildwarsguru.com/forum/guild-wars-xpadder-profile-for-t10503600.html
It took me about a month before I was able to tweak my controller JUST right…and even after a year or so of gameplay, I changed some configurations. The key was setting the proper the stick sensitivity. With a 360 controller, the JPs are WAY easier.
Good luck whatever you do. I understand your frustration.
A couple of the vistas are jumping puzzles, technically. Vizier’s Tower is the first one that comes to mind. I think there’s at least one other.
But, as was said above, almost every other JP situation can be avoided without affecting your gameplay.
If you’re awful at jumping, try changing how you go at it:
Aim your camera so it’s pointing down; you can more easily judge how far you need to jump this way.
Use your right mouse button to swivel the camera; don’t use the movement keys to do this for you.
Disable double tap to dodge in the settings.
Have some kind of speed boost (either 25% or the big 33% ones).
Take your time and PRACTICE.
Look up guides or ask for help in map chat if you get stuck.
Lastly, attempting them on either a mesmer or a necro is recommended, in my opinion. Mesmers have a portal to save them if they miss a jump (as long as they remember to drop it before falling), and necros have spectral walk/spectral recall to save you if you miss a jump.
(edited by RoseofGilead.8907)
As mentioned above, a handful of the jumping puzzles are needed for world completion. In addition to Vizier’s Tower, there are also Wall Breach Blitz and Tribulation Scaffolding that lead to vistas.
All of them can be portaled by a Mesmer, at least.
Jumping puzzles are everything wrong in the world.
Far from the truth
I would literally spend money to have a tool that can cheese these things.
There are players selling portal services on lfg section.
It’s fine having to find the entrance and going around and exploring, but when it comes to jumping on these narrow sticks shoved in the side of walls, and cramped overheads to bang your head on, and then having to start all over again when you mess up, it’s really just too much for me.
Practice , and you’ll get better. Try an asura character oru use transform potions/tonics if you have trouble with camera. Only a few jp’s are needed for map completion.
I think it’s not just learning each puzzle individually, but learning jumping in general that makes them easier.
That’s something you can actually practice anywhere. Learning how far and how high your characters can jump, how to judge that distance accurately, how to tell the difference between something you can stand on/jump up and something that’s too high, at too steep an angle or likely to be behind an invisible wall (rarely an issue in jumping puzzles, but it comes up occasionally if they’re near the map edge).
With practice it can get to the point where even the first time you’ve seen a puzzle you can just look at it and you can see the path, even if it’s designed to blend in with the surrounding scenery, it will be obvious which rocks (or walls or trees or mushrooms or whatever) are randomly jumbled together or actually designed to stop you going that way and which look random at first but actually form a neat set of ‘stairs’ that allow you to climb up.
“Life’s a journey, not a destination.”
The Engineer rifle ability “jump shot” is very useful, if you are just looking for one character who can cheese through the jumping puzzles.
For other characters, you can often get a speed buff of some sort that can help.
Jumping puzzles are everything wrong in the world.
I would literally spend money to have a tool that can cheese these things.
Ahh but there is it’s called a portal could pay some one to go around and do them for you and portal you up if you want to be cheesy
To the people who said jumping puzzles arent part of exploration there are at least two that are.
The Great wall in Dieassa plateau and the Viziers tower.
Hey op hire me, I have mesmer with them all done. There easy now…. Used to be hard but eh. If not them keep at it you will get better fast.
I actually find it easier to do jumping puzzles without a speed boost most of the time.
It’s fine if you’re just throwing yourself at a platform so big you can’t miss it, or at something with a wall behind to stop you, but for jumps that require accuracy it greatly increases the chances of missing, especially if you’re not used to jumping while using speed boosts or if someone “helpfully” applies one you weren’t expecting right as you jump.
But I do think it’s helpful to have one available if you need it so it’s a good idea to know what your profession has that can provide one. Just make sure it’s either a permanent passive boost or you can control when it activates. And that activating it doesn’t require you to move. Using Updraft on an elementalist for example is not a good idea because it makes you dodge backwards first, which could throw you off the platform you’re standing on.
“Life’s a journey, not a destination.”
I will try to complete a jumping puzzle on my own but if I can’t I have an in game friend that is a best jumping puzzle guy ever in a matter of minutes he can complete most of them an teleport me in but I do enjoy trying them first till I get frustrated, quit and give him a call. Jumping puzzle are one of those option things in the game you don’t have to do them if you don’t like doing them.
put the correct term in but not everyone has kittens
The vista in the Eternal Battlegrounds was the one that I had the most trouble with. That vista took me ~ 35-40 minutes of trying. Fortunately they’ve removed WvW from map completion.
ANet may give it to you.
The vista in the Eternal Battlegrounds was the one that I had the most trouble with. That vista took me ~ 35-40 minutes of trying. Fortunately they’ve removed WvW from map completion.
Which vista was it?
I would literally spend money to have a tool that can cheese these things.
Well then you are in luck.
Pay your friendly neighborhood Mesmer to drop a portal for you.
Why, jumping puzzles, why…
People complained that we couldn’t jump in GW1, so this is how Anet stuck it to us.
There are Vistas at the end of some JPs. So going for a map clear is problematic for some.
RIP City of Heroes
The worst one has to be the one in the Silverwastes, and if you’re going for the gold coin achievement as well, you will be spending several days in the depths of those caverns. Nothing but horrible memories from that place.
There are Vistas at the end of some JPs. So going for a map clear is problematic for some.
Why is that “problematic”?
It takes 2 hours to clear the map instead of 1 hour?
Oh the horrors of spending time to explore the whole kitten game.
There are Vistas at the end of some JPs. So going for a map clear is problematic for some.
What, like 3 in the game? Maybe 4? It’s basically a non-issue. If you really hate JPs so much for whatever reason, just pay a Mesmer to portal you.
EGVA SuperNOVA B2 750W | 16 GB DDR3 1600 | Acer XG270HU | Win 10×64
MX Brown Quickfire XT | Commander Shaussman [AGNY]- Fort Aspenwood
Honestly, I think JPs, in its entirety and concepts, are fine. It’s the pseudo challenge of pixel jumping that makes it stupid.
Like “I don’t know how to make this JP hard and interesting anymore so let’s cheese it by giving player that 2×2 pixel platform to stand on…. mUAHAHAHA”
Really, it’s dumb.
Out of habit I switch into first-person and often find myself breezing past other players.
Something to consider.
I would literally spend money to have a tool that can cheese these things.
I would literally spend money to get ANet to put more jumping puzzles into the game. They are about my favorite thing in this game with their only flaw being that they aren’t quite as fun to do after you’ve done them once and I’ve already done all the ones that exist in the game right now.
There are Vistas at the end of some JPs. So going for a map clear is problematic for some.
Why is that “problematic”?
It takes 2 hours to clear the map instead of 1 hour?
Oh the horrors of spending time to explore the whole kitten game.
Not everyone grew up playing 3D platform games.
Or didn’t know better and rolled a Norn for their first character.
And an hour repeatedly trying a single JP just to finish the map? Even with a YouTube guide. Vizier’s Tower comes to mind.
RIP City of Heroes
(edited by Behellagh.1468)
I only have a problem with the VISTA JP’s, the rest I don’t give a crap about.
Most Vista’s are ok, but dear god some of them just make my blood boil.
It’s really the “pixel perfect” ones that kitten me off.
The vista in the Eternal Battlegrounds was the one that I had the most trouble with. That vista took me ~ 35-40 minutes of trying. Fortunately they’ve removed WvW from map completion.
Which vista was it?
The one in the Green area of the eternal battlegrounds when you arrive. It’s at the top of a tower and there are a series of beams sticking out of the sides you have to jump to. I can’t do that one for nothing, :/
ANet may give it to you.
I do hate some jumping puzzles (like the Aetherblade puzzle) but only because they put some mandatory element in them (e.g Diving Goggles for Dive Master). Otherwise, jump puzzles are wonderful and I think we need more of them!
But please ArenaNet, stop attaching combo achivements to them. JPs should only have dedicated achivements and not be involved in anything else.
If you are having trouble with JPs, practice makes purrrfect.
The vista in the Eternal Battlegrounds was the one that I had the most trouble with. That vista took me ~ 35-40 minutes of trying. Fortunately they’ve removed WvW from map completion.
Which vista was it?
The one in the Green area of the eternal battlegrounds when you arrive. It’s at the top of a tower and there are a series of beams sticking out of the sides you have to jump to. I can’t do that one for nothing, :/
Always jump outside to inside, never directly from beam to beam.
I’m usually really sweet… but this an internet forum and you know how it has to be.
/i’m a lesbiab… lesbiam… less bien… GIRLS/
The vista in the Eternal Battlegrounds was the one that I had the most trouble with. That vista took me ~ 35-40 minutes of trying. Fortunately they’ve removed WvW from map completion.
Which vista was it?
The one in the Green area of the eternal battlegrounds when you arrive. It’s at the top of a tower and there are a series of beams sticking out of the sides you have to jump to. I can’t do that one for nothing, :/
Makes me glad we don’t need that any more. Took forever with my Norm. Human I think took two tries.
RIP City of Heroes
Vistas are jumping puzzles pretty much, and I do feel the OP’s pain… Vista Points make me wanna rageeeee! :P
…
Always jump outside to inside, never directly from beam to beam.
It helps to jump on a diagonal instead of perpendicular to a beam, pipe or branch. The jump does not need to be so precise because there is more area along the line of the jump. It’s harder to over jump.
…
Always jump outside to inside, never directly from beam to beam.It helps to jump on a diagonal instead of perpendicular to a beam, pipe or branch. The jump does not need to be so precise because there is more area along the line of the jump. It’s harder to over jump.
Yep, that’s exactly what I meant to say. Just not in so many words. :P
I’m usually really sweet… but this an internet forum and you know how it has to be.
/i’m a lesbiab… lesbiam… less bien… GIRLS/
There are Vistas at the end of some JPs. So going for a map clear is problematic for some.
What, like 3 in the game? Maybe 4? It’s basically a non-issue. If you really hate JPs so much for whatever reason, just pay a Mesmer to portal you.
Some people don’t want to pay for ports either. I know I don’t at least for first run through. Unless I get to the end and mess up and there’s a mesmer there offering to port me. I want to earn the achievement. And we’ll, pressing f isn’t very skillful.
I love jumping puzzles, can’t wait for more in HoT.
Do it with your guild and make the best jumpers bring mesmers.
It’s a skill you have to develop. Honestly it’s probably one of the most challenging things in game lol. Would love more JP
I hate jumping puzzles. Fortunately most can be avoided, I’m sure there are jumping puzzles I’m not even aware of even though I’ve done world completion nine times. Although I did enjoy the new one in the Silverwastes…. except for the last part with all the skrit tunnels.
The one that kills me every time when doing world completion is Tribulation Scaffolding, in part because the battle raging below with all the npcs and particle effects from the shelling and explosions lags my computer just enough that some of the jumps become much harder than they should be. That and there are lots of enemies at the base that occasionally take shots at you. Vizier tower used to give me fits too but after doing it enough I find it pretty easy now. Doing jumping puzzles using a char is by far the worst, followed by norn. But once you learn the tricks they’re not nearly as bad.
Relevant
My problem is not so much that I can’t jump, but that I’m scared of heights.
Running off cliffs in WvW isn’t so bad, but delicate little jumps onto small platforms, especially when I have to look down, does my head in.
Also, I’m often lagging pretty badly, with low fps, which obviously makes the speed reliant (disappearing platforms etc.) ones really hard.
Simple thing is don’t like them, don’t do them. You don’t have to do them to get world completion. You don’t even have to discover all areas to do world completion. The only thing you’ll be missing out on – as stated above – is the account points.
Map completion consists only of points of interest, waypoints, vistas, skill points and hearts. Discovering areas is for a different set of achievements – called “explorer”.
If you do want them completed you can always ask someone to help you. I take my mes and just port people unless they really want to do it themselves and just need to know where to go.
So long Treeface.
“…Kormir? I know not of whom you speak.”
As mentioned above, a handful of the jumping puzzles are needed for world completion. In addition to Vizier’s Tower, there are also Wall Breach Blitz and Tribulation Scaffolding that lead to vistas.
All of them can be portaled by a Mesmer, at least.
A nice mesmer that made me portals for Vizier’s Tower, and Tribulation Scaffolding
made me finally finish my 100% map after over 6000 hours played .. lol
Ahh .. and i finally made my 100% Shiverpeaks, what was my initial goal for that
kitten ed thing in Dredgehaunt Cliffs.
Wall Breach Blitz is not that bad since you don’t fall to death there normally if you
make an error.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
There are Vistas at the end of some JPs. So going for a map clear is problematic for some.
Why is that “problematic”?
It takes 2 hours to clear the map instead of 1 hour?
Oh the horrors of spending time to explore the whole kitten game.
Not everyone grew up playing 3D platform games.
Or didn’t know better and rolled a Norn for their first character.
And an hour repeatedly trying a single JP just to finish the map? Even with a YouTube guide. Vizier’s Tower comes to mind.
The problem is, at some point i simply give up since after every mis-jump my fingers
start to shiver more, and it only gets worse the more often i try it.
Heck .. sometimes i even need 6+ trys for the one Vista in Hoelbrak and i already did
that on 10 characters meanwhile.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
use your guild or lfg and ask for someone to help.
Lots of helpful mesmers out there, I love portalling people to the end of jp’s (at least the ones I can do :P )
Took me forever to realize you could move sideways while in the air…
I hate JPs, but I actually love that they’re in the game.
I hate JPs, but I actually love that they’re in the game.
I used to hate them with a passion. My guild mates would actually laugh at me on TS during my JP rage sessions. After 3 years of practice — its more of a love-hate relationship that I have with them now. But I’m like you…. I DO love that they’re in the game and would never wish to see them removed or dumbed down.
As others have stated there are ways of getting through JPs.
- Practice
- Mesmer portals
- Guildmates/Friends
Doing them for map completion? ha no.
And I know it can get annoying.
Jumping puzzles are everything wrong in the world.
I would literally spend money to have a tool that can cheese these things.It’s fine having to find the entrance and going around and exploring, but when it comes to jumping on these narrow sticks shoved in the side of walls, and cramped overheads to bang your head on, and then having to start all over again when you mess up, it’s really just too much for me.
The worst part is that you have to do them for map completion.
You have no idea how badly a missed area hurts my OCD, the pain is excruciating.
World completion jumping puzzles are a lot easier and shorter than the main jumping puzzles. There really isn’t any reason you can’t do them with a bit of practice, unless of course you find using a mouse and keyboard difficult.
You don’t have to complete any jumping puzzles for map completion.
There’s that Vista in the SW of Dredgehaunt (near Sorrow’s Embrace) that requires completing the JP to get to it. Can’t think of any other’s off of the top of my head. Luckily that JP isn’t terribly difficult, but you still have to get all the way to the end.
For the most part, the “jumping puzzles” to get to vistas aren’t actual jumping puzzles but rather mini jumping events. Sometimes you have to jump from mushroom cap to mushroom cap, or up a winding tower with some beams toward the top you have to successfully jump on. I imagine these are the “puzzles” OP is talking about?
It’s a medical condition, they say its terminal….
I like jumping puzzles, except for Professor Portomat’s Lab, which I can’t do because it requires a 2 hour wait (so I am told).