Why no Halloween Dungeon? For realz
Dunno…same reason as last year? /shrug
And last year the reason was…
would be nice/fun……….that said, i’d still probably just live in the labyrinth anyway.
MARA (EU) Gunnar’s Hold
The fight with the bloody prince is the dungeon. Doing it counts for the dungeon daily.
Not profitable enough thats why.
Uh…isn’t the Labyrinth sort of an open mini-dungeon anyway?
Besides, no dungeon team.
Also, they haven’t done any good dungeons since the Molten Facility….so nah.
The OP is referring to an already existing dungeon that appeared during the first Halloween. Presumably you don’t need a dungeon team to dust it off and put it in. I’d have liked to play it again too. It was a lot of fun.
Fo Realz Tho, Dawg.
Labyrinth was fun enough, didn’t see a need for a dungeon. Did we have a dungeon the first Halloween? I thought it was just an instance where we faced the Mad King himself.
The original dungeon was just like the one now. You ran in and killed the one boss, which was the Mad King. There was a mini jumping puzzle you had to do to get down to him, which I recall some people complaining about and people dying and expecting to be rezzed rather than doing the few jumps required. Unlike the one now, it was a group instance, though it could still be done solo, and it was tied to a special entry portal under the LA statue, though ArenaNet could easily write that in anywhere.
Next year, there’ll probably be a new one and then both will be gone.
I forgot about the jumping, and being knocked off to a different level now. hahahahaa, that was insane.