Why no instant 80

Why no instant 80

in Guild Wars 2 Discussion

Posted by: Sarabande.8260

Sarabande.8260

Is the OP serious?!

…As a heart attack. Look, I really like GW2, I really like the community too. This game is, for the most part, awesome. Oddly enough, however, leveling, in the traditional sense, is the worst part of MMOs. I hope that we evolve beyond it, or make leveling, or what it means to gain a level something interesting, or at least mix it up. It’s like GW2 almost made it with respect to throwing leveling out the window, but the process is still there. For instance, you don’t have to level for PvP, and for PvE you actually level past 80, but for skills and stuff – it should be like that across the board. I like the idea of leveling for more skills, but for raw levels, to “cap,” to open new dungeons and whatnot is annoying and a boring snooze-fest for many players. Now in GW2 you can pretty much buy level 80, but why gate that behind 6 hours of boring crafting, just give the kitten level cap.

I really do applaud Anet on this game, and although it may not seem like it here I am somewhat of a fanboy. But leveling is just ughhhh…. get back to the 90s and early 2000s.

And no I am not from some entitlement generation. I have been playing games more than most people here.

(edited by Sarabande.8260)

Why no instant 80

in Guild Wars 2 Discussion

Posted by: AntiGw.9367

AntiGw.9367

Oddly enough, however, leveling, in the traditional sense, is the worst part of MMOs. I hope that we evolve beyond it, or make leveling, or what it means to gain a level something interesting, or at least mix it up.

Leveling is nothing like the worst part of any MMO, and it will never go away.

Simply because then you’ll have an action game, which is a genre that already exists.