Why no pre-level 30 dungeons?

Why no pre-level 30 dungeons?

in Guild Wars 2 Discussion

Posted by: Knighthonor.4061

Knighthonor.4061

I feel like I am forced to level to 30 just to have the fun of running dungeons.

So many people complain about people fast leveling, yet why put such a restriction as this on dungeon content?

why no lower level dungeons?

I have 1 level 80, and that character is the only class I have above level 30. rest of my characters are below level 11 and play WvW with them mainly because I dont enjoy doing Dynamic Events and Hearts in the same zones I leveled my Main in since I went to all race zones leveling up on my main.

only two fun things I really like in GW2 is the WvW and the Dungeons. But for leveling up below 30 I have no access to Dungeons at all. Why was this designed that way?

Why no pre-level 30 dungeons?

in Guild Wars 2 Discussion

Posted by: nyttyn.7012

nyttyn.7012

Because dungeons in this game are intended to be difficult tests of skill -even though in practice they’re just superfast meat sponge NPCs twoshotting you with super sayian teleporting speed-. As such, they do not start until level 30, for that is when you unlock the full range of your character’s abilities -save traits-. Plus, level 30 is about the point where most people have a grasp on how the heck to use their class.

Why no pre-level 30 dungeons?

in Guild Wars 2 Discussion

Posted by: Hunterdan.4921

Hunterdan.4921

nyttyn nailed it.