Why split Na Eu

Why split Na Eu

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Posted by: Dsquaredcri.9421

Dsquaredcri.9421

In gw1 there was no split between America europe korea.

1)Why yes in gw2?

2)Why no korea server? Korea have the best game players of the world

( Its a pvp question, i dont care about pve )

Dsquaredcri, necro for Rush team

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Posted by: Kopipoki.3542

Kopipoki.3542

I agree, North Korea has the best players in the world. Kim Jong-un should get his own server for being so amazing. That guy is literally a god.

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Posted by: Conner.4702

Conner.4702

I think the better question would be. Why have regions at all for PvP? WvW would be a lot less unbalanced population wise and actual 24/7 match ups would occur. It would fix a lot of complaints about nightcapping.

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Posted by: Dsquaredcri.9421

Dsquaredcri.9421

I think the better question would be. Why have regions at all for PvP? WvW would be a lot less unbalanced population wise and actual 24/7 match ups would occur. It would fix a lot of complaints about nightcapping.

My question was for spvp about..

Dsquaredcri, necro for Rush team

(edited by Dsquaredcri.9421)

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Posted by: Sylv.5324

Sylv.5324

As it’s a bigger game, it may have been a bit easier to split things for support, event times, localisation, etc.

Not sure about no korea, except that they may not have had enough resources for a korean team.

Ardeth, Sylvari Mesmer
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Posted by: stof.9341

stof.9341

For latency. EU servers are hosted in Germany and you get a lower ping to them that way.

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Posted by: Dsquaredcri.9421

Dsquaredcri.9421

For latency. EU servers are hosted in Germany and you get a lower ping to them that way.

In gw1 Heroes ascent+gvg were fine for eu/americans/asians players togheters..so i don’t think it could be server problem..

Dsquaredcri, necro for Rush team

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Posted by: Blackwolfe.5649

Blackwolfe.5649

The systems behind gw1 might have been different. The systems behind gw2 might require alot more bandwidth.

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Posted by: stof.9341

stof.9341

For latency. EU servers are hosted in Germany and you get a lower ping to them that way.

In gw1 Heroes ascent+gvg were fine for eu/americans/asians players togheters..so i don’t think it could be server problem..

Was it that fine to begin with? And GW2 is more twitchy than GW1 so lower latency is more important.

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Posted by: Mirta.5029

Mirta.5029

how about the ping time? That’s why in GW2LFG they don’t allow cross country server grouping. Do you imagine somebody running a dungeon with you with 500 ping?
Though the questions should be – why does Asia and Australia not get their servers? They connect to either European servers or American servers and have bad ping.
Another thing would be a language barrier. There’s specific servers that have their native language in Germany, French, etc (for not English speakers)

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Posted by: Bastion.2457

Bastion.2457

Latency and legality. Things have changed since GW1 and Final Fantasy XI – Different regions now have very different operating rules, making it very difficult to mix the communities.

Latency is the most standout reason though.

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Posted by: Angelus.1042

Angelus.1042

Id prefer having all servers split by region.

We deal with enough people locally that think they are “leet” imagine the ones from EU or KR… where that’s all they do all day since most of us here have more to do other then GW2.

imo…and from what Ive seen playing on EU servers in the past

(edited by Angelus.1042)

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Posted by: Midius.6501

Midius.6501

If you put a EU and NA Server together in a Bracket (besides the ping issue) no ohne would have fun with it.
The EU server will cap all Maps during their prime time (becouse NA is sleeping) and then NA will get the map during the downtime of EU.
There wont be any big fights just flipping points. No one can tell me this is actually fun.

greetz

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Posted by: Lafiel.9372

Lafiel.9372

how about the ping time? That’s why in GW2LFG they don’t allow cross country server grouping. Do you imagine somebody running a dungeon with you with 500 ping?
Though the questions should be – why does Asia and Australia not get their servers? They connect to either European servers or American servers and have bad ping.
Another thing would be a language barrier. There’s specific servers that have their native language in Germany, French, etc (for not English speakers)

I’m from the oceania region and my latency is fine o.o… In fact, until recently, I’ve never experienced any lag in this game before.

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Posted by: HawkMeister.4758

HawkMeister.4758

Blame Einstein.

That pesky speed of light.

Get proactive! Invent the Subspace Router or the Quantum Switch.

Polish > hype

(edited by HawkMeister.4758)

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Posted by: JemL.3501

JemL.3501

If you put a EU and NA Server together in a Bracket (besides the ping issue) no ohne would have fun with it.
The EU server will cap all Maps during their prime time (becouse NA is sleeping) and then NA will get the map during the downtime of EU.
There wont be any big fights just flipping points. No one can tell me this is actually fun.

greetz

Thats the whole point of world versus worlds success, coverage…you know the world spins for everyone, not only for you, this is like if kids which go to sleep at 10 pm would get mad because the adults which go to bed later will cap everything because the kids cant be longer than 10 pm because their moms dont let them.

And since there isnt any kind of asian or oceanic dedicated server you have these people spread out to in NA or EU worlds, so at the end there no reason for not make a whole wvw bracket.

The reason as always is about latency, sometimes localization and publishers too, not because that naive way of thinking, if there wasnt latency the worlds probably would end being hosted in the same location without labels, as always in any MMO genre, the better is the servers have healthy global population with a big amount of concurrent users, thats the best, not to be full some hours of the day for be empty another.

I took an arrow to the knee