Why the Lottery?

Why the Lottery?

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Posted by: Calae.1738

Calae.1738

Is there something I’m missing here? I don’t understand why random occurences belong in the development process.

-Have developers concluded that thier target demographic are compulsive gamblers?
-Do they believe that thier playerbase finds gambling fun?
-Is your average person’s knowledge of statistics low enough to take advantage of?

Why the Lottery?

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Posted by: Rakhar.4615

Rakhar.4615

The entire game is based around random number generation. Every single time you kill a mob you’re “gambling” for loot.

I’m assuming that you’re talking about the Black Lion Chests and rare items they contain, to which I have to reply… If you don’t want to “gamble” then just buy everything from the trading post. No one is forcing, or even encouraging you to gamble.

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Posted by: Alucielyse.4791

Alucielyse.4791

Agreed with Rakhar. Although I feel like this is probably another butt hurt post about Precursors and how hard they are to get.

Zaelith

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Posted by: Perverius.9805

Perverius.9805

Agreed with Rakhar. Although I feel like this is probably another butt hurt post about Precursors and how hard they are to get.

For some people this is nothing new and they wanna puke while seeing xxxx chest with rare l00tz at cash shop in yet another f2p game. Personally I’m sick of games revolving around chests or any other slot machine like things. You would actually have to pay me well in order to make me play it.

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Posted by: illgot.1056

illgot.1056

some randomness I understand and enjoy. Other randomness, where it is my only choice (such as getting decent items out of event chests from the cash shop) sucks.

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Posted by: Calae.1738

Calae.1738

It’s ok I think I answered my own question in a way. Other MMO’s use this method as well. When a specific behavior is desired the subject can be lured into it by incorporating an enviroment based on random variable ratio reward schedules.

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Posted by: Rakhar.4615

Rakhar.4615

some randomness I understand and enjoy. Other randomness, where it is my only choice (such as getting decent items out of event chests from the cash shop) sucks.

As I said in my first post, you can just buy said items off the trading post instead of playing your odds at the chests. Also, none of the super rare items from any of the chests that I know if is going to make your character more powerful. It’s all just added fluff.

There is literally no reason to complain about this outside of “Every aspect of the game should be how I want it.” It’s optional. You can even get the items without participating.

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Posted by: Yukishiro.8792

Yukishiro.8792

The short answer is yes to all your questions. MMOs do the loot pinata because it has been psychologically demonstrated to be a successful technique.

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Posted by: Narkosys.5173

Narkosys.5173

2 b like other competition and to force people to keep doing the content over and over again without the possibility of knowing when it will end. Dont worry soon there will be loot rolls and you can start to fight over that RNG 2.
Sounds Epic 2 ME.

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Posted by: Surbrus.6942

Surbrus.6942

Gambling in the game is fine if it is avoidable. The chests are great, people who love to gamble eat those things up. When the vastly expensive loot is handed out in a lottery, where you have just one lottery ticket (“purchased” by completing the one time event), that is when you are going to get people annoyed.

“Oh, but don’t worry, you can just grind for lots of gold so that you can be the one to provide the prize money to the gamblers”.
No thanks, just because people don’t want to be involved with gambling doesn’t mean that we want to be the ones to foot the bill for the prize money.

“But everything is gambling in this game because RNG’s are used everywhere”
No. There is a huge difference between your results being 100% determined by RNG or your results being affected slightly by RNG. The crits and randomness in damage from skills can be accounted for with statistics and larger same sizes that average that randomness out.

(edited by Surbrus.6942)