Why wasting the potential of a great game?!?

Why wasting the potential of a great game?!?

in Guild Wars 2 Discussion

Posted by: Hellissane.3041

Hellissane.3041

Guild Wars 2 is really one revolutionary game, it has the living story – a stupid amount of content is released at so intense speeds that has never been seen before. A dynamic combat system that makes any other mmo seem “wooden”. The fact that the game is not engaging, for example you don’t need hardcore guild just to be able to go to dungeon. SAB. And some other things that are also unique and totally awesome.

But all this, all this potential of making the game go for top MMO is wasted, because of tiny imperfections. I’ve had multiple friends that left the game, all of them because GW2’s pvp is not in good condition:

<the next paragraph is mostly about pvp problems, skip it if you wish>
There are bugs in every corner – every profession have few major game-breaking bugs (for example skill going full cooldown without even activating or the channeled skills attacking stealthed characters). Some of these stay there ever since BWE1, far before game launch. Even more, there are new bugs that are added as “balancing” and are left like that for months – <Ride the lightning> is such one. There is major unbalancing “things” that Anet created, people complained about them, but yet again more of them were added. The biggest one in them is the “push-fall” unbalance. Some professions have a lot of advantage in specific terrain – 1 accidental “push” might mean instant victory over the actual total defeat. Also the fact that you can face top team when most of your team is not even in the top 1000 list.

These are just the major things from the PvP, but even though they are not the only ones, they still they take a big part in the dawn fall of the game.

The list of these major problems i known and its not large. Even so they seem like tiny problems and almost nothing is done about them.

I’m here ever since BWE1 and i can say GW2 is loosing a lot people, because of such things – i.e. ragequits. Not because of balance issues or something else.
Yes, there are people that leave the game because of “nothing to do” , but that’s because they are too used to the farming style of the all other MMOs. Gw2 is different.

So why? Why does the great potential of the game wasted on… bugs? I just don’t get it.

Why wasting the potential of a great game?!?

in Guild Wars 2 Discussion

Posted by: Yargesh.4965

Yargesh.4965

They ragequit and are back the next day. Bugs need to be reported before they are fixed. If you believe they are not going to be fixed put in specific examples of what you would do to fix them.

Why wasting the potential of a great game?!?

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Posted by: TheDaiBish.9735

TheDaiBish.9735

I wouldn’t say a game not being engaging is a good thing.

As for bugs, anyone with a working knowledge of programming will know how frustrating ironing bugs out can be.

It’s a lot easier to create content (since they use tools as opposed to programming it) than debugging (since you got to isolate and fix the problem, as well as test to make sure that the fix doesn’t affect any other part of the game).

Life is a journey.
Time is a river.
The door is ajar.

Why wasting the potential of a great game?!?

in Guild Wars 2 Discussion

Posted by: Hellissane.3041

Hellissane.3041

They ragequit and 5/6 of the guys i knew are still out of the game because of the reasons described above. For fixing bugs – i do know how frustrating is, but this is not a matter of want or don’t want to. For successful PvP this is a need. And that was the point of the thread why don’t they cover the “needs” of the game?!?

As for the game not being engaging bad/good thing – well Anet created the game with this idea and its successful. Also no other “good” MMO is made this way so i guess this can be counted as good addition, rather than a bad. Even though its 50:50 for the gaming community.(to be honest its really arguable is this good or not)

P.S. specific examples for fix? We have no actual idea how things work below – saying a solution for something that is actually a different thing than we immagine it is pointless.

(edited by Hellissane.3041)

Why wasting the potential of a great game?!?

in Guild Wars 2 Discussion

Posted by: TheDaiBish.9735

TheDaiBish.9735

They ragequit and 5/6 of the guys i knew are still out of the game because of the reasons described above. For fixing bugs – i do know how frustrating is, but this is not a matter of want or don’t want to. For successful PvP this is a need. And that was the point of the thread why don’t they cover the “needs” of the game?!?

As for the game not being engaging bad/good thing – well Anet created the game with this idea and its successful. Also no other “good” MMO is made this way so i guess this can be counted as good addition to the game, rather than a bad. Even though its 50:50 for the gaming community – we’re talking about the game itself.

P.S. specific examples for fix? We have no actual idea how things work below – saying a solution for something that is actually a different thing than we immagine it is pointless.

1. That’s anecdotal evidence at best. I’d have said more people have quit over expectations not being metand dissatisfaction over direction.

2. I think the word you’re looking for is ‘invested’.

3. I’m using them examples specificaaly because that’s how it works. Look at Anet’s job description for Game Designer and Tool Developer.

Life is a journey.
Time is a river.
The door is ajar.