Q:
Virual [VRUS] Alien Lunatics [StFu] Nocturnal Sxaddx [Nuts] Ft. Aspenwood
That which is dead may eternally lie, but with great aeons even death may die.
Q:
1) YES
2) Expansion More Important
AMD 8 Core CPU GTX 1050 and I still have to set shaders to low and textures to low and postprocessing to low Char Model Limit to low and others just to get 30 fps in populated areas. Instances and dead maps I get well over 100-200.
Which AMD 8 core? I hope it is not anything less than a Ryzen @ 4 GHz, because GW2 needs strong single core performance.
Because I am using a 10 year old nvidia graphics card (9600 GT) at the moment and it has no problem setting textures and some other stuff to high. And your 1050 GTX is lightyears better.
1—NO
2—Yes
Which AMD 8 core? I hope it is not anything less than a Ryzen @ 4 GHz, because GW2 needs strong single core performance.
Because I am using a 10 year old nvidia graphics card (9600 GT) at the moment and it has no problem setting textures and some other stuff to high. And your 1050 GTX is lightyears better.
It’s not Ryzen it’s FX series but its 4ghz I think I can oc to 4.7 according to advertised specs but not going to lessen the life of the cpu. and yes the 1050 has no issues in pve. but in wvw performance is really low. I’m not a fan of intel so im not going to switch just for gw2. Every other game in existence I can stream at 1080p all high or ultra high settings and still have high fps. but gw2 im lucky to get any kind of performance.
The problem consists of 2 factors. The archaic engine gw2 is built on and bottlenecking in wvw which is server side issue.
The game runs perfectly on my computer and I have a 980ti
Which AMD 8 core? I hope it is not anything less than a Ryzen @ 4 GHz, because GW2 needs strong single core performance.
Because I am using a 10 year old nvidia graphics card (9600 GT) at the moment and it has no problem setting textures and some other stuff to high. And your 1050 GTX is lightyears better.It’s not Ryzen it’s FX series but its 4ghz I think I can oc to 4.7 according to advertised specs but not going to lessen the life of the cpu. and yes the 1050 has no issues in pve. but in wvw performance is really low. I’m not a fan of intel so im not going to switch just for gw2. Every other game in existence I can stream at 1080p all high or ultra high settings and still have high fps. but gw2 im lucky to get any kind of performance.
The problem consists of 2 factors. The archaic engine gw2 is built on and bottlenecking in wvw which is server side issue.
There you go. FX is a garbage tier CPU. Ryzen is over 50% faster per core the same clockspeed than an FX (which is still 10% slower than Intel which also clock higher than ryzen).
The archaic engine gw2 is built on and bottlenecking in wvw which is server side issue.
Or is it your hardware that’s archaic and the bottleneck? Is your CPU 5 years old and wasn’t top notch in 2012 either? Do other people have similar experiences in WvW?
Funny… the game runs flawlessly on ultra on my system with an AMD FX Quad-Core and a laughably outdated ATI Radeon HD 5750 GPU.
The archaic engine gw2 is built on and bottlenecking in wvw which is server side issue.
Or is it your hardware that’s archaic and the bottleneck? Is your CPU 5 years old and wasn’t top notch in 2012 either? Do other people have similar experiences in WvW?
Its common knowledge that gw2 ist well optimised.
I have an FX-8350 4.2ghz.
I get 50-60 fps in most areas, 30-40 in some cities and a few places in hot. Also when there are large zergs of people but in those cases I’ll just increase my culling settings and fps is smooth again.
My settings are all on high except shadows, reflections and shaders.
Shadows and reflections are the only settings that seem to have an impact on my FPS, the other settings have no effect whatsever. The only reason I keep shaders on medium is because I think high shaders in this game are ugly, makes everything look like latex.
The FX-8350 is a very average CPU, having problems with most new games these days. Except for games that use the frostbite engine, they all run as smooth as butter, even with my FX-8350 and on the highest settings, no idea why.
Smooth as butter is very relative and your experience sounds very anecdotal. It might work “fine” (if you are happy with sub 60 fps) in areas with no players because rendering players is what causes the most CPU stress in GW2.
FX CPUs were garbage bin tier when they were released 5-6 years ago and still are now. A Ryzen or any Intel Core CPU from the last 6 years @ 3 GHz will easily beat a FX-8350@5 GHz in gaming. They are not even real 8 cores, more like 4 cores with two integer units each.
You get what you paid for. Buy cheap, get trash.
(edited by Mel.3064)
Smooth as butter is very relative and your experience sounds very anecdotal. It might work “fine” (if you are happy with sub 60 fps) in areas with no players because rendering players is what causes the most CPU stress in GW2.
FX CPUs were garbage bin tier when they were released 5-6 years ago and still are now. A Ryzen or any Intel Core CPU from the last 6 years @ 3 GHz will easily beat a FX-8350@5 GHz in gaming. They are not even real 8 cores, more like 4 cores with two integer units each.
You get what you paid for. Buy cheap, get trash.
Getting way off topic here. It doesn’t matter the cpu’s that are considered “trash” according to benchmarks. The topic is the optimization of this game. If this game were optimized it wouldn’t matter if its an fx or ryzen or intel. Everybody says they have to have the latest greatest thing for gaming and its ridiculous nonsense started by the manufacturers and so many fall for it like obedient rats.
Every other game in existence runs perfectly smooth with very very high fps even gfx intense games like Skyforge, GTAV and others. GW2 is the only game where there are issues.
We aren’t here to argue about the best cpu’s or w/e we are here to discuss the optimization of this game.
Smooth as butter is very relative and your experience sounds very anecdotal. It might work “fine” (if you are happy with sub 60 fps) in areas with no players because rendering players is what causes the most CPU stress in GW2.
FX CPUs were garbage bin tier when they were released 5-6 years ago and still are now. A Ryzen or any Intel Core CPU from the last 6 years @ 3 GHz will easily beat a FX-8350@5 GHz in gaming. They are not even real 8 cores, more like 4 cores with two integer units each.
You get what you paid for. Buy cheap, get trash.Getting way off topic here. It doesn’t matter the cpu’s that are considered “trash” according to benchmarks. The topic is the optimization of this game. If this game were optimized it wouldn’t matter if its an fx or ryzen or intel. Everybody says they have to have the latest greatest thing for gaming and its ridiculous nonsense started by the manufacturers and so many fall for it like obedient rats.
Every other game in existence runs perfectly smooth with very very high fps even gfx intense games like Skyforge, GTAV and others. GW2 is the only game where there are issues.
We aren’t here to argue about the best cpu’s or w/e we are here to discuss the optimization of this game.
Well as I mentioned… I’m using an FX quad core and an outdated ATI graphics card and I can run on max settings and rarely ever drop below 30FPS, even in crowded cities and at zone bosses. The newest hardware is not required for optimal performance on GW2… I’m not sure why you’re having such bad performance with much newer hardware, but I’m pretty sure it’s not due to the games optimization.
MMORPGs are generally programmed to run with at most 2 cores, simply because it is base on old technology and there have been little reasons to go beyond that since CPU maker has been making new processors that has better single core performance, in other words, it was expected that players themselves periodically upgrade their cpu with the best single core performance.
However, recent years, cpu maker like intel that makes the best single core performance cpu, made it public to game studios that single core performance improvement will be limited and devs should make plans for future games to truly support multicores. Some games recently, even MMOs, did optimize their engine to support multicores.
If anet intent to support gw2 for years to come, they should think about making it support multicores as gw2 is noticeably using more resources with some new contents.
Edit:
Also, if they want to go multicore supports, they likely need to implement dx12 as the main thread that is so ever busy is the renderer thread and so happen that a lot of things in mmo (network data) need to synchronize with the rendering process.
(edited by SkyShroud.2865)
Sounds more like an issue with your computer or your internet. I’m using a GTX 960 and running everything max with about 50-60fps…sooo
Yes it is optimized, after playing both GW and GW2 for years on laptops and assorted home built desktop systems I recently had the opportunity to play on an Alienware 17 R4 laptop. This laptop makes GW2 a brand new game. Now standing in the middle of the fray, no matter where I see everything going on in real time. I can also see all the spells incoming. Along with all the sounds of battle, and outside of battle all the sounds I have never even heard before. I was so impressed I bought one, and now we have two of the same laptop running at the same time. Normally one on PVP and one on PVE, with no problems at all. Though the AlienFX interface from AN could use some work!
Are expansions more important? I doubt that due to the constant work being done by AN on all the current aspects of the game.
Ask yourself this:
Will this change generate income?
If yes: Yes, Arenanet will do it.
If no: No, Arenanet will not do it.
Every other game in existence runs perfectly smooth with very very high fps even gfx intense games like Skyforge, GTAV and others. GW2 is the only game where there are issues.
Excelsior.
While I agree to your basic statement (I think I just said it yesterday that Rockstar showed me how much they can pull from a “dead” GTX660 in GTAV), it is certainly not limited to GW2.
I had low fps in Mor Dhona (FF14), back then an area called Revenants Toll was the place to be for endgame content players, which is 99% in FF14 due to fast levelling. Even with Square Enix’ “modifications” for the PlayStation3’s older hardware (moving NPC out of the town so they don’t need to be rendered…) I had like 27fps on my GTX670 and i7-3770. No real CPU usage going on per core, VRAM not more busy than 25%.
Bought a GTX970 later, same CPU, all games had a boost in FPS – except for FF14. 30fps still in Mor Dhona. Heck, there was even a place in a very narrow corridor in that game that had FPS issues when basically nothing but a wood texture and one light shader was on-screen.
I can even go back to the year 2000, when The Sims had a very awful scrolling. This scrolling was the same stuttering, slow scrolling on a 233 MHz, our AMD K6-2 350 MHz and even 2,0 GHz.
Right now I am still playing and working fine with my 4 year old PC (i7 3770, GTX970, 16 GByte RAM, SSD and Data HDD) but HoT was really a problem for my GPU. 85°C temps but no real usage is a weird thing. Going back to Central Tyria, wow, the game is so smooth I forgot about how 60fps are. Even though I changed a few opions from High to Medium and I immediately got a 20 fps boost without actually truncating my visual experience that much and only in direct comparison. E.g. the water reflections from “real” to “cheap environmental map” to “none” can increase FPS by 10+ but I still regocnize water as water.
In the end, it’s a nerd thing. I watch a great Tomb Raider 2 playtrough from a nice British guy and he is playing it on PlayStation, which has a weird framerate of someting like 8 – 25, coupled with “bad” resolution. Or “DooM” for DOS runs locked on 35fps, an odd number as well, but I do not mind.
(edited by Zedek.8932)
A-net is working on the expansion., if they improve CPU load spreading and a fatter graphics pipeline it might be nice, but I’m afraid many things have to do with the Network and the amount of data needing to be send to players.
2 ppl standing in an simple area in PvE with no or a few enemies: Sending game info of 2 ppl fighting requires locatons of both and damage values and skill use of both send to both… in 1 time unit
These 2 things are the main points in the present bottleneck
This engine is:
So if you need a new PC CPU CORE instructions per second is the main focus.
This can be achieves through clock and improve instructions per clock. More then 4 cores is not usefull at this time for gw2. And GPU able to provide the present graphics on max settings will be sufficient. Will be anything from the higher regions of GPU’s of the last 7 or so years of at least dx 9.0c.
This said, new packages could allways raise the qua;ity of the engine and the services on the server, increase bandwith and might improve the resource use on clients.
Right now I am still playing and working fine with my 4 year old PC (i7 3770, GTX970, 16 GByte RAM, SSD and Data HDD) but HoT was really a problem for my GPU. 85°C temps but no real usage is a weird thing.
Maybe you should check on the quality of your thermal paste of the (GPU/CPU) coolers in your PC. 4 yrs old is a bit long for high end use.
(edited by PaxTheGreatOne.9472)
Smooth as butter is very relative and your experience sounds very anecdotal.
With smooth as butter I mean smooth as butter.
Meaning 60+ fps at the highest settings.
Again I have no idea why, but that’s what I’m getting with Frostbite games.
gtx 750 8gb ram, i5 2320 and 240gb ssd. yeah, sot a kitten machine by today’s standards, my cpu is evem 1 year older than the game but!!! still rocking strong at med to high and 1 low option at 1080p with mostly 35-70 fps
Funny… the game runs flawlessly on ultra on my system with an AMD FX Quad-Core and a laughably outdated ATI Radeon HD 5750 GPU.
Well as I mentioned… I’m using an FX quad core and an outdated ATI graphics card and I can run on max settings and rarely ever drop below 30FPS, even in crowded cities and at zone bosses. The newest hardware is not required for optimal performance on GW2… I’m not sure why you’re having such bad performance with much newer hardware, but I’m pretty sure it’s not due to the games optimization.
Panda, you say words like “flawlessly” and “optimal performance”, yet at the same time also say that you “rarely ever drop below 30FPS”.
I for one wouldn’t say that the game runs ‘flawlessy’ with ‘optimal performance’ and talking about 30 fps in the same sentence, that’s for sure.
(edited by OGDeadHead.8326)
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