Will it still be all about Fractals?

Will it still be all about Fractals?

in Guild Wars 2 Discussion

Posted by: nethykins.7986

nethykins.7986

I understand that dungeons will be revamped, that things will be added to the current in-game world, but also that fractals will be changed so that it incorporates people more. Achievement tokens being added to help push people back into older areas, etc.
And I look forward to it…with both excitement and worry.

But, ultimately, Fractals will still give better loot. People will get comfortable doing it and remain in the fractals cycle to keep getting better loot.
So, in all honesty, what’s really going to get players to explore older areas
I don’t think 80’s going into early zones for 5 mins (i exaggerate), just to complete a couple of achievements will help. So what will?

Will it still be all about Fractals?

in Guild Wars 2 Discussion

Posted by: SneakyErvin.3056

SneakyErvin.3056

Nope, things will be obtainable in all different ways, fractals will just be one of them. If dungeons get revamped they will have better loot too most likely.

New dailies will surely make sure that we revisit old zones and so on.

Let Valkyries guide me to my destiny.

Will it still be all about Fractals?

in Guild Wars 2 Discussion

Posted by: nethykins.7986

nethykins.7986

Nope, things will be obtainable in all different ways, fractals will just be one of them. If dungeons get revamped they will have better loot too most likely.

New dailies will surely make sure that we revisit old zones and so on.

I get you…But what I mean is, the whole idea with fractals is, the higher you go, the better loot you get. That won’t be viable in normal dungeons. The difficulty is capped per path on explorable modes. Perhaps each path is a different difficulty, but it doesn’t range anywhere near the amount of fractal’s incremental types.

Or am I wrong?

Will it still be all about Fractals?

in Guild Wars 2 Discussion

Posted by: Mars.6319

Mars.6319

Nope, things will be obtainable in all different ways, fractals will just be one of them. If dungeons get revamped they will have better loot too most likely.

New dailies will surely make sure that we revisit old zones and so on.

I get you…But what I mean is, the whole idea with fractals is, the higher you go, the better loot you get. That won’t be viable in normal dungeons. The difficulty is capped per path on explorable modes. Perhaps each path is a different difficulty, but it doesn’t range anywhere near the amount of fractal’s incremental types.

Or am I wrong?

They do plan to, "Revamp[] dungeons, including rebalancing them, adding new fractals, awarding more tokens, and making them “more fun to play.”

Guild Wars Wiki – (2013) Upcoming Changes

I hope that means they eventually plan to make dungeons scale like fractals, otherwise, yes, high level fractals will be better for random drops… which will leave us in nearly the same place that we are now.

Will it still be all about Fractals?

in Guild Wars 2 Discussion

Posted by: cargan.5689

cargan.5689

I hope that means they eventually plan to make dungeons scale like fractals, otherwise, yes, high level fractals will be better for random drops… which will leave us in nearly the same place that we are now.

And if they do will we have people spaming LFG AC lvl 15?

People scattered across different levels in different dungeons and no one getting anywhere.

What needs to happen which i dont see happening because the cries of rage would melt the forum is a reduction in the rewards from fractals. When one small component of the game is the only place to get rewards you cant lift the other 95% of the game to the same level with out breaking the economy.

If an hour of fractals gave you a few greens and blues and two stacks of porous bones how many would run them?

Ulfar SOR

Will it still be all about Fractals?

in Guild Wars 2 Discussion

Posted by: Lumberjackth.3764

Lumberjackth.3764

I am very happy to see this change, as i’ve been dcing in fotm and getting much out of it isn’t worth the time lost on dcs. The dumb thing is just gw2 dc’s for me as im still talking on skype and doing other things while it happens. So it’s hard for me to blame my isp.

Will it still be all about Fractals?

in Guild Wars 2 Discussion

Posted by: Mars.6319

Mars.6319

And if they do will we have people spaming LFG AC lvl 15?

They are suppose to be fixing this by allowing people to join a group of any fractal level but only advancing one level per completion. The same would work for dungeons.

I’d rather good gear come from more difficult content than RNG. If I can get the best gear killing Dolyak or Risen then I’m going to spend my time killing Dolyak because it’s easier.

Will it still be all about Fractals?

in Guild Wars 2 Discussion

Posted by: nethykins.7986

nethykins.7986

And if they do will we have people spaming LFG AC lvl 15?

They are suppose to be fixing this by allowing people to join a group of any fractal level but only advancing one level per completion. The same would work for dungeons.

I’d rather good gear come from more difficult content than RNG. If I can get the best gear killing Dolyak or Risen then I’m going to spend my time killing Dolyak because it’s easier.

Regardless of that, it’s making people just run fractals because it’s free reign. Start an alt, go into fractals. Grind. Get decent loot. Don’t even touch any other dungeons again. It’s not worth the effort and the loot will not compare to fractals loot (unless they make chest loot tables the same in dungeons as in fractals)