Will pay real $ for inventory manager
Since HoT release I have considered something similar. Something to auto-salvage-sell-away all the junk I gather up in HoT maps. I would pay gems for that.
1) Automatically send any looted mats to collections.
This is a QoL that should be done without your golem idea.
2) Automatically salvage looted gear with my choice of salvage kit. I would want him to be customizable in that I could adjust settings to salvage white gear with X salvage kits, blues with Y kits, or just salvage everything with a salvage-o-matic if I prefer.
The logic is clear, but the time required to program and test this would be far more than you think. Also, it would increase the number of support tickets they already have because people will invariably misuse it.
3) Automatically sell junk as soon as I interact with a merchant (has anyone EVER not sold junk immediately?)
This is a QoL that could be done without your golem idea.
4) Automatically sell green runes and sigils left over from all that auto-salvaging. This would have to be a toggle as I’m sure lots of people love to gamble them away in the MF.
I’d prefer they put a tick box users can check to “opt in” within the F11 panel to determine whether or not to consider the lowest level runes/sigils/crests as Junk. This would go quite well with your 3rd suggestion above.
5) Automatically buy harvesting tools (picks and axes) from merchants if my inventory of said tools falls below a specific number of stacks AND equip those tools when I run out.
The logic is clear, but the time required to program and test this would be far more than you think. Also, there isn’t any ROI for Anet. It takes virtually no time to maintain these tools.
6) Automatically use luck
I’d prefer they put a tick box users can check to “opt in” within the F11 panel to determine whether or not this function is active. I’m specifically thinking about individuals that are either already at 300% and/or those that are using luck for crafting.
TLDR: I don’t want a game that plays for me. However, you have some interesting QoL ideas, but they need refining.
Edits: formatting and grammar
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(edited by SonOfJacob.7396)
Sounds more like a bot while reading some of a parts of what it should be doing and it would give ’’unfair’’ advantage againts them who doesnt buy it/have it.
..also violate ANET own rules about third party programmings etc… in my mind.
It ain’t third party programming if Anet releases it.
There’s already ‘unfair’ advantages in the gem store. TP and bank summons. extra bag slots and the collection expander.
At this point, most players would happily spend money on a permanent solution to these issues. Even though Anet designed them specifically to keep us busy with drudgery.
It ain’t third party programming if Anet releases it.
There’s already ‘unfair’ advantages in the gem store. TP and bank summons. extra bag slots and the collection expander.
At this point, most players would happily spend money on a permanent solution to these issues. Even though Anet designed them specifically to keep us busy with drudgery.
Those summons doesnt still do autom. ‘’a things’’ for you unlike mentioned in this topic. What comes to a bag slots yeah you could farm longer thats it unlike having this kind of a thing in your inventory to do ‘’things for you’’ without stop a gameplay. Its a differend in my mind.
Well this is my problem with ANET as i see they request a stuff but cannot hold a rules themselves if they let a item like these in a gem store for avaitable. Bad reputation for sure. Yep also its a decision of ANET but as a customer i have a rights to see have get a excatly a game excample what they are advertise with they rules and how content is playable as they do release and advertise it. These kind of a games are already wich are called pay to win games if things like those will be able to bough from a store with a real money wich would give ’’unfair’’ advantages over a others etc…
(edited by LordSaa.8357)