Will there ever be toughness/vitality/healing gear

Will there ever be toughness/vitality/healing gear

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Posted by: Raagnar.4972

Raagnar.4972

Will there ever be toughness/vitality/healing insignias and jewelery?

That is my question. The other combo would be power/precision/vitality. While I like a lot of the combos there are, at times, when I want to try something different with a character. There however seems to be 2 glaring holes in gear combos that annoy me. While they might have done it so not everyone flocks to the same gear, it seems like a design flaw to me. If everyone flocks to the below stated gear doesn’t that mean your gear with other stats isn’t good enough?

I personally prefer freedom. I like to make characters the way I like to make them. I like to have control and come up with combo’s that I want. While sadly I doubt I’ll ever see anything as good as UO or Shadowbane when it comes to spec customization, I’d still like to tailor stats exactly the way I want. I sincerely hope the dev’s add these missing combo’s of insignia’s/jewelry.

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Posted by: Kain Francois.4328

Kain Francois.4328

Something tells me Ascended gear might actually address this eventually. Which is why a a part of me is actually excited for their release.

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Posted by: oflow.2157

oflow.2157

probably not. if you could have toughness/vitality/healing gear and stack healing on top of that bunkers would be even worse than they are now.

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Posted by: Joey.3928

Joey.3928

While I think the player should be able to do whatever they want, why do you want an armor set that has no damage at all? I’m just honestly curious. You’d probably die. At least in PvP. As there is no way for you to fight back other players.

Estel Wolfheart
Norn Ranger
Hardcorepwnograhpy [HARD] | Isle of Janthir

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Posted by: mulch.2586

mulch.2586

If you make the effort to appreciate the formulas underlying your character’s performance, you’ll see the difference in performance isn’t worth getting upset. If you approximate the non-existing gear you wish you could have, the performance is still very similar.

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Posted by: Dante.3754

Dante.3754

What about condition damage, toughness, vitality? Or condition damage in general w/o power or precision attached

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Posted by: Raagnar.4972

Raagnar.4972

I like doing weird things like making a defensive character all offensive or an offensive character all support/defensive. What can I say I like going against the grain. I don’t care about spvp as all I do is wvw and pve. Bunker build arguement I don’t care about solely because any character built like that would never kill anyone…but would also never die to 1 person.

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Posted by: RoRo.8270

RoRo.8270

I’m still waiting for the pve equivalent of rabid trinkets

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Posted by: Vortex.5146

Vortex.5146

I agree with Dante-my necro alt would love some condition damage/toughness/vitality gear.

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Posted by: Xilo.9567

Xilo.9567

This stat combo existed in early betas. It brought some extremely OP bunker builds in play. It was removed for this reason.

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Posted by: Baldavier.4132

Baldavier.4132

+1 to the OP idea, you don’t have to give high stats if that’s what makes it uber-bunker, but i’m sure it’d be nice to have ppl dedicate as healin- oooh thats what they wanted to get rid of…

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Posted by: Raagnar.4972

Raagnar.4972

This stat combo existed in early betas. It brought some extremely OP bunker builds in play. It was removed for this reason.

See that is why I said it people gravitated toward it, then it means the other stats aren’t up to par and need adjustments.