Necro roaming & sPvP
Will we see dual professions?
Necro roaming & sPvP
I’d like to see this but I thing they’d have to be similar.. Like Guardian/Warrior Mesmer/Elementalist and etc.
Edit: I don’t think we’ll be seeing it anytime soon though, would have quite the impact also, it’d be cool if they’d be seperated by 20 levels or so.. So if you level 80 Guardian side hit 80 your Warrior would be level 60 and so on.
(edited by Felivastus.2470)
ArenaNet said (I think…) that balancing something like cross-profession is really a challenge. Original Guild Wars had over a thousand skills to balance, and that is why they went with the more simple approach in Guild Wars 2 since it’s a lot more easier to balance.
I don’t think we will see cross-profession in this game. However, we might see more utility skills, and more weapons in the future.
ArenaNet said (I think…) that balancing something like cross-profession is really a challenge. Original Guild Wars had over a thousand skills to balance, and that is why they went with the more simple approach in Guild Wars 2 since it’s a lot more easier to balance.
I don’t think we will see cross-profession in this game. However, we might see more utility skills, and more weapons in the future.
I’d like to see more weapon types like dual-bladed sword/greatsword or cannon (Not sure if cannon is already in the game)
Variety in GW2? BLASPHEMY, HANG HIM!
No lol they won’t bring back dual professions. The best we’ll get is maybe a new weapon set or two in 2015 at best considering the snails pace the game is moving at right now.
I don’t believe for one second the balance argument holds ground for more skills because GW2 is not even balanced, although that’s not a skill problem but rather everything except zerker is sub-par and weak scaling, slightly different story in pvp.
Variety in GW2? BLASPHEMY, HANG HIM!
No lol they won’t bring back dual professions. The best we’ll get is maybe a new weapon set or two in 2015 at best considering the snails pace the game is moving at right now.
I don’t believe for one second the balance argument holds ground for more skills because GW2 is not even balanced, although that’s not a skill problem but rather everything except zerker is sub-par and weak scaling, slightly different story in pvp.
As far as I see it’s being updated more then most other MMO’s such as WoW (Not counting their expansions) And the content we are getting is free.
Moving at snails pace? Obviously haven’t played any other MMO’s then…
On topic I don’t think I would like dual professions, but I would definitely like to see more skills added. I think dual professions would just increase the chances of 1 set of professions being overkill while the others are just left to collect dust. Unless balanced correctly but that would take a lot of time that they could be using to create new weapons/skills like was mentioned.
Anet said in an early interview (before launch) that dual professions would never happen in GW2 because it was a nightmare to balance in GW1.
Anet said in an early interview (before launch) that dual professions would never happen in GW2 because it was a nightmare to balance in GW1.
Considering how well they’re balancing professions now, the next ANet game will have 1 class only…
Anet said in an early interview (before launch) that dual professions would never happen in GW2 because it was a nightmare to balance in GW1.
Considering how well they’re balancing professions now, the next ANet game will have 1 class only…
Considering how awful every other MMO balance their classes, I think ArenaNet is doing a hell good job.
Anet said in an early interview (before launch) that dual professions would never happen in GW2 because it was a nightmare to balance in GW1.
Considering how well they’re balancing professions now, the next ANet game will have 1 class only…
Considering how awful every other MMO balance their classes, I think ArenaNet is doing a hell good job.
Lemme guess… You play a warrior, don’t you?
Anet said in an early interview (before launch) that dual professions would never happen in GW2 because it was a nightmare to balance in GW1.
Considering how well they’re balancing professions now, the next ANet game will have 1 class only…
Considering how awful every other MMO balance their classes, I think ArenaNet is doing a hell good job.
Lemme guess… You play a warrior, don’t you?
Wrong, I let you guess one more time.
Hint: A Warrior with magical protection powers.
Anet said in an early interview (before launch) that dual professions would never happen in GW2 because it was a nightmare to balance in GW1.
Considering how well they’re balancing professions now, the next ANet game will have 1 class only…
Nah, the next game will have them steal the classless mechanic from Eve as well and they will kitten it up just as bad as they did with the gem system.
Anet said in an early interview (before launch) that dual professions would never happen in GW2 because it was a nightmare to balance in GW1.
Considering how well they’re balancing professions now, the next ANet game will have 1 class only…
Considering how awful every other MMO balance their classes, I think ArenaNet is doing a hell good job.
Lemme guess… You play a warrior, don’t you?
Wrong, I let you guess one more time.
Hint: A Warrior with magical protection powers.
Oh well, a Guardian, that explain everything…
Try to roll an Engineer or a Ranger, than come back and we may talk about class balancing.