Nemata Sapshield – Dragonhunter
Lillian Estre – Tempest
(edited by jwaz.1908)
I recently discovered that the ice bow Wintersbite drops for the Claw of Jormag meta event. While I don’t oppose unique skins from dropping from such events, I find it insulting that such an item (one that could only be crafted from the mystic forge) now simply drops from an event.
I’ve personally crafted a Wintersbite, and spent around 250g to do so, but now its only worth 90g due to the number of them dropping. The worst part is the shortbow version, Wintersbark, doesn’t drop so is still around 250g.
Please remove Wintersbite from the Claw of Jormag loot tables, since you’re alienating those of us who crafted them before they started dropping, and defeating the purpose of crafting one in the mystic forge.
Edit:
For any one who does not believe me, Wintersbite does in fact drop from the Claw of Jormag meta-event, here’s evidence…
http://www.reddit.com/r/Guildwars2/comments/1bcibm/wintersbites_price/
https://forum-en.gw2archive.eu/forum/game/events/LIST-of-Chest-Drops-Named-Weapons/first#post1871081
(edited by jwaz.1908)
I did not know about this and I agree with you, absolutely ridiculous if true. I crafted Volcanus a few months ago and know it would frustrate me a tad if I found it dropped in the CoF or something, but think of it in a different way. What’s done is done. You have the weapon you wanted and while you could have saved an awful lot of money had you known about the chest drop, you still got the rush of satisfaction from crafting in the way you did and you are still getting enjoyment out of it.
If you spend time thinking about missed opportunities or lingering on a sense of injustice, you’ll remind yourself of the hundreds of missed opportunities you have passed by and it serves no use!
This is a bit ridiculous in my opinion. Sure, there’s the whole “accomplishment of building it” thing, as was mentioned by Varkronn, but if Arenanet is willing to do something like this, how long before they start to do the same with Legendaries?
There is no sense in putting in the effort to create something like that when Arenanet has now shown they don’t respect the playerbase at all. I’m certainly not going to spend days completing the world map and going through all the hoops just to get a legendary if there is a chance they will pull this sort of stunt.*
*Yes, I realize that Wintersbite is not a legendary, however if Arenanet is willing to do it with one high end skin/weapon, they certainly can’t be trusted not to do it with others
Pretty sure this is already going to happen (Read: EVENTUALLY), when they make the precursor scavenger hunt thing. Sure, precursors aren’t legendaries, but they might as kitten well be, since most people find it the hardest part to get.
At least I would be incredibly angry if Foefires essence started dropping from chests. Atm it’s easily over 500g on TP and I have worked too hard farming lodes and stuff for it to just starting to drop from chests.
It probably has a very low chance to drop. Like very low. Before event yellows got restricted to one per event per day I used to grind map bosses for money. Biggest drop that any of the people that I know that they got was an exotic staff skin worth 20G. I rarely get an exotic drop in those events. Actually if I ever get one I’m super lucky. So I think that it’s fair that they drop, because a chance to get one is probably something like 0.001. And you got it. Now sell it or equip on another character. You will have two of a very rare item that way, or you’ll have a rare item and some money
Precursors cost even more on the TP. Are you ok with those coming from the chests?
I feel a lot of angst coming from people who want to sell their stuff, but not so much from the people who want to use it or own it. Far as I’m concerned, more stuff should drop from chests, and less should be bought and sold on the tp. More BtA’s please.
I feel a lot of angst coming from people who want to sell their stuff, but not so much from the people who want to use it or own it. Far as I’m concerned, more stuff should drop from chests, and less should be bought and sold on the tp. More BtA’s please.
And you probably also want people to only be able to make money running Cof1.
Crafting should be a viable way to make money. Honestly crafting should be the backbone of the ingame economy and not random drops as it is now.
I feel a lot of angst coming from people who want to sell their stuff, but not so much from the people who want to use it or own it. Far as I’m concerned, more stuff should drop from chests, and less should be bought and sold on the tp. More BtA’s please.
And you probably also want people to only be able to make money running Cof1.
Crafting should be a viable way to make money. Honestly crafting should be the backbone of the ingame economy and not random drops as it is now.
sorry, it’s the wrong game for it. Anet wanted crafting to be more of a hobby, than a way to make money and players get rewarded for doing more dangerous content, like, for example, boss events.
Other than that I think that CoF should be made harder. It’s the easiest dungeon in the game and it shouldn’t be as rewarding as it is.
…are you sure that someone wasn’t just trolling you by pinging his crafted weapon after Jormag?
Precursors cost even more on the TP. Are you ok with those coming from the chests?
Precursors aren’t special skins that are crafted in the mystic forge, they are 1/4 of a legendary weapon, so you can’t compare the two.
…are you sure that someone wasn’t just trolling you by pinging his crafted weapon after Jormag?
Look on the TP, why would 24 people craft and list Wintersbite for 200g less than it costs to craft it. The only logical explanation is it drops from the Claw of Jormag event, which is something I’ve read here on the forums…
This is an economy. Yes, anet can influence it by changing drop rates. Look a ectos.
And hate to break it to ya, this happens in RL too (Steam summer sales….)
I feel a lot of angst coming from people who want to sell their stuff, but not so much from the people who want to use it or own it. Far as I’m concerned, more stuff should drop from chests, and less should be bought and sold on the tp. More BtA’s please.
And you probably also want people to only be able to make money running Cof1.
Crafting should be a viable way to make money. Honestly crafting should be the backbone of the ingame economy and not random drops as it is now.
Throwing stuff into the MF isn’t crafting. They should remove it from the game and have all recipes tied to actual crafting professions. And I don’t run CoF, try again.
Crafting should be a viable way to make money. Honestly crafting should be the backbone of the ingame economy and not random drops as it is now.
I haven’t seen a game where crafting was profitable at max level. Everyone can learn any crafting discipline. Everyone can learn every recipe. Everyone can use crafting as a way to level alts. Therefore items that are crafted have less value than the materials used to craft. (Think about it, if the finished product is sold for more than the materials, why not just buy the materials and craft it yourself?)
What I would like is weapons and armors that are crafted in the mystic forge to use different base materials than the legendaries. Right now everything good uses corrupted lodestones… and so everything that uses them is expensive.
I’d also like to see some nice items drop for challenging encounters. Make the dungeons relevant.. add optional bosses that are difficult and they have a high chance to either drop an item like this or a good deal of crafting materials (corrupted lodestones for example).
This is an economy. Yes, anet can influence it by changing drop rates. Look a ectos.
And hate to break it to ya, this happens in RL too (Steam summer sales….)
I’m not sure what point you’re trying to make. Wintersbite is not a normal drop, it is a unique mystic forge skin… Adding something that was ONLY crafted to the Claw of Jormag loot tables is more than changing drop rates….
I was under the impression that Winterbite had always dropped from Jormag chest; similar to how Final Rest had always came from the shadow behemoth chest.
Crafting should be a viable way to make money. Honestly crafting should be the backbone of the ingame economy and not random drops as it is now.
I haven’t seen a game where crafting was profitable at max level.
I made a ton of money prospecting ore and crafting bags in WoW.
The problem with the economy is all crafting professions are pretty much self-contained. You make all the intermediate materials yourself to craft gear. You don’t have to depend on tailors making your helmet lining, or things like that.
(edited by Shootsfoot.9276)
I was under the impression that Winterbite had always dropped from Jormag chest; similar to how Final Rest had always came from the shadow behemoth chest.
Wintersbite didn’t start dropping from Jormag until they introduced guaranteed rares from Meta-Events. Whether or not it was originally suppose to drop is unknown (similar to Final Rest being broken), but now that we’re many months into the game, they shouldn’t just add Wintersbite to Jormag’s loot table.
(edited by jwaz.1908)
I was under the impression that Winterbite had always dropped from Jormag chest; similar to how Final Rest had always came from the shadow behemoth chest.
Wintersbite didn’t start dropping from Jormag until they introduced guaranteed rares from Meta-Events. Whether or not it was originally suppose to drop is unknown (similar to Final Rest being broken), but now that we’re many months into the game, they shouldn’t just add Wintersbite to Jormag’s loot table.
So final rest shouldn’t drop either?
Let people keep their loot.
I was under the impression that Winterbite had always dropped from Jormag chest; similar to how Final Rest had always came from the shadow behemoth chest.
Wintersbite didn’t start dropping from Jormag until they introduced guaranteed rares from Meta-Events. Whether or not it was originally suppose to drop is unknown (similar to Final Rest being broken), but now that we’re many months into the game, they shouldn’t just add Wintersbite to Jormag’s loot table.
So final rest shouldn’t drop either?
Let people keep their loot.
Final Rest is NOT a mystic forge crafted item, and does not cost 250g to craft, thus you cannot compare the two.
FYI: jormag’s breath is also in jormag’ loot table, price only dropped slightly.
Cool, I never knew that these were in the loot tables to begin with.
Unique bosses should have exciting drops, and not just the handful that are on the Dragon Timers.
Hope more of these drops are found. I approve.
That’s completely ridiculous.
They HAVE to choose, or they JUST made it dropable from start or JUST craftable, you can’t just make it drop after a good amount of people worked REALLY hard to make it.
I was under the impression that Winterbite had always dropped from Jormag chest; similar to how Final Rest had always came from the shadow behemoth chest.
Why was Final Rest never looted from Behemoth chest until recently?
Somehow I doubt it’s as common a drop as all that and probably has such a low cost because it’s A: butt ugly, and B: a longbow, which is kind of crappy on the only two professions that can even use it.
I was under the impression that Winterbite had always dropped from Jormag chest; similar to how Final Rest had always came from the shadow behemoth chest.
Why was Final Rest never looted from Behemoth chest until recently?
The loot table was bugged, making Final Rest never drop, but they fixed that recently, so yes.
Somehow I doubt it’s as common a drop as all that and probably has such a low cost because it’s A: butt ugly, and B: a longbow, which is kind of crappy on the only two professions that can even use it.
A: If you think the picture below is ugly… then personal preference…
B: I can’t really argue this point, since you’re probably right….
But neither of your points have anything to do with my original post :P
The fact of the matter is that there is no point to EVER use the lodes and materials to craft this weapon in the mystic forge. Having it drop has made this weapon 1/3 of its former price to make. So this is either a bug that ANET refuses to acknowledge or it’s intended and they just decided that player should no longer buy the lodes and craft this weapon.
The fact of the matter is that there is no point to EVER use the lodes and materials to craft this weapon in the mystic forge. Having it drop has made this weapon 1/3 of its former price to make. So this is either a bug that ANET refuses to acknowledge or it’s intended and they just decided that player should no longer buy the lodes and craft this weapon.
I think that the one aspect of this that’s broken is the lode drops. Lodes are supposed to drop easily in dungeons, however dungeon loot is broken. The first thing to get fixed was boss event loot tables. If they fixed dungeon drops too, the weapon would be far cheaper to make, because there would me more lode drops and therefore they would sell for less.
I see this in MMO after MMO. “I worked so hard for this thing, it should never become easier to get later.” Like having it for a few months before everyone can get it isn’t a reward by itself, or other people getting “your” special thing makes you less worthwhile as a person.
Gold’s not even needed to enjoy this game. It can be accumulated in large amounts, things can be sold for lots of it when others have accumulated enough to spend, but really one can do just fine without it. So if one source of profit is lessened, and you really feel the need to see those numbers go up at the bottom of your bag panel, then find another means to make it.
I see this in MMO after MMO. “I worked so hard for this thing, it should never become easier to get later.” Like having it for a few months before everyone can get it isn’t a reward by itself, or other people getting “your” special thing makes you less worthwhile as a person.
Gold’s not even needed to enjoy this game. It can be accumulated in large amounts, things can be sold for lots of it when others have accumulated enough to spend, but really one can do just fine without it. So if one source of profit is lessened, and you really feel the need to see those numbers go up at the bottom of your bag panel, then find another means to make it.
It has nothing to do with that. Its the fact that it makes a recipe in game pointless, IE no reason to use it. What is the purpose of making a game mechanic useless?
I see this in MMO after MMO. “I worked so hard for this thing, it should never become easier to get later.” Like having it for a few months before everyone can get it isn’t a reward by itself, or other people getting “your” special thing makes you less worthwhile as a person.
Gold’s not even needed to enjoy this game. It can be accumulated in large amounts, things can be sold for lots of it when others have accumulated enough to spend, but really one can do just fine without it. So if one source of profit is lessened, and you really feel the need to see those numbers go up at the bottom of your bag panel, then find another means to make it.
It has nothing to do with that. Its the fact that it makes a recipe in game pointless, IE no reason to use it. What is the purpose of making a game mechanic useless?
because you could use the recipe if you don’t want to gamble with RNG while doing boss event, after boss event, after boss event for days?
I see this in MMO after MMO. “I worked so hard for this thing, it should never become easier to get later.” Like having it for a few months before everyone can get it isn’t a reward by itself, or other people getting “your” special thing makes you less worthwhile as a person.
Gold’s not even needed to enjoy this game. It can be accumulated in large amounts, things can be sold for lots of it when others have accumulated enough to spend, but really one can do just fine without it. So if one source of profit is lessened, and you really feel the need to see those numbers go up at the bottom of your bag panel, then find another means to make it.
It has nothing to do with that. Its the fact that it makes a recipe in game pointless, IE no reason to use it. What is the purpose of making a game mechanic useless?
because you could use the recipe if you don’t want to gamble with RNG while doing boss event, after boss event, after boss event for days?
What do you mean gamble with RNG? Just buy it off the AH for 90g from some other player who won the RNG lottery. The cost to make with the mystic forge is as follows
1 Eldritch Scroll (50 Skillpoints)
1 Gift of Ice
~250 Orichalcum Ingot (16-17g)
~100 Glacial Lodeston (45-50g)
~100 Corrupted Lodestone (140-150g)
~1 Gift of the Sanctuary (500 HotW Relics)
100 Mystic Coin (5g)
250 Ancient Longbow Stave (25g)
So if you use the Mystic forge recipe to make this it will cost between 231-247g not to mention 8 runs of HoTW for tokens and the 50 skillpoints for the scroll. So tell me, who in their right mind would use the recipe instead of just selling some of their mats and buying it straight from the AH?
I see this in MMO after MMO. “I worked so hard for this thing, it should never become easier to get later.” Like having it for a few months before everyone can get it isn’t a reward by itself, or other people getting “your” special thing makes you less worthwhile as a person.
Gold’s not even needed to enjoy this game. It can be accumulated in large amounts, things can be sold for lots of it when others have accumulated enough to spend, but really one can do just fine without it. So if one source of profit is lessened, and you really feel the need to see those numbers go up at the bottom of your bag panel, then find another means to make it.
It has nothing to do with that. Its the fact that it makes a recipe in game pointless, IE no reason to use it. What is the purpose of making a game mechanic useless?
because you could use the recipe if you don’t want to gamble with RNG while doing boss event, after boss event, after boss event for days?
What do you mean gamble with RNG? Just buy it off the AH for 90g from some other player who won the RNG lottery. The cost to make with the mystic forge is as follows
1 Eldritch Scroll (50 Skillpoints)
1 Gift of Ice
~250 Orichalcum Ingot (16-17g)
~100 Glacial Lodeston (45-50g)
~100 Corrupted Lodestone (140-150g)
~1 Gift of the Sanctuary (500 HotW Relics)
100 Mystic Coin (5g)
250 Ancient Longbow Stave (25g)So if you use the Mystic forge recipe to make this it will cost between 231-247g not to mention 8 runs of HoTW for tokens and the 50 skillpoints for the scroll. So tell me, who in their right mind would use the recipe instead of just selling some of their mats and buying it straight from the AH?
people that want to feel like they’ve achieved something?
Not all legendary crafters get profit you know. Some make legendaries and sell them below what they would have cost to make. It gives a sense of achievement to do something yourself.
I think go for it. The More ways to obtain things the better. Not everyone wants to “Mystic forge” to eternity. If someone buys it for 90 G what is it to you. How is it effecting you? You already have it., and it is already soul bound to you. I mean, it is not as if you can turn around and sell it when you don’t want it.
Also you throw up gold statistics of the materials-But as anet as assured on many occasions, You should be grinding to get mats. You never have to go out and buy a single one. All of those can be obtained through time and playing the game and a bit of grind.
It really-really has no vital impact on the game. If skins go down in price it makes the accesible to the public. 90 G is still a lot of kitten gold. You act like that is a drop in the bucket and is so easy for the general public to get. THe richest person in my guild has 50 gold-thats after saving up since day one! I mean really, 90 gold wont get you far anyway. I mean legendaires are what 19000 Gold a peice? Precursers are worth more I think(don’t qoute me, I am probably off by a landslide). But still, 90 gold will take to to accumulate.
If this is intended, has anyone seen a mjolnir dropped from a chest?
If someone buys it for 90 G what is it to you. How is it effecting you? You already have it., and it is already soul bound to you. I mean, it is not as if you can turn around and sell it when you don’t want it.
What’s it to me? It makes the bow less of an achievement, and less special if other people can go out and buy it for much, much cheaper than it cost to craft it. That’s what it is to me.
If someone buys it for 90 G what is it to you. How is it effecting you? You already have it., and it is already soul bound to you. I mean, it is not as if you can turn around and sell it when you don’t want it.
What’s it to me? It makes the bow less of an achievement, and less special if other people can go out and buy it for much, much cheaper than it cost to craft it. That’s what it is to me.
Not sure I’m following…how is ANYTHING that can be purchased an “achievement?” Oh right, it’s not (that would include Legendary weapons.)
If you feel that making a Wintersbite is an achievement, great, no one can take that away from you. But yes, anything that can be bought I don’t view as an achievement – everything being sellable with gold (and technically, $$$) makes it all fairly worthless.
(edited by azurrei.5691)
i entirely see your point, OP. but you ought not let others affect how you feel about yourself or see your world. : )) you made a huge accomplishment. you should know that.
it’s not less of an achievement. if anything, it could be seen more as one. you crafted it by hand, one mat at a time, one HotW token at a time. so don’t let anyone take that away from you. it’s up to you, not ANet or those lucky kittens.
If someone buys it for 90 G what is it to you. How is it effecting you? You already have it., and it is already soul bound to you. I mean, it is not as if you can turn around and sell it when you don’t want it.
What’s it to me? It makes the bow less of an achievement, and less special if other people can go out and buy it for much, much cheaper than it cost to craft it. That’s what it is to me.
Not sure I’m following…how is ANYTHING that can be purchased an “achievement?” Oh right, it’s not (that would include Legendary weapons.)
I’ve made both my Wintersbite and my Frostfang on my own, and did not purchase them. The point I’m trying to make though, is not that Wintersbite shouldn’t be allowed to be sold, but that it shouldn’t drop from the Claw of Jormag event, and cost 150g less than when crafting it.
I’m still not sure what you’re getting at here. You said you “discovered” that it dropped in the event – what happened? Did you get one?
If someone else claimed to have gotten one, he might have been messing with you. If he already had it then it would be easy to equip it and pretend he just got it. Unless I were to personally receive an item like this then I wouldn’t assume that it does drop from the event. Convince me.
As for the price, there are a lot of reasons why it might cost less. Speculators buy up the ones offered and trying to push the price up but fail, and unload the stock at ever-falling prices until they get back as much of their investment as possible. Or just people looking to make a quick sale undercut each other, or even a mistake, someone thought it was a different item and put the wrong price on it.
Ultimately, the players control the prices whether it’s fair or logical or not. Anet can’t/won’t tell them what prices they can list at, aside from the vendor price minimum.
And there are thousands of items, especially crafted items, that are offered on the TP for vendor + 1c, regardless of what it actually costs to make them. People throw money away – each listing costs 5% and sales an additional 10%, so selling something at vendor + 1c means you get 15% LESS money per sale than selling it to an NPC merchant.
This practice makes it impossible to sell any but the most highly demanded crafted goods, who wants to spend money on thread and such, gather or buy piles of mats, and spend their time crafting items and not only make less money than they spent making the item, but make less money than selling it to an NPC?
Thousands of players want to throw their money away, apparently. Why should this one bow be any different? Someone listed one for 200g, so someone else listed one for 100g, and someone else listed one for 90g. It’s what happens when people compete for the sake of competition itself.
If someone buys it for 90 G what is it to you. How is it effecting you? You already have it., and it is already soul bound to you. I mean, it is not as if you can turn around and sell it when you don’t want it.
What’s it to me? It makes the bow less of an achievement, and less special if other people can go out and buy it for much, much cheaper than it cost to craft it. That’s what it is to me.
Not sure I’m following…how is ANYTHING that can be purchased an “achievement?” Oh right, it’s not (that would include Legendary weapons.)
I’ve made both my Wintersbite and my Frostfang on my own, and did not purchase them. The point I’m trying to make though, is not that Wintersbite shouldn’t be allowed to be sold, but that it shouldn’t drop from the Claw of Jormag event, and cost 150g less than when crafting it.
It only costs 150g less because people put that value on it. If more people wanted it the price wouldn’t have dropped at all. You paid a premium to have it when you wanted it. If you didn’t want it at the “250g level” of price you wouldn’t have gotten it…it was worth that much to you. Just because it got old and now “is on sale” doesn’t mean that others shouldn’t enjoy it.
You got what you wanted out of it, a weapon, and paid a premium for it….now go have fun with your weapon and don’t worry if others are getting a better deal on it than you did.
All you’re showing is buyer’s remorse.
I feel that all unique Exotic weapons should be a rare drop from World Boss chests. If Precursors can drop from them, why not other weapons? Besides, if there was more supply of them in the game, demand for all the rare mats needed to make them should fall, allowing those who do want to craft them (either to use or sell) an easier time of doing it.
If someone buys it for 90 G what is it to you. How is it effecting you? You already have it., and it is already soul bound to you. I mean, it is not as if you can turn around and sell it when you don’t want it.
What’s it to me? It makes the bow less of an achievement, and less special if other people can go out and buy it for much, much cheaper than it cost to craft it. That’s what it is to me.
Not sure I’m following…how is ANYTHING that can be purchased an “achievement?” Oh right, it’s not (that would include Legendary weapons.)
I’ve made both my Wintersbite and my Frostfang on my own, and did not purchase them. The point I’m trying to make though, is not that Wintersbite shouldn’t be allowed to be sold, but that it shouldn’t drop from the Claw of Jormag event, and cost 150g less than when crafting it.
It only costs 150g less because people put that value on it. If more people wanted it the price wouldn’t have dropped at all. You paid a premium to have it when you wanted it. If you didn’t want it at the “250g level” of price you wouldn’t have gotten it…it was worth that much to you. Just because it got old and now “is on sale” doesn’t mean that others shouldn’t enjoy it.
You got what you wanted out of it, a weapon, and paid a premium for it….now go have fun with your weapon and don’t worry if others are getting a better deal on it than you did.
All you’re showing is buyer’s remorse.
And you are showing you have no clue what you are talking about. Just like the poster above you.
It is not 150 Gold less because people put less value on it. It is 150 Gold less due to them not having to have spend time crafting it, which means they also didn’t spend any money on it. Winterbite costs around 300-400 Gold to craft. You might get 1 or 2 people to undercut the crafting price by a 100 Gold, but not a constant stream unless it started dropping from some chest.
Anet is directly shafting crafters if they continue to make crafted items drop from chests. That is not play how you want at all.
And you are showing you have no clue what you are talking about. Just like the poster above you.
It is not 150 Gold less because people put less value on it. It is 150 Gold less due to them not having to have spend time crafting it, which means they also didn’t spend any money on it. Winterbite costs around 300-400 Gold to craft. You might get 1 or 2 people to undercut the crafting price by a 100 Gold, but not a constant stream unless it started dropping from some chest.
Anet is directly shafting crafters if they continue to make crafted items drop from chests. That is not play how you want at all.
Thank you for this post….
I’m getting tired of explaining to people that they’re not even getting my point……. and arguing something that has nothing to do with it….
It was always Anets idea to make it possible for people to get items in different ways be it crafting, drops etc. If precursors drop from such events why not weapons like that.
I will add tho that making weapons in the forge is just way too expensive to begin with.
look at infinite light sword for instance about 800 or so gold just for the lodestones. and it end up costing more than a legendary on the tp. In my oppinion its a balance issue.
Wait I’m confused…I get that you spent ALOT of money on crafting this item, but the drop rate on it is so low that you arnt going to ever get it from the Dragon so you were better off crafting it…yes, I know that people put it up on the TP for 95g atm, but before the Meta-Chest update Ectos were going for 30s each, now they jumped back down to around 21s each…prices change based on demand. Once the Claw of Jormag event falls out of favor (which I believe once they add the actual dragon, they will remove the Claw of Jormag) then the price will jump back up. Yes you could had saved, but I could had saved on Snow Salt if I got it in July, but I didn’t because I didn’t think I would need it then.
…are you sure that someone wasn’t just trolling you by pinging his crafted weapon after Jormag?
Hah, I wouldn’t doubt this. There is a player on Yak’s Bend that likes to ping his Dawn at every world event he’s at.
Wait I’m confused…I get that you spent ALOT of money on crafting this item, but the drop rate on it is so low that you arnt going to ever get it from the Dragon so you were better off crafting it…yes, I know that people put it up on the TP for 95g atm, but before the Meta-Chest update Ectos were going for 30s each, now they jumped back down to around 21s each…prices change based on demand. Once the Claw of Jormag event falls out of favor (which I believe once they add the actual dragon, they will remove the Claw of Jormag) then the price will jump back up. Yes you could had saved, but I could had saved on Snow Salt if I got it in July, but I didn’t because I didn’t think I would need it then.
So he should just wait maybe one/two more years for it right?
ANet should just fix this asap, there’s no point in crafting it and I completely understand the OP.
All the people complaining about his point, hah, you’re just saying that because you haven’t made an expensive item and the same happened to you.
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