Winterwonderland reset

Winterwonderland reset

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Posted by: Catastrophe.2407

Catastrophe.2407

When we get to the end of the timer why do we have to be kicked out so we can’t enter again for ages with all the zoning back and forth between a non existent JP and DR, why is it that it can’t just cycle us to a new map with a full timer? The clocktower had that so this needs to be changed.

Winterwonderland reset

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Posted by: Mez Koo.9510

Mez Koo.9510

Your not getting kicked out. It’s just always full so it can’t find a New map for you.

Winterwonderland reset

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Might be that the maps aren’t closing after kicking people out.

I was in a Winter Wonderland jumping puzzle “match” and the timer hit zero. But peculiarly it did not kick me out. Instead it said something along the lines of not being able to move me into the same map as the person in my party.

Generally there’s a bit of a delay after the timer hits zero that it’ll kick you out, but I was in there for 5-10 minutes after the timer hit zero. It got to the point where I was literally the only person left in the match.

This may be why it’s so hard to get into matches for the jumping puzzle. I’d imagine a great deal of the servers aren’t closing properly and aren’t repopulated.

[img]http://i.imgur.com/8Z8GeEd.jpg[/img]

Be careful what you ask for
ANet may give it to you.

Winterwonderland reset

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Posted by: Catastrophe.2407

Catastrophe.2407

Yeah but what I’m also saying aside from that part is when the timer goes from 30 mins to 0 it should start a new round not zone everyone out back to Divinity’s Reach.

Winterwonderland reset

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Posted by: Mez Koo.9510

Mez Koo.9510

Yeah but what I’m also saying aside from that part is when the timer goes from 30 mins to 0 it should start a new round not zone everyone out back to Divinity’s Reach.

Again, it doesn’t zone everyone to DR. It closes the map and tries to find a New one, since they are full it kicks people back to DR.