With f2p and this big push towards community

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Posted by: Lina.9640

Lina.9640

What’s Anet’s policy against players whose only purpose in game, it seems, is to troll, annoy, or otherwise be unpersonable to the playerbase without actually overtly breaking the letter of the rules?

Reason I ask is that I, once again, saw a well known troll guild start teq as their guild mission while people were forming for reset, and then sit there while the event ran for no other reason than their own sick amusement.

Honestly, it’s getting tiring at this point. I can understand a player messing up out of ignorance, but to have a large guild of people devoted to making every other player around them miserable is just absurd.

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Posted by: Andraus.3874

Andraus.3874

I don’t think you’re going to see much change if any. The problem you’re describing, although really ignorant, is not really something that Anet can reprimand a guild for. The problem being it would be easy for a guild to do this and just talk about how much “fun” they are having in trolling over TS rather than in game where the could leave evidence of their trolling. Sure Anet could temp ban this guild for their behavior but people will just get smarter. There’s no way to prove it was a troll keep be if there was no chat about it.

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Posted by: Obtena.7952

Obtena.7952

I guess the policy is use your block function. Bad behaviour is just tolerated.

(edited by Obtena.7952)

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Posted by: Redenaz.8631

Redenaz.8631

If they’re not breaking the rules, I think that’s Anet’s policy. That’s what rules are for. (Noting that some rules are more open than others.)

As for Tequatl, perhaps you could open a thread suggesting that guilds shouldn’t be able to trigger Tequatl within X minutes of its normally scheduled happening. That’s a specific solution to a fixable problem.

~The Storyteller – Elementalist – Jade Quarry~

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Posted by: Menadena.7482

Menadena.7482

How in the world does the block function help in this case?

BTW, why are guilds allowed to spawn bosses anyway?

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Posted by: Redenaz.8631

Redenaz.8631

They’re allowed to spawn bosses so they can get a big group together and do Tequatl on their schedule. It’s a pretty cool feature, actually, but, as you can see, there’s a little room for abuse with it in this case.

~The Storyteller – Elementalist – Jade Quarry~

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Posted by: Pandaman.4758

Pandaman.4758

If they’re not breaking the rules, I think that’s Anet’s policy. That’s what rules are for. (Noting that some rules are more open than others.)

As for Tequatl, perhaps you could open a thread suggesting that guilds shouldn’t be able to trigger Tequatl within X minutes of its normally scheduled happening. That’s a specific solution to a fixable problem.

That’s already in place, you can’t spawn world bosses within 30 minutes of their regular spawn time. The problem that’s unique with Teq is that if the guild-spawned Teq fails, it fills the area with exploding fish heads before the regular Teq arrives.

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Posted by: Redenaz.8631

Redenaz.8631

Oh. That seems harmless, then. Some super early AFKers might have to respawn, but it’s not a big deal.

~The Storyteller – Elementalist – Jade Quarry~