World 3

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Posted by: BreakLeg.5429

BreakLeg.5429

I’ve completed every achievement in all the worlds, got every weapon skin, please make world 3. It’s been like 2 or 3 years since you released world 2.

(edited by BreakLeg.5429)

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Posted by: Amaimon.7823

Amaimon.7823

They don’t have to resources to keep up tertiary contend of the game. At least not for big things like this. Production of SAB maps costs on living story, raids and fractals.
Don’t hope for a new world anytime soon. We’re expecting the next expansion (announcement) after maybe 2 more living story chapters. Maybe it will generate enough revenue to upended uppen the resources, allowing them to continue with the festivals. Although I personally prefer to see them continue the Halloween story. Still waiting for a proper bout between Emo mcCringe and king Thorn

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Posted by: Danikat.8537

Danikat.8537

Actually they haven’t even released world 3 yet. (Unless you count the tiny preview you get at the end of World 2.)

I keep hoping they will be able to do it one day, but then I also keep hoping they’ll bring back Season 1 of the Living Story. Maybe someday they’ll be able to do it. Maybe some people are already working on it in bits and pieces (what my work calls ‘doing it off the side of your desk’) but it’s taking much longer than World 1 and 2 did because they can’t focus on it.

On the other hand…the preview for World 3 on the map shows a cavern almost entirely filled with water and one with lava everywhere, two things every platform/adventure gamer dreads. It doesn’t matter what game it is, the underwater level and the lava level (both are obligatory) are the bane of your existence.

(And then there’s people like me who play Ecco the Dolphin – an entire game of underwater levels where even playing as an aquatic animal you still have to breathe air!)

I’m not sure I want to see what SAB would do with those. Can you imagine Tribulation Mode?

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Amaimon.7823

Amaimon.7823

Btw. Instead of three zones, would you be satisfied with world 3 as a single zone. Slightly bigger than one previous zone (or cut in 2 small zones) with a boss. It would be less substantial than world 1 and 2 but with some serious difficulty you can make it feel as long.

@Danikat. My personal view is that is rather pay 2000 gems for living season 1 in the new model, than get world 3 or 4 for free as a seasonal content

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Posted by: BreakLeg.5429

BreakLeg.5429

I’d just be happy if they added more, or maybe a way to farm ALL the Kaiser Snake ascended weapons, fixed both the stupid looking aura’s you get to look more like the effect on the actual weapons. Maybe a raid to get some pixelated armor(full set, not this head, shoulder, hands bullkitten they’ve fallen into).

I can honestly say in my opinion that SAB is the best content they’ve ever added, the world is original, the change in difficulty in tribulation is absolutely spectacular, the worlds are super interesting, there are so many moments where you are like "WTF, THIS IS AWESOME!’.

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Posted by: Uzunari.1964

Uzunari.1964

I am glad that somebody brought the topic on the surface :‘D I actually think that lack of world 3 (eventually 4) is really a big disappointment. I understand that there are more pressing matters to attend to but kitten ,.. What do we get in exchange? Would that “much” of a content mean that expansion will get delayed? or the living world? (ok, maybe the living world) but heck, those “new” maps feel so generic and empty I don’t feel like they are worthy addition anyways.. As this is the type of content that makes the game worth my time and makes me happy to play it (and I know that I am not alone in this) is it considerable to actually involve in project such as this? And if we are in no hope to ever get continuation I suppose why not discontinue the adventure box forever and make an official statement..

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Posted by: Amaimon.7823

Amaimon.7823

I am glad that somebody brought the topic on the surface :‘D I actually think that lack of world 3 (eventually 4) is really a big disappointment. I understand that there are more pressing matters to attend to but kitten ,.. What do we get in exchange? Would that “much” of a content mean that expansion will get delayed? or the living world? (ok, maybe the living world) but heck, those “new” maps feel so generic and empty I don’t feel like they are worthy addition anyways.. As this is the type of content that makes the game worth my time and makes me happy to play it (and I know that I am not alone in this) is it considerable to actually involve in project such as this? And if we are in no hope to ever get continuation I suppose why not discontinue the adventure box forever and make an official statement..

The issue is, the map needs to be designed. That means you need a team for the mechanical design. The path. The environment. Etc. And another team to actually make the maps. And then a third team to make the enemies, paths, events. Etc. Yes, these people need to come from somewhere.
Any dev designing an SAB map, isn’t designing a living story, or open world, or fractal map.
Luckily we now know that raids got an isolated team that won’t be infected. Fractals also got their own team, but that team is still open in interaction with other teams, so their work would propably slow down a little

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Posted by: Uzunari.1964

Uzunari.1964

The issue is, the map needs to be designed. That means you need a team for the mechanical design. The path. The environment. Etc. And another team to actually make the maps. And then a third team to make the enemies, paths, events. Etc. Yes, these people need to come from somewhere.
Any dev designing an SAB map, isn’t designing a living story, or open world, or fractal map.
Luckily we now know that raids got an isolated team that won’t be infected. Fractals also got their own team, but that team is still open in interaction with other teams, so their work would propably slow down a little

I do understand that it takes people to do stuff. On the other hand, look at how much is done already (half way through) developing addition to that content as you have something completed and you are not going down from zero is much easier. It would take them some time for sure but once its done then it is done and you can move to other longterm projects such as living story and so on..

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Posted by: Doam.8305

Doam.8305

You hear more people talked about and using SAB cash shop items than you do other sets. Heck I own the infinite continue coin and me and others went into WVW for the sole purpose of getting stacks of WVW potions for the reward track.

SAB is an event that probably has a larger following than raids mainly since raids are still new.

SAB unlike Halloween and Christmas has cash shop items dedicated to SAB the gliders for Halloween and Christmas are universal and can be used with an assortment of different themes. There is no santa glider or mad king glider but there are two dedicated SAB gliders whose theme can’t be used for anything else except SAB. So Anet knows SAB is a money maker. So it’s expansion would only make sense at this point.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

SAB is an event that probably has a larger following than raids mainly since raids are still new.

Probably not. SAB has a very passionate and dedicated following; that doesn’t mean that it’s a lot more people.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: fishball.7204

fishball.7204

SAB is an event that probably has a larger following than raids mainly since raids are still new.

Probably not. SAB has a very passionate and dedicated following; that doesn’t mean that it’s a lot more people.

I love raids way more than SAB but come on there’s no way raids have a larger following than SAB in GW2. You don’t even need to look at numbers for this, it’s just obvious.

Multiple big PvX guilds have over half their rosters in SAB. Big guilds like EVOS/SSC/TTS cancel their wurm/teqs etc because their guild members are in SAB. This never happens with a new raid wing.

FOR THE GREEEEEEEEEEEEN

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I’m not sure the playerbase would want to wait 6 or 8 months while other content was put on hold for the addition of another World for SAB. That’s how long it would take, according to the Dev that originally conceived SAB.

I know I would not, especially just for a Festival that happens once a year, and will be the topic of much ‘concern’ a couple of years after its release.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

SAB is an event that probably has a larger following than raids mainly since raids are still new.

Probably not. SAB has a very passionate and dedicated following; that doesn’t mean that it’s a lot more people.

I love raids way more than SAB but come on there’s no way raids have a larger following than SAB in GW2. You don’t even need to look at numbers for this, it’s just obvious.

Multiple big PvX guilds have over half their rosters in SAB. Big guilds like EVOS/SSC/TTS cancel their wurm/teqs etc because their guild members are in SAB. This never happens with a new raid wing.

I don’t think you can compare something that is always available to something that is available only for a short time. Of course players flock to content that has a time-restriction on it (and on the ability to gain its rewards).

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Posted by: Moonyeti.3296

Moonyeti.3296

SAB is an event that probably has a larger following than raids mainly since raids are still new.

Probably not. SAB has a very passionate and dedicated following; that doesn’t mean that it’s a lot more people.

I love raids way more than SAB but come on there’s no way raids have a larger following than SAB in GW2. You don’t even need to look at numbers for this, it’s just obvious.

Multiple big PvX guilds have over half their rosters in SAB. Big guilds like EVOS/SSC/TTS cancel their wurm/teqs etc because their guild members are in SAB. This never happens with a new raid wing.

It is time limited content. People are going to focus on that small time window before it closes.

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Posted by: Kori Jenkins.9017

Kori Jenkins.9017

SAB could have world 3 if it was a similar size to world 1. World 2 is simply too large to a point where running through it isn’t even fun. World 2 suffers from the fact that after you’ve seen it once its no longer appealing. World 3 would have to be smaller. Also they will never make world 3.

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Posted by: TexZero.7910

TexZero.7910

SAB could have world 3 if it was a similar size to world 1. World 2 is simply too large to a point where running through it isn’t even fun. World 2 suffers from the fact that after you’ve seen it once its no longer appealing. World 3 would have to be smaller. Also they will never make world 3.

Never ?

That’s a fairly strong word for there’s always a chance, especially in video game design.

The main problem is resource allocation, something Anet is know for struggling with in the past. You’d have hoped that with the way they have 3 LS shell teams something would have improved and they’d have taken that system and implemented something similar for Festivals and have teams working on new content/QoL for them as well by now.

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Posted by: Daroon.1736

Daroon.1736

At the very least, I was hoping for World 3 Map 1 – Even something the size of one of the world one zones would have sufficed.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

You don’t even need to look at numbers for this, it’s just obvious.

No, I’m sorry, when it comes to data, I’m never willing to accept the argument that “it’s just obvious.”
It was “just obvious” that the sun revolved around the earth, that the earth was flat, and that “if we were meant to fly, we would have wings.” Numbers, of course, don’t tell the whole story; they do, however, tell a huge part of it, so they should never be ignored.

Short of having data from ANet, the closest proxy I can find is via GW2 Efficiency, comparing the fraction registered users with Bauble Infusions (the mark of a hard-core SAB player) to those with Winter’s Presence (hard core Wintersday). (You could maybe compare to folks with at least x number of Legendary Insights, but it’s hard to know what X should reasonably be.)

Spoiler: there aren’t more bauble infusion owners.
(Yes, it’s not a very good proxy for a variety of reasons; it’s just all we have to compare.)

In any case, the better measure of “popularity” at weekend raid participation and SAB participation in two weeks (after the “welcome back” honeymoon is over). This weekend can only be compared to the weekend in which a new set of raid encounters is added.

tl;dr no, it’s not obvious in the least how popular SAB is, let alone in comparison to other game modes.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: fishball.7204

fishball.7204

Not sure why you’re talking about hardcore SAB players with infusions because I never said anything about hardcore.

It’s obvious SAB is more popular than raids (by player count) because

1. raids require HoT
2. raids require ‘decent’ gear
3. raids require mastery
4. raids require high time investment compared to SAB

In terms of sheer numbers, SAB will win compared to raids to a high degree of extreme obviousness.

It is indeed obvious if you even stop to consider for one moment what restrictions are in place for players to access SAB compared to raids (hint: none).

I also said nothing about wintersday either so stop making irrelevant stuff up to detract from the point that SAB is played by way more players than raids.

FOR THE GREEEEEEEEEEEEN

(edited by fishball.7204)

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Posted by: Nathan Dragonslayer.4089

Nathan Dragonslayer.4089

The fact with SAB is that Anet released a half finished product. Either add the remaining worlds or pull the plug. First charge people for the coin then when people bought it you decide not to release world 3 and 4. It’s pathetic.

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Posted by: Amaimon.7823

Amaimon.7823

I’m not sure where the argument “SAB is more popular than raids, look at the numbers” comes from
I mean, it would be the other way around if SAB was permanent content, and raid wings were only open for 3 weeks a year. Then you’d use the same argument to cover up raids.

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Posted by: Amaimon.7823

Amaimon.7823

Not sure why you’re talking about hardcore SAB players with infusions because I never said anything about hardcore.

It’s obvious SAB is more popular than raids (by player count) because

1. raids require HoT
2. raids require ‘decent’ gear
3. raids require mastery
4. raids require high time investment compared to SAB

In terms of sheer numbers, SAB will win compared to raids to a high degree of extreme obviousness.

It is indeed obvious if you even stop to consider for one moment what restrictions are in place for players to access SAB compared to raids (hint: none).

I also said nothing about wintersday either so stop making irrelevant stuff up to detract from the point that SAB is played by way more players than raids.

Restrictions:
#294: LIMITED AVAILABILITY. The content will disapear after 3 weeks. For raids, you have the time to train, to practice, to get ready. For SAB you don’t. You have to come now or miss it. If SAB was permanent content I can guarantee you people would get bored of it after a month, and it would be dead’er than dungeons are.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Not sure why you’re talking about hardcore SAB players with infusions because I never said anything about hardcore.

I’m not sure why you think I’m only talking about hardcore. I said that there aren’t any good proxies for measuring how many people play. There is a proxy for measuring hardcore players, which is all that we have data for.

Again, you might be willing to compare participation using “logic” alone; I’m only willing to compare data.

It’s not obvious to me that we really know how many people play the game, let alone in which mode folks participate the most. We can make some decent guesses; we can’t really say. And it’s generally a bad idea to set business priorities based on guesses alone, if there is actual data available.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Doam.8305

Doam.8305

I’m not sure where the argument “SAB is more popular than raids, look at the numbers” comes from
I mean, it would be the other way around if SAB was permanent content, and raid wings were only open for 3 weeks a year. Then you’d use the same argument to cover up raids.

Raids are new and naturally have the smallest base because of it

It’s the natural order when anything is new for instance the Revenant is the newest class and you may see other revenants but their the least played class. This is due to the reason that people have had established mains prior and its harder to get people to move once their established. The raiders I know have never left their primary mode they raid to get legendary armor for collection and to make their modes more fluid. People have had their prefered mode and the new people who dedicate themselves to raids are still fledglings. Anet doesn’t support Raids right now because its some big deal they support it so that it can grow and compete with the other modes.

SAB is older and has an established base with multiple dedicated SAB related items in the cash shop with new items added all the time. We still have another mini trio it seems to be released and some other items which will no doubt be in the cash shop that have been datamined. SAB is the second most advertised mode in this game aside the whole esport push in addition its been tied into the main story of the game with moto and his handywork.

People don’t change on a dime and raids are too new a mode to mean anything right now so debating whether SAB has a bigger fan base or not is just a simple attempt to change the topic at hand. Raids haven’t even gotten over the biggest threat to their survival yet the release of legendary armor. Only after that hits will people start earnestly talking about the popularity and future of raids so there is no point trying to compare it to other older more established modes in the game. SAB community is strong enough for them to actually create new gliding animations the cash shop speaks loudly about its popularity.

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Posted by: Ardid.7203

Ardid.7203

NUMBERS! WHO SAID NUMBERS!
Please, show us the numbers… please… please….

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks

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Posted by: Emtiarbi.3281

Emtiarbi.3281

I consider they should at some point, try to finish up SAB. Its really good content and people love it. Its not good to leave things incomplete and if people love it with passion, there is even more reason to try and finish it up.

Hopefully they can get some free time to finish it up in a couple of years?

Anredhal Amethyst – Lain Amethyst – Orss Jerre

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Posted by: Bathos.6341

Bathos.6341

Hell, they could make world 3 a premium add on, like the old GW1 mission packs, I’d buy it, I think a lot of people would.