World Boss Issues

World Boss Issues

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Posted by: Tenrai Senshi.2017

Tenrai Senshi.2017

Greetings all. I wasn’t sure where else this topic should be posted, so I decided to put it under general discussions. There’s something I wanted to bring up, mostly because of Anets recent direction regarding the introduction of new world bosses, and the balancing of old ones, and that is an issue regarding the overall coordination required for some boss events, such as Tequatl, the new Great Jungle Wurm in Bloodtide Coast and the Twisted Marionette event.

Twisted Marionette:

Personally, I actually like the idea of this boss and I think the event is quite fun, but the main issue I have with it is the fact that most of the time, it fails not because of the performance of the entire group doing it, but rather, because of a few select players who might not know how to fight the champs during phase 2. There’s nothing more annoying than watching four groups out of five successfully defeat their respective champs, only to watch the fifth wipe and fail the entire group.

What’s even worse is that a lot of achievements are tied to the success of an entire group, which I feel is wrong because if I fail an achievement, I want it to be because I made a mistake, not because someone stranger I don’t know stuffed up.

Tequatl The Sunless:

This world boss event even further illustrates the issue I’m trying to address, and that is the ludicrous amount of coordination some bosses require just to complete. Since Tequatl was patched to be more of a challenge, the frequency at which players participate in the event and complete it has dropped quite drastically. It went from a boss that you could complete as much as once a day, to one that you’re lucky if you get to complete once a month with a well organized group. Some servers, in fact, have abandoned the boss altogether.

Great Jungle Wurm:

As a new boss event, it’s obvious that a lot of players are going to give this event a bash in an attempt to get the most out of it while they can, but much like Tequatl, it takes a significant amount of group coordination to complete (timing the destruction of all three heads to such an acute degree seems a bit much), and also much like Tequatl, I believe that after a month or two, the amount of organized groups doing this event will plummet in a similar fashion and the boss will eventually be abandoned for the most part.

The Bottom Line:

In the end, I think the point I’m trying to get here is that I feel that world bosses should be challenging, but they should not demand as much coordination as the likes of Tequatl, The Marionette or The Great Jungle Wurm require, where the performance of a minority, can so negatively affect the majority. If Anet wants to introduce challenging battles that require a significant amount of coordination, they should rather limit it to instances or dungeons where you play with smaller, more controlled groups. After all, it’s much easier to organize a group of five players, than 100+ players.

World bosses themselves should still be challenging, yes, but they should lighten up on the coordination a bit so that they can still be completed with random pug zergs. A good example of what I feel is a well balanced world boss is the Fire Elemental in Metrica Province, which is deadly enough to swiftly punish any player mistakes, but that still allows completion without an excessive amount of coordination.

Another possible solution (if no-one wants these bosses to be changed) would be for Anet to simply introduce an in-game event organizer that allows players to post dates and times for large community events that other players can visit a notice board to see, so that at the very least, planning for these boss events will become easier and less intimidating.

(edited by Tenrai Senshi.2017)

World Boss Issues

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Posted by: kokiman.2364

kokiman.2364

Another possible solution (if no-one wants these bosses to be changed) would be for Anet to simply introduce an in-game event organizer that allows players to post dates and times for large community events that other players can visit a notice board to see, so that at the very least, planning for these boss events will become easier and less intimidating.

The servers already organize themselves pretty well. Our servers does daily karka, daily tequatl and daily special farms in PvE besides that we have a lot of WvW-related events. No need to implement a new feature when there is no need for it.

GuildWars 2

Currently playing Heart of Thorns.

World Boss Issues

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Posted by: Tenrai Senshi.2017

Tenrai Senshi.2017

Another possible solution (if no-one wants these bosses to be changed) would be for Anet to simply introduce an in-game event organizer that allows players to post dates and times for large community events that other players can visit a notice board to see, so that at the very least, planning for these boss events will become easier and less intimidating.

The servers already organize themselves pretty well. Our servers does daily karka, daily tequatl and daily special farms in PvE besides that we have a lot of WvW-related events. No need to implement a new feature when there is no need for it.

I know you have community sites, server sites and forums, etc, where you can find news on organized events, but much like the lfg feature, I think it would be more convenient and user friendly if they implemented in-game systems that achieved the same result, but that were more easily accessible. Finding dungeon groups became much more streamlined once the lfg feature was implemented in-game, so I don’t see why an in-game event board wouldn’t have a similarly positive result for mass event organization.

World Boss Issues

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Posted by: kokiman.2364

kokiman.2364

I know you have community sites, server sites and forums, etc, where you can find news on organized events

Nope, we do that weird thing called “communicating”

GuildWars 2

Currently playing Heart of Thorns.

World Boss Issues

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Posted by: Martrim.1078

Martrim.1078

tdlr: he/she wants to zerg stuff down while spamming 1.

Takara Chan ~ (Thief)
Tamoko Chan ~ (Necro)
[PYRO] #MagSwag

World Boss Issues

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Posted by: Seera.5916

Seera.5916

So the players out there who have been asking for content like this should never get content designed for them because your server can’t seem to get organized?

Wurm’s only around for 2 weeks likely. He’s part of a LS isn’t he? He’ll keep his big groups for 2 weeks as only 2 servers have managed to take him down (one EU server and one NA server). I wouldn’t be surprised if they patched him to be a little bit easier. But Teq and Marionette, I doubt they’ll touch.

World Boss Issues

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Posted by: tolunart.2095

tolunart.2095

I just stick to the bosses where you press 1, eat a sandwich, and collect your loot. That would be, hm… every other boss besides those you mentioned. Some people need challenges to overcome, I have enough of that IRL.

World Boss Issues

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Posted by: Sola.7250

Sola.7250

The LFG tool just doesn’t work for events because, I want to know if players are doing the event, not scheduling one. Some way in real time to tell if players are doing an event before I go there, would be great.

I’m tired of jumping to Orr maps only to find, no one there is doing the temple events!!!

World Boss Issues

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Posted by: laokoko.7403

laokoko.7403

Someone said Teq have a kill rate of 3% base on API. Stop blaming the people’s server.

Try to join those organized group. That’s your best chance to take world boss down.

World Boss Issues

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Posted by: Thaddeus.4891

Thaddeus.4891

There is nothing wrong with these three events. Sure they can change some little things but the concept is good. There is already plenty of easier world that only need a minimum of coordination (read, have enough ppl and thats all). Why bash on the only 3 events (only 2 permanent) World Boss that actually need organization. TTS is a great example for the community to organize. Other organization like this could be create depending on what everybody would prefer. Right now you can find a way to kill Teq, the Marionnette and the Wurm pretty much each day, but…

1) It take times. If you are going in the map and AFK during 1 hour and then complain about how much time you need to wait for the event, well you are doing it wrong. Help the commanders and organizer of the event. It always take time to create Condi and Power party for the wurm. Same thing with the Marionette that need to fill each lane and the same thing with Teq that need Turret party, protection party, etc. And each of these events start with a complete explication for those who never did it. When i have nothing to do, its usually for 10min maximum. If you don’t participate in the preparation how can you say that you have to wait too long.

2) You may still fail. If you search for guaranty event success and reward then you didn’t pick the right thing to do. At this point Teq is pretty much guaranty, but not the wurm yet (even with TTS and 150 ppl in the TS). These are hard fight and everybody is still learning stuff each time they do it. Its true for the new people who have no idea up to the commander that organize the event or part of it. And that the fun part of it.
3) Need to active participation. The organize event won’t just appear in front of you at the moment you want. These events are organize by normal people that take their time to prepare everything. They do that for themselves, their friend but also for everybody. After that its your job to find where and when they gonna do the events and participate in it. Guys the information is there you just need to dig a little bit. I don’t know anybody from TTS at first and still i was able to find out all the information i needed so far.

Thaddeauz [xQCx]- QC GUILD