World Bosses

World Bosses

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Posted by: Fury.6408

Fury.6408

Doesn’t it seem like the timers on world bosses are going to be a problem with the damage nerfs? Granted, some of them will still be fine, but Teq may suddenly become a lot harder to complete & finishing the worm seems like it will be flat out impossible unless they make a corresponding adjustment to the bosses health. I know crit damage is only being reduced by 10%; but, I am reading all over the forums that most classes are getting an additional nerf of 15-25% of their base damage.

World Bosses

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Posted by: kokiman.2364

kokiman.2364

but Teq may suddenly become a lot harder to complete

Immune to crit irrc, so no changes.

GuildWars 2

Currently playing Heart of Thorns.

World Bosses

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Posted by: Fury.6408

Fury.6408

The above difficulties are just for the players with access to actually completing these events. I have guested to servers that completed Jormag with 10 people and it would seem like a server that can only squeeze out these low numbers are going to find world bosses to be un-killable; and, from what I understand, there is a lot servers with this particular problem.

World Bosses

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Posted by: Fury.6408

Fury.6408

Ok, good point about crit immunity. However, the final burn phase on the severed worm heads requires maximum dps, including crit.

Also, if class damage is getting nerfed 15-25% for most classes, then the timers are going to be a real problem for a lot (if not most) groups that can currently complete the fights.