World Completion Suggestion

World Completion Suggestion

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Posted by: Ok I Did It.2854

Ok I Did It.2854

I read a post recently about someone talking about having to complete the map and only needing 3 points in WvW that they could not get because of the server they where on etc, and where that is 1 person im sure there are many many others who detest having to map WvW to get the gift of exploration for making a legendary,

So why not split the WvW / PvE map completion for the Gift of Exploration, if you complete the PvE world and never go into WvW you get 1 Gift as a reward, if you complete the WvW maps you get 1 Gift, so if you complete both you get the normal 2 gifts,

I know WvW only players who do not want to map PvE and I know PvE players who do not want to map WvW, this seems like a fair balance, maybe?

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Posted by: Taygus.4571

Taygus.4571

I read a post recently about someone talking about having to complete the map and only needing 3 points in WvW that they could not get because of the server they where on etc, and where that is 1 person im sure there are many many others who detest having to map WvW to get the gift of exploration for making a legendary,

So why not split the WvW / PvE map completion for the Gift of Exploration, if you complete the PvE world and never go into WvW you get 1 Gift as a reward, if you complete the WvW maps you get 1 Gift, so if you complete both you get the normal 2 gifts,

I know WvW only players who do not want to map PvE and I know PvE players who do not want to map WvW, this seems like a fair balance, maybe?

timewise..
nope not much of a fair balance. Most WvW players will have those maps completed pretty quickly. It takes much longer to complete PvE maps (unless you’re unlucky )

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Posted by: Arzo.8671

Arzo.8671

Don’t forget that you can always see the server names you are competing against. You can then guest to those servers to get the POI’s.

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Posted by: winterchillz.2564

winterchillz.2564

Don’t forget that you can always see the server names you are competing against. You can then guest to those servers to get the POI’s.

You’re always bound to your server when you WvW?

Cloud of Sparrows
Fluffiest Blood Legion Charr
“At least I die knowing my sisters are free”

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Posted by: Ok I Did It.2854

Ok I Did It.2854

Don’t forget that you can always see the server names you are competing against. You can then guest to those servers to get the POI’s.

Doesn’t work for WvW, the current setup goes completely against anets idea of causal player, as if your not on in a set timezone you may never get that map completion.

Where I agree that the time taken is unfair towards the PvE player, I can bet it can take just as long waiting for that certain PoI to open up in WvW depending on the server, it would also take longer to gather certain mats in WvW than if your say a Cursed Shore farmer, in the long run it would balance out.

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Posted by: Arzo.8671

Arzo.8671

Ahh. didn’t know that. Thanks.

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Posted by: Taygus.4571

Taygus.4571

Don’t forget that you can always see the server names you are competing against. You can then guest to those servers to get the POI’s.

Doesn’t work for WvW, the current setup goes completely against anets idea of causal player, as if your not on in a set timezone you may never get that map completion.

Where I agree that the time taken is unfair towards the PvE player, I can bet it can take just as long waiting for that certain PoI to open up in WvW depending on the server, it would also take longer to gather certain mats in WvW than if your say a Cursed Shore farmer, in the long run it would balance out.

No, I really don’t think it would balance out.
Not every pve player farms. The amount of loot bags you can get via WvW, is easily equal if not better than the loot bags you get in cursed shore.
Of course in WvW is dependant on your class, some classes have better tagging than others.

Point is, it really doesn’t balance out to have them separate, unless they give WvW more maps, and then separate them.
There are no hearts to complete in WvW, these are easily what takes the most time in pve exploration.
If WvW had about half as many maps as pve, then maybe I could agree with hem having it separate.

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Posted by: zoejo.2317

zoejo.2317

There are no hearts to complete in WvW, these are easily what takes the most time in pve exploration.

However, a POI that requires capture can be infinitely harder than the hardest heart quest.

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Posted by: Draknar.5748

Draknar.5748

I read a post recently about someone talking about having to complete the map and only needing 3 points in WvW that they could not get because of the server they where on etc, and where that is 1 person im sure there are many many others who detest having to map WvW to get the gift of exploration for making a legendary,

So why not split the WvW / PvE map completion for the Gift of Exploration, if you complete the PvE world and never go into WvW you get 1 Gift as a reward, if you complete the WvW maps you get 1 Gift, so if you complete both you get the normal 2 gifts,

I know WvW only players who do not want to map PvE and I know PvE players who do not want to map WvW, this seems like a fair balance, maybe?

The time difference to complete each is nowhere close to even. There are 30 maps to complete in PvE (including cities), which include renown hearts for most of them. Compared to 4 maps in WvW, 3 of which are identical to each other and none require hearts to complete.

Just wouldn’t be fair in my opinion.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Taygus.4571

Taygus.4571

There are no hearts to complete in WvW, these are easily what takes the most time in pve exploration.

However, a POI that requires capture can be infinitely harder than the hardest heart quest.

It’s based on luck, and a frequent WvW player, would have no bother.

It was hell completing WvW on my necro,(only went to grab the points and leave)…. but I played wvw more frequently on my ele and finished it in no time.

They really aren’t close enough time wise.

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Posted by: ExTribble.7108

ExTribble.7108

Gift of exploration is for legendaries. Legendaries take months to make. I can almost guarantee that your server will either cap the areas you can’t access your first round mapping at some point, or it will change colors over those months. Either of those gives you access.

I’ve done full WvW completion twice now and it never took more than 2-3 weeks of periodic checking of the maps to get what I needed. Actual time spent mapping the areas was probably under 6 hours. That’s absurdly unfair since there’s no way you can get full PvE completion with 6 hours of effort.

Bottom line: just because you may have to wait doesn’t mean it deserves a greater reward.

“Any lump can hack bad guys to death, but it takes skill
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated

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Posted by: Brother Grimm.5176

Brother Grimm.5176

While I get the idea to split for different gifts, they should NOT carry equal weight. It takes about an HOUR (no more than 2) to complete one of the WvW Borderlands maps (and longer for EB due to fighting). That’s a fraction of what it takes to get completion on the Open World Maps. NOT at all Equal effort.

Having to wait for your server to get a specific color borderland or control of a map location is NOT counted for how long it takes to clear the map.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

(edited by Brother Grimm.5176)

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Posted by: tigirius.9014

tigirius.9014

Asked for WvW to be removed as a requirement for world completion for PVE and for those who didn’t want legendaries just after the game launched, it ended up in their suggestion forum trashcan along with lots and lots of other suggestions. I wouldn’t hold my breath.

Balance Team: Please Fix Mine Toolbelt Positioning!

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Posted by: Seera.5916

Seera.5916

They should turn the current world completion achievement into a do x achievements in this category. Like they do for living story meta . The two achievement s it checks for are wvw and pve world completion. Gifts of exploration are handed out with the “current” achievement. That way those pve players who just want to not be 2% away from 100% can do that, while changing nothing as it pertains to obtaining a legendary.

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Posted by: Ok I Did It.2854

Ok I Did It.2854

Gift of exploration is for legendaries. Legendaries take months to make. I can almost guarantee that your server will either cap the areas you can’t access your first round mapping at some point, or it will change colors over those months. Either of those gives you access.

If this was true at that Legendaries take months to make, then why can I buy one from the trading post in less than 30 seconds?

Also im not disputing that a dedicated WvW player could get all of WvW mapped in under a week, maybe 2 depending on the matchup/ how strong that server is, but sadly 98% of this game are not WvW dedicated and they full under the causal players this game is aimed at, and under the current setup, the map completion does not work.

Fact is, a WvW only player will not care that the PvE player doesn’t have to map WvW, and a PvE only player will not care that the WvW player doesn’t have to map PvE for the same result, so time is a mute point.

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Posted by: Gervaise.4163

Gervaise.4163

Your suggestion doesn’t work for the reason people stated. Getting WvW map is a lot easier thus its unfair.

Secondly, Anet wants players in the world. This way PvE players do some WvW and WvW players do some PvE on top of the game mode they like best.

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Posted by: Haxwell.7398

Haxwell.7398

I stated it in the original post and I’ll state it here. Excellent idea. ANet needs to get on this.

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Posted by: Draknar.5748

Draknar.5748

Gift of exploration is for legendaries. Legendaries take months to make. I can almost guarantee that your server will either cap the areas you can’t access your first round mapping at some point, or it will change colors over those months. Either of those gives you access.

If this was true at that Legendaries take months to make, then why can I buy one from the trading post in less than 30 seconds?

Also im not disputing that a dedicated WvW player could get all of WvW mapped in under a week, maybe 2 depending on the matchup/ how strong that server is, but sadly 98% of this game are not WvW dedicated and they full under the causal players this game is aimed at, and under the current setup, the map completion does not work.

Fact is, a WvW only player will not care that the PvE player doesn’t have to map WvW, and a PvE only player will not care that the WvW player doesn’t have to map PvE for the same result, so time is a mute point.

Moot point for starters. And secondly, what’s your logic behind “If this was true at that Legendaries take months to make, then why can I buy one from the trading post in less than 30 seconds?”?

The fact they sell for thousands of gold on the trading post proves they take months, if anything, not the opposite. If someone puts in all that effort for months to make a legendary, you better believe they are going to charge thousands for it. If legendaries were very easy to make, prices for them would be in the toilet.

Just don’t understand your correlation.

If you purchase your legendary from the TP you don’t need to worry about map completion in the first place, which would make this entire post moot.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: ExTribble.7108

ExTribble.7108

If this was true at that Legendaries take months to make, then why can I buy one from the trading post in less than 30 seconds?

Also im not disputing that a dedicated WvW player could get all of WvW mapped in under a week, maybe 2 depending on the matchup/ how strong that server is, but sadly 98% of this game are not WvW dedicated and they full under the causal players this game is aimed at, and under the current setup, the map completion does not work.

Fact is, a WvW only player will not care that the PvE player doesn’t have to map WvW, and a PvE only player will not care that the WvW player doesn’t have to map PvE for the same result, so time is a mute point.

How long did it take you to farm the gold required to buy it in “30 seconds”? Oh wait, quite a while. Yes, I get that there are exceptions such as people who are ridiculously good at playing the TP and credit card warriors, but those are a select few when considering the number of players working toward legendaries.

I’m don’t believe I’d be considered dedicated to WvW. I’m still rank 20ish, and I got most of those levels recently by bag-farming on reset night with my brother who’s trying to draw me in. I finished both WvW completions while being probably under rank 10. Would you call that dedicated? I think not. Don’t go around throwing around false statistics btw, it weakens your argument terribly. Most of the people I know enjoy WvW to some degree, does that let me claim 98% are dedicated? No. Don’t bother with the opposite until you manage to get hard numbers.

There’s a simple workaround to the WvW completion issue you’re complaining about, and you just hit it on the head. If WvW doesn’t appeal to you, continue doing PvE to farm the gold required to buy a legendary. If PvE doesn’t appeal to you, farm WvW until you can buy a legendary. The TP is the way for people to get around doing what they don’t like.

“Any lump can hack bad guys to death, but it takes skill
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated