World Fastest Guild Bounty Hunt - T3?

World Fastest Guild Bounty Hunt - T3?

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Posted by: FoG.2543

FoG.2543

Guild: House of Mirrors
Server: Blacktide EU
Object: Guild Bounty Hunt Tier 3
Time elapsed before mission accomplished: 00:09:57
Time available left: 00:05:03
Number of players partecipating: 63

I’m here to claim the fastest kill reported on the forums so far , unfortunately i didn’t have the chance to take a screenshot of the timer as I was busy leading my guild and quite excited by the event but here is a screenshot that proves that at least we did it
Up to you to believe or not that was in less than 10 minutes! Looking forward to hear your feedback and to know your performances as guild on that topic! Really enjoyable and challenging event teamwork-wise!

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Posted by: Trashman.8596

Trashman.8596

How dare you enjoy the new content! :P

Congrats guys!

Venkas
Ehmry Bay/Haven Community
A Commander sometimes

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Posted by: Karizee.8076

Karizee.8076

Nicely done!

(we oneshotted all 3 tiers on Wednesday but we barely beat the timer – Prisoner 1411 Y U reset?)

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Posted by: Zenyatoo.4059

Zenyatoo.4059

Nicely done!

(we oneshotted all 3 tiers on Wednesday but we barely beat the timer – Prisoner 1411 Y U reset?)

the prisoner and half baked were the ones that got my guild wrecked when we tried higher than t2.

Prisoner just booked it the whole time, and vanished right before they started the bounty.
Half baked on the other hand took 30x longer to kill than any other boss, and given that every hit was burning us, he’s one of the few bosses that was damaging everyone at the same time.

Prisoner needs to be able to be stopped along his route, and half-baked needs an hp nerf for sure. Other than that the rest of the bosses we fought were fun.

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Posted by: maddoctor.2738

maddoctor.2738

Nicely done!

(we oneshotted all 3 tiers on Wednesday but we barely beat the timer – Prisoner 1411 Y U reset?)

the prisoner and half baked were the ones that got my guild wrecked when we tried higher than t2.

Prisoner just booked it the whole time, and vanished right before they started the bounty.
Half baked on the other hand took 30x longer to kill than any other boss, and given that every hit was burning us, he’s one of the few bosses that was damaging everyone at the same time.

Prisoner needs to be able to be stopped along his route, and half-baked needs an hp nerf for sure. Other than that the rest of the bosses we fought were fun.

Yeah half-baked is certainly very powerful. Although I believe that those 26 stacks of defiant he got when I tried him with my guild were certainly an issue, I can’t remember how many the other bounties got.

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Posted by: Zenyatoo.4059

Zenyatoo.4059

Nicely done!

(we oneshotted all 3 tiers on Wednesday but we barely beat the timer – Prisoner 1411 Y U reset?)

the prisoner and half baked were the ones that got my guild wrecked when we tried higher than t2.

Prisoner just booked it the whole time, and vanished right before they started the bounty.
Half baked on the other hand took 30x longer to kill than any other boss, and given that every hit was burning us, he’s one of the few bosses that was damaging everyone at the same time.

Prisoner needs to be able to be stopped along his route, and half-baked needs an hp nerf for sure. Other than that the rest of the bosses we fought were fun.

Yeah half-baked is certainly very powerful. Although I believe that those 26 stacks of defiant he got when I tried him with my guild were certainly an issue, I can’t remember how many the other bounties got.

ours didnt even have defiant stacks. He had 25 stack might (constant. As far as I could tell he got a stack per hit, which meant even with 4+ necro’s boon stripping there was nothing to do)
Perma stability (couldnt even be stripped. So no knockdowns, dazes, fears, ETC for us. Ever.)
Perma flame shield (ticking 700 burning damage. Even with the 4+ condition removals on my ele, I still was clocking up a minute of burning within a very small timeframe)

And even with all of us there he still took about 4 minutes to down. Much longer than any other bounty boss, despite us having more people there than any other bounty (as others finished theirs and came to assist)

He’s probably the only challenging bounty boss we fought. But his challenge isnt something players can avoid/alleviate in any really productive manner. Basically just bad boss design.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Half baked just ruined our T3. he’s a ton of fun though. We got him in T2 but we messed up and engaged too early on the T3 run.

We are going to try again later tonight. I think we should be able to get it tonight.

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Posted by: Danikat.8537

Danikat.8537

My guild actually found the bounty was too quick.

We had people watching each potential target so as soon as it started everyone waypointed in but they went down so fast only the first few did enough damage to get credit for the kill.

The second one was already dead, having been accidentally taken down by 2 guildies trying to hold him off until the rest could join them and 1 random passer-by.

I have no idea if that’s standard or if something went wrong but if this is going to be a common occurance I think the NPCs might need to be buffed to a) make it somewhat challenging and b) give people a chance to join in.

Considering you’re virtually guarenteed to have a group taking them on they should IMO be Champion difficulty. (And before anyone mentions small guilds I’ve seen champions go down to 3 people, including me and I’m not very good.)

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Kilrain Daggerspine.6843

Kilrain Daggerspine.6843

half bakeds hp does seem way over the top tbh

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Posted by: LinkR.6190

LinkR.6190

We actually got it with like 8 to 9 minutes remaining. We already did it on tier 1 and 2 prior so no one was worried about missing a kill. Also scouted all the targets ahead of time with roughly 100 guys. I think we got it faster, but we had more man power, so really take it with a grain of salt.

Of course I can’t prove it since I took no screenshot, but in the end, who cares :P

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Posted by: Peetee.9406

Peetee.9406

We actually got it with like 8 to 9 minutes remaining. We already did it on tier 1 and 2 prior so no one was worried about missing a kill. Also scouted all the targets ahead of time with roughly 100 guys. I think we got it faster, but we had more man power, so really take it with a grain of salt.

Of course I can’t prove it since I took no screenshot, but in the end, who cares :P

We were able to complete Tier 2 in 3 minutes using the same strategy. We’ll be attempting Tier 3 tomorrow, but I assume it won’t take us longer than 6-7 minutes to complete.

No reason to not believe you.

Kayku
[CDS] Caedas
Sanctum of Rall

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Posted by: heartless.6803

heartless.6803

Joined my first guild in this game when patch hit, and it was some random guild that asked me to join. They’re small and nobody ever talks and they haven’t even started guild missions.

Why is it so hard to find decent guilds in this game? It’s the least social MMO I’ve ever seen.

Disclaimer: Under no circumstance should you take this seriously.

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Posted by: Danikat.8537

Danikat.8537

Joined my first guild in this game when patch hit, and it was some random guild that asked me to join. They’re small and nobody ever talks and they haven’t even started guild missions.

Why is it so hard to find decent guilds in this game? It’s the least social MMO I’ve ever seen.

Well part of the problem is that joining whatever random guild happens to be spamming chat is both the easiest and one of the worst ways to do it.

Aside from their little advertising spiel, which always seems to say the same sort of thing, you have no idea what you’re getting. But one of the things you’re guarenteed to get is a group of people who, like you, joined whatever random guild was first to ask and who have no real connection or loyalty to it or to each other, who are quite likely to leave as soon as something better comes along. All of which makes even getting a conversation going difficult and any other kind of interaction unlikely.

They also tend to be smaller guilds with inexperienced leaders who don’t know how to forge those bonds and get people playing together.

I’d strongly recommend thinking about what kind of guild you’re looking for – what activities do you want to do with them, how much time can you devote to it etc. and then look through the guilds forum here, ask around on your server, look at some other sites and find one that suits you.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Kaliron.4098

Kaliron.4098

Prisoner needs to be able to be stopped along his route, and half-baked needs an hp nerf for sure. Other than that the rest of the bosses we fought were fun.

It really worries me in this game when something is slightly challenging instead of coming up with a better way to do the boss people call for nerfs straight away.

The bosses are all fine, make them harder in my opinion.

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Posted by: Junkpile.7439

Junkpile.7439

Bosses are too easy. Remove timer and make them so hard that players will cry. So hard that guilds need to start to really think gear, builds and tactics.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Nurse.1085

Nurse.1085

Bosses are too easy. Remove timer and make them so hard that players will cry. So hard that guilds need to start to really think gear, builds and tactics.

It’d also be good if the game scaled Events better based on the amount of Guildies within a certain vicinity. I mean, actually scale – HP, how hard it hits, how often it hits, etc. Not sure how well the bosses are scaling in the Bounty Hunter shenanigans because I haven’t done it yet, or if they even scale at all besides different Tiers.

At some point I think a lot of content in Guild Wars 2 just stops scaling and it’s like the program says “welp, you have too many people. I’m defeated, here’s your free loot. Thanks for Zerging, come again!.

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Posted by: Zenyatoo.4059

Zenyatoo.4059

Prisoner needs to be able to be stopped along his route, and half-baked needs an hp nerf for sure. Other than that the rest of the bosses we fought were fun.

It really worries me in this game when something is slightly challenging instead of coming up with a better way to do the boss people call for nerfs straight away.

The bosses are all fine, make them harder in my opinion.

OK
how would YOU approach this situation?
The boss cannot be stripped of his boons.
Disabled in any way
He gives you mass amounts of burning whenever you hit him with any skill
and he has more hp than every other boss on the bounties by a wide wide margin

There’s literally nothing you can do besides load as many DPS builds as you can, and remove conditions. And even then it’s still far more difficult than any other bounty boss, as you’re strapped for time.

This isnt a fight you can approach differently via tactics. There’s no strategy to a boss that is literally just a DPS race. Stop saying l2p when you havent even considered what the boss requires you to do.

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Posted by: Dante.1508

Dante.1508

Personally we have found the Diplomat Tarban to be the hardest the mesmer skills kill you faster than you can stop auto attacking, we needed 30 people to finally finish him..

We just cannot find the Karka guy he never spawns (even after killing multiple veteran karkas) so we fail 15 mins is a joke for those two..

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Posted by: Zenyatoo.4059

Zenyatoo.4059

Personally we have found the Diplomat Tarban to be the hardest the mesmer skills kill you faster than you can stop auto attacking, we needed 30 people to finally finish him..

We just cannot find the Karka guy he never spawns (even after killing multiple veteran karkas) so we fail 15 mins is a joke for those two..

we got the karka guy twice. Both times he was our easiest bounty. Once he got killed by another guild right before we popped ours, 3 of us found and killed him within 4 minutes.
Just pay attention to the karka, and keep in mind it can be any veteran karka on the whole island.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Half baked doesn’t really need to be nerfed. You just need to make sure you pour enough DPS into him. I suppose you could bring him down a little, but most of the other bounties need to be increased a lot.

The hardest one by far we have encountered in Diplomat Tarban. That guy ate our our 50+ guild attack like it was nothing. 25 stacks of confusion insta kills everyone before they can stop attacking. Also I don’t know if it is intentional or not but as a thief all bleeds I apply trigger confusion hits on me when they tick. I would die without ever actually attacking if I had drop caltraps but not all the time it would only do it sporadically.

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Posted by: Zenyatoo.4059

Zenyatoo.4059

Half baked doesn’t really need to be nerfed. You just need to make sure you pour enough DPS into him. I suppose you could bring him down a little, but most of the other bounties need to be increased a lot.

The hardest one by far we have encountered in Diplomat Tarban. That guy ate our our 50+ guild attack like it was nothing. 25 stacks of confusion insta kills everyone before they can stop attacking. Also I don’t know if it is intentional or not but as a thief all bleeds I apply trigger confusion hits on me when they tick. I would die without ever actually attacking if I had drop caltraps but not all the time it would only do it sporadically.

From what ive been hearing from other guilds the solution to half-baked is actually to use less people. He apparently scales much more than other bosses (gaining permanent stability, and 25 stacks of might) it sounds as if 5 manning him is much more viable.

The diplomat is bad, but the best solution is to group near warriors or elementalists. Warriors should have a pvt set with superior soldier runes, and run 3 shouts (shake it off, on my mark, and for great justice) . Ele’s should consider D/D and run with 30 arcana and 20ish water, dodge rolling in water, attuning to water, #5 on water, and then cleansing flame will give them 4 condition removals, 3 of them AOE, 2 of which are on 10 second cooldowns.

Its definitely a difficult fight, but if your guild specs right for it then it’s much much much more manageable

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Posted by: Kaliron.4098

Kaliron.4098

Prisoner needs to be able to be stopped along his route, and half-baked needs an hp nerf for sure. Other than that the rest of the bosses we fought were fun.

It really worries me in this game when something is slightly challenging instead of coming up with a better way to do the boss people call for nerfs straight away.

The bosses are all fine, make them harder in my opinion.

OK
how would YOU approach this situation?
The boss cannot be stripped of his boons.
Disabled in any way
He gives you mass amounts of burning whenever you hit him with any skill
and he has more hp than every other boss on the bounties by a wide wide margin

There’s literally nothing you can do besides load as many DPS builds as you can, and remove conditions. And even then it’s still far more difficult than any other bounty boss, as you’re strapped for time.

This isnt a fight you can approach differently via tactics. There’s no strategy to a boss that is literally just a DPS race. Stop saying l2p when you havent even considered what the boss requires you to do.

Easy tiger.

For starters the guild im in was the first to complete tier3 on DH and we have downed him 4 times already. https://forum-en.gw2archive.eu/forum/game/gw2/Bounty-Hunter-tier-3-completed

Because the boss scales you have to use less people, we have downed him with no problem with 5-10 people. So im not telling you to “l2p” but obviously you need to learn the tactics to down this boss. Calling for him to be nerfed was unnecessary considering he hasn’t even been out a week.

He is by far not the hardest bounty boss, Diplomat Tarban is a lot more tricky.

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Posted by: Zenyatoo.4059

Zenyatoo.4059

Prisoner needs to be able to be stopped along his route, and half-baked needs an hp nerf for sure. Other than that the rest of the bosses we fought were fun.

It really worries me in this game when something is slightly challenging instead of coming up with a better way to do the boss people call for nerfs straight away.

The bosses are all fine, make them harder in my opinion.

OK
how would YOU approach this situation?
The boss cannot be stripped of his boons.
Disabled in any way
He gives you mass amounts of burning whenever you hit him with any skill
and he has more hp than every other boss on the bounties by a wide wide margin

There’s literally nothing you can do besides load as many DPS builds as you can, and remove conditions. And even then it’s still far more difficult than any other bounty boss, as you’re strapped for time.

This isnt a fight you can approach differently via tactics. There’s no strategy to a boss that is literally just a DPS race. Stop saying l2p when you havent even considered what the boss requires you to do.

Easy tiger.

For starters the guild im in was the first to complete tier3 on DH and we have downed him 4 times already. [url=This guild here.]https://forum-en.gw2archive.eu/forum/game/gw2/Bounty-Hunter-tier-3-completed[/url]

Because the boss scales you have to use less people, we have downed him with no problem with 5-10 people. So im not telling you to “l2p” but obviously you need to learn the tactics to down this boss. Calling for him to be nerfed was unnecessary considering he hasn’t even been out a week.

He is by far not the hardest bounty boss, Diplomat Tarban is a lot more tricky.

Right so the solution to the boss is to exclude people from fighting it? Again that’s bad game design.
He does deserve a nerf. No bosses tactic should be “dont let your guildies have fun fighting things” either a nerf to his overall hp, or his scaling.

Tarban wasnt that bad for me, but I run tons of condition removal on both my level 80’s. At least Tarban has a mechanic that you can deal with, you just need to be able to remove conditions in an AOE and very quickly. Maybe overtuned a little, but it’s still a mechanic that can be dealt with by changing skills/gear/builds rather than by literally telling people they cant come along for a boss fight.

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Posted by: Kaliron.4098

Kaliron.4098

Using less people is a tactic, it isn’t the only way, you can do it with a full group if you want, it just takes longer. Don’t attack him when his shield is up, it really isn’t as hard as your making it out to be.

I still really don’t see how your asking for a nerf to a boss which has been downed numerous times. Our guild hasn’t had problems downing him. GW2 doesn’t need any more auto-attack kitten bosses.

Anyway i’m over this discussion.
Have a good one.

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Posted by: Peetee.9406

Peetee.9406

We completed T3 in 11 minutes today, struggled with Half-baked Komali but was quick otherwise.

Kayku
[CDS] Caedas
Sanctum of Rall