Worst JP ever?

Worst JP ever?

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Posted by: Stalvros.9217

Stalvros.9217

Q:

My vote goes to the one in Orr.
There one where you’re supposed to grab 8 keys to activate/open 8 separate chests before you can complete the JP. (Or was it 12? Can’t remember -_-)

[Seems I hit the Q/A post button wrongly in this case]

If you put your mind into it, you can accomplish anything.

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

Every single one you try with a norn.

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Posted by: Taygus.4571

Taygus.4571

that one in orr, or skipping stones in southsun (because you have to be fast…)

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Posted by: Travis the Terrible.4739

Travis the Terrible.4739

It’s 12 keys you need. That one is a colossal pain as is trolls end in lions arch on large charr and norn.

Follow the darkness into the depths, it’s more fun than the light can provide.

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Posted by: Stalvros.9217

Stalvros.9217

There’s also another one I recall (Forgot where it is).
The one with the singing quaggan and 2 quaggan kids running around.
Those tiny stone steps + the singing!!!

If you put your mind into it, you can accomplish anything.

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Posted by: cmud.5689

cmud.5689

I did them all.

But it has to be the one in Malchor’s leap with the keys. This puzzle is unplayable without a guide and that alone defeats the whole purpose of the activity. I am specifically talking about the one key you have to pick, but it is hidden from sight, even when standing directly in front of it. You just literally have to pick it while its invisible. I mean…lol?

banished from time and space

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Posted by: Erick Alastor.3917

Erick Alastor.3917

My vote goes to the one in Orr.
There one where you’re supposed to grab 8 keys to activate/open 8 separate chests before you can complete the JP. (Or was it 12? Can’t remember -_-)

[Seems I hit the Q/A post button wrongly in this case]

I vote for that too, some keys are placed in absurd places and the reward is…well the typical jp reward.

Best jp: Goemm’s Lab. Expecially if you don’t use stability, it’s a shame they nerfed the wind :S

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
- Mike Obrien

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Posted by: Astral Projections.7320

Astral Projections.7320

The one in Fireheart Rise where you were randomly changed in size and speed gave me fits.

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Posted by: HHR LostProphet.4801

HHR LostProphet.4801

The one in the upper right corner of Lions Arch, because it’s far too easy.

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Posted by: Babychoochoo.5690

Babychoochoo.5690

Personally, I think they’re all kinda bad thanks to both the character movement and camera. They most certainly are doable, most with little to no hassle, but they feel like an afterthought because, clearly, “finesse” was not a priority when tweaking the controls. This is most evident at times where you miss a jump not because you missed a particular ledge, but rather you missed a particular pixel on that ledge that is the difference between you staying on or awkwardly sliding off despite visually giving the impression that there’s no way you shouldn’t have made that jump.

But, I digress. That Malchor’s Leap one with the keys is a complete nightmare and easily gets my vote. The one with the griffons and the bombs might be tied for first or a close second if not for the fact they let you tp back to the start if you screw up.

(edited by Babychoochoo.5690)

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Posted by: Billaboong.6821

Billaboong.6821

Scavenger’s Chasm
Just did it today