Worth playing again?

Worth playing again?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

“Everyone, including casual gamers, by level 80 should have the best statistical loot in the game. We want everyone on an equal power base.” – Colin, Eurogamer, September 2011.

Best joke ever!

Well Anet isn’t noted for keeping to their promises – that is certain.

But, In fairness to them – They don’t have any systems like in GW1 to keep players interested in the game for long periods of time. So , in saying that they begun the to slowly implement progression type game systems to try to retain players in game.

The game is a theme park – just like so many others, But without any rides.

Sure it looks pretty and you love walking around it but you can only walk around it so many times before being bored of the scenery since nothing changes nor is there any “wow – not the game but the reaction” factor to much of what has been released.

Anet needs to make up its mind because right now its riding a very dangerous line. It’s neither a progressive or non progressive based game. Its a hybrid of both and a terrible one at that.

It needs to pick a side and pick one fast.

Azreell – Mesmer
Loyalty To None

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Posted by: Azreell.1568

Azreell.1568

As has been said, it takes a week to get the set and then you have months to do whatever you wish. The grind in GW2 is continuous. Ascended, AP, WvW, ranks, karma, laurels, mats, etc. And all for very, very little reward.

But! You can bypass all of this by spending a little cash at the gem shop.

The thing is WoW always going to put out a new set over and over in time because of this you will be below the curve or need to make a job of the game to get the best gear and keep up. And that you cant avoid dmg you must take it gear is much more important in WoW then it will ever be in GW2.

Also you can buy level 90 in WoW i image buying gear with money is coming next.

Wrong again. At max level everyone has an innate 77% damage reduction in PvP. You really don’t know what you’re talking about, do you? I play the game casually, not as a “second job”, and for the time spent I get rewarded way more, and get much further than if I spent an equivalent amount of time in GW2. I’ve played both, and I know what I’m talking about.

As for buying a 90, why not? I’d never spend the $60, even though I’ve leveled through the content because I enjoy questing, leveling, and alts.

That not important dmg drop if every one get it it would be effectively giving every one 0% if every one has the same. If they add in stronger gear by a full gear sets then you NEED that gear set to pvp at the top because WoW is a non action mmorpg you can move out of the way but you cant truly avoid dmg.

You said your self your working on a new gear set by pvping are you pvping for a gear set or pvping because you want to pvp? Once you get this gear set what dose that mean? Do you pvp better (meaning that your pvp before was weaker due to not having this gear set) do you stop pvp and go play pve. Why do you need better from pvping? In GW2 Spvp the equivalent to WoW battle grounds has no stronger gear sets in it and you can get all the gear for free with out leveling.

Its not important if you did or did not its only important that you CAN AND its a P2P game with a money shop. They are robing you blind but hay if you want to spend money i cant stop you just point out that your playing a game where you pay a monthly fee but yet it keep moving to more of a F2P type money shop.

Or play a game which you spend between 40 – 60 dollars just to expand your collection slots and probably another 40-60 dollars to expand personal tabs then theres bank tabs and the list goes on and on.

Or I could spend 14-15.95 a month and get this all for free via content updates and have a cash shop with ONLY cosmetic items such as wows which I never have to use to improve my games performance.

It has been proven in the long terms that sub based games are far cheaper and more value to the consumer then F2P games.

Do you honestly think that F2P games become more common place because they are cheaper for the consumer or most profitable for the corporations?

So now, Who is robbing who?

Azreell – Mesmer
Loyalty To None

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

The only competition ANet had since release was the horrible fiasco of FF14.

Look at this years release schedule. People here might hate ESO and wildstar and whatever, but there are so many promising titels coming (Destiny, RoS making D3 the game many hoped for, great multi-player releases every month).

They better come up with something good fast, or their gem shop will be as frequented as a virgins bedroom.

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Posted by: Jski.6180

Jski.6180

As has been said, it takes a week to get the set and then you have months to do whatever you wish. The grind in GW2 is continuous. Ascended, AP, WvW, ranks, karma, laurels, mats, etc. And all for very, very little reward.

But! You can bypass all of this by spending a little cash at the gem shop.

The thing is WoW always going to put out a new set over and over in time because of this you will be below the curve or need to make a job of the game to get the best gear and keep up. And that you cant avoid dmg you must take it gear is much more important in WoW then it will ever be in GW2.

Also you can buy level 90 in WoW i image buying gear with money is coming next.

Wrong again. At max level everyone has an innate 77% damage reduction in PvP. You really don’t know what you’re talking about, do you? I play the game casually, not as a “second job”, and for the time spent I get rewarded way more, and get much further than if I spent an equivalent amount of time in GW2. I’ve played both, and I know what I’m talking about.

As for buying a 90, why not? I’d never spend the $60, even though I’ve leveled through the content because I enjoy questing, leveling, and alts.

That not important dmg drop if every one get it it would be effectively giving every one 0% if every one has the same. If they add in stronger gear by a full gear sets then you NEED that gear set to pvp at the top because WoW is a non action mmorpg you can move out of the way but you cant truly avoid dmg.

You said your self your working on a new gear set by pvping are you pvping for a gear set or pvping because you want to pvp? Once you get this gear set what dose that mean? Do you pvp better (meaning that your pvp before was weaker due to not having this gear set) do you stop pvp and go play pve. Why do you need better from pvping? In GW2 Spvp the equivalent to WoW battle grounds has no stronger gear sets in it and you can get all the gear for free with out leveling.

Its not important if you did or did not its only important that you CAN AND its a P2P game with a money shop. They are robing you blind but hay if you want to spend money i cant stop you just point out that your playing a game where you pay a monthly fee but yet it keep moving to more of a F2P type money shop.

Or play a game which you spend between 40 – 60 dollars just to expand your collection slots and probably another 40-60 dollars to expand personal tabs then theres bank tabs and the list goes on and on.

Or I could spend 14-15.95 a month and get this all for free via content updates and have a cash shop with ONLY cosmetic items such as wows which I never have to use to improve my games performance.

It has been proven in the long terms that sub based games are far cheaper and more value to the consumer then F2P games.

Do you honestly think that F2P games become more common place because they are cheaper for the consumer or most profitable for the corporations?

So now, Who is robbing who?

Not me because i have self control and have yet to spend any money beyond the box for this game. Other then that i used in game gold to buy things off the gem store can you do that in WoW? I would hope so that the lest they can do if they charges you a monthly fee that you MUST pay to keep playing.

I think ppl like to fool them self into thinking spending more money means they will get better things P2P can be bad just as a F2P or B2P its not important if you pay a monthly fee or not for a game to be good.

Back on topic yes GW2 is worth playing but you can put it down when you want to or need to with out losing any thing but a few skins (and there will be more skins to replaces though in time some ppl complain that they have too many skins lol).

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Azreell.1568

Azreell.1568

As has been said, it takes a week to get the set and then you have months to do whatever you wish. The grind in GW2 is continuous. Ascended, AP, WvW, ranks, karma, laurels, mats, etc. And all for very, very little reward.

But! You can bypass all of this by spending a little cash at the gem shop.

The thing is WoW always going to put out a new set over and over in time because of this you will be below the curve or need to make a job of the game to get the best gear and keep up. And that you cant avoid dmg you must take it gear is much more important in WoW then it will ever be in GW2.

Also you can buy level 90 in WoW i image buying gear with money is coming next.

Wrong again. At max level everyone has an innate 77% damage reduction in PvP. You really don’t know what you’re talking about, do you? I play the game casually, not as a “second job”, and for the time spent I get rewarded way more, and get much further than if I spent an equivalent amount of time in GW2. I’ve played both, and I know what I’m talking about.

As for buying a 90, why not? I’d never spend the $60, even though I’ve leveled through the content because I enjoy questing, leveling, and alts.

That not important dmg drop if every one get it it would be effectively giving every one 0% if every one has the same. If they add in stronger gear by a full gear sets then you NEED that gear set to pvp at the top because WoW is a non action mmorpg you can move out of the way but you cant truly avoid dmg.

You said your self your working on a new gear set by pvping are you pvping for a gear set or pvping because you want to pvp? Once you get this gear set what dose that mean? Do you pvp better (meaning that your pvp before was weaker due to not having this gear set) do you stop pvp and go play pve. Why do you need better from pvping? In GW2 Spvp the equivalent to WoW battle grounds has no stronger gear sets in it and you can get all the gear for free with out leveling.

Its not important if you did or did not its only important that you CAN AND its a P2P game with a money shop. They are robing you blind but hay if you want to spend money i cant stop you just point out that your playing a game where you pay a monthly fee but yet it keep moving to more of a F2P type money shop.

Or play a game which you spend between 40 – 60 dollars just to expand your collection slots and probably another 40-60 dollars to expand personal tabs then theres bank tabs and the list goes on and on.

Or I could spend 14-15.95 a month and get this all for free via content updates and have a cash shop with ONLY cosmetic items such as wows which I never have to use to improve my games performance.

It has been proven in the long terms that sub based games are far cheaper and more value to the consumer then F2P games.

Do you honestly think that F2P games become more common place because they are cheaper for the consumer or most profitable for the corporations?

So now, Who is robbing who?

Not me because i have self control and have yet to spend any money beyond the box for this game. Other then that i used in game gold to buy things off the gem store can you do that in WoW? I would hope so that the lest they can do if they charges you a monthly fee that you MUST pay to keep playing.

I think ppl like to fool them self into thinking spending more money means they will get better things P2P can be bad just as a F2P or B2P its not important if you pay a monthly fee or not for a game to be good.

Back on topic yes GW2 is worth playing but you can put it down when you want to or need to with out losing any thing but a few skins (and there will be more skins to replaces though in time some ppl complain that they have too many skins lol).

Sometimes you get what you pay for.

P.S. I suggest reading a few market studies and financial reports on the F2P business model. It would open up your eyes.

Azreell – Mesmer
Loyalty To None

Worth playing again?

in Guild Wars 2 Discussion

Posted by: Dark Catalyst.1028

Dark Catalyst.1028

As has been said, it takes a week to get the set and then you have months to do whatever you wish. The grind in GW2 is continuous. Ascended, AP, WvW, ranks, karma, laurels, mats, etc. And all for very, very little reward.

But! You can bypass all of this by spending a little cash at the gem shop.

The thing is WoW always going to put out a new set over and over in time because of this you will be below the curve or need to make a job of the game to get the best gear and keep up. And that you cant avoid dmg you must take it gear is much more important in WoW then it will ever be in GW2.

Also you can buy level 90 in WoW i image buying gear with money is coming next.

Wrong again. At max level everyone has an innate 77% damage reduction in PvP. You really don’t know what you’re talking about, do you? I play the game casually, not as a “second job”, and for the time spent I get rewarded way more, and get much further than if I spent an equivalent amount of time in GW2. I’ve played both, and I know what I’m talking about.

As for buying a 90, why not? I’d never spend the $60, even though I’ve leveled through the content because I enjoy questing, leveling, and alts.

That not important dmg drop if every one get it it would be effectively giving every one 0% if every one has the same. If they add in stronger gear by a full gear sets then you NEED that gear set to pvp at the top because WoW is a non action mmorpg you can move out of the way but you cant truly avoid dmg.

You said your self your working on a new gear set by pvping are you pvping for a gear set or pvping because you want to pvp? Once you get this gear set what dose that mean? Do you pvp better (meaning that your pvp before was weaker due to not having this gear set) do you stop pvp and go play pve. Why do you need better from pvping? In GW2 Spvp the equivalent to WoW battle grounds has no stronger gear sets in it and you can get all the gear for free with out leveling.

Its not important if you did or did not its only important that you CAN AND its a P2P game with a money shop. They are robing you blind but hay if you want to spend money i cant stop you just point out that your playing a game where you pay a monthly fee but yet it keep moving to more of a F2P type money shop.

Of course the damage reduction is important. It means that players just getting into PvP can actually contribute instead of being killed outright. Like CC, silence, and harass, because the game has some strategy to it, rather than zerging and spamming 1. And I PvP because I enjoy it. Yeah, the gear helps but they’ve made PvP more accessible than ever, to everyone mind you, by making the process of getting the gear short and sweet.

I don’t have some strange hangup over paying a sub either. I understand that I’m paying for access to a service, just like when I pay for my cell phone sub, my internet sub, or my netflix sub. I’m not “wasting” anything if I’m not constantly using them. It’s there when I want it, and I have access to the same content as everyone else. When I don’t want it anymore, I just cancel it

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Posted by: Jski.6180

Jski.6180

Sometimes you get what you pay for.

P.S. I suggest reading a few market studies and financial reports on the F2P business model. It would open up your eyes.

Yes “Sometimes” when you know what your buying for sure and are able to deal for the price and the goods. There is no real chose in a monthly fee to bargain with you pay it or you do not pay it there no real deals to be made. At least for most of the players because they are addictive to it and so invented that they cant quit and are fearful that it will die to the point of paying for it every month even if they do not play it any more.

Just because something makes money dose not make it good there are ppl who say “this movie made lots of money the opening night so it must be good” this is equivalent to the side show fooling buyers to see something for money but to be tricked into seeing nothing bad but because they are embarrassed they do not tell ppl that it was bad.

Money cant buy you the important things and that true for games some games have something or they do not. If you put million into a game like CoD to make it more like say ES rpg leveling game (to get ES player to play it) its still going to be like a CoD game with some type of rpg but it will not get the player of ES to come over to play CoD.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Azreell.1568

Azreell.1568

An interesting notion to all those defending this game in it’s current state.

Ask yourself this.

If ALL things remained the same content wise would you still be playing this game if it was released with a subscription payment model?

I have a feeling the resounding answer to this question will be no.

If the game provides perceived value and enjoyment – the payment model really shouldn’t matter to most consumers as prior games have proven.

Azreell – Mesmer
Loyalty To None

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

@Jski

Look, the point of a monthly fee is, you don’t have to pay it if you do not want to play.
But if you want to play and pay for it, you get all the content (besides some minor seasonal events) as standard.

In GW2, if you miss some content, no money in the world will help you to experience it anymore. Why would anyone pay a sub for a game like this?

The game is punishing you for not playing, that is why the LS feels more like a chore than a feature.

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

An interesting notion to all those defending this game in it’s current state.

Ask yourself this.

If ALL things remained the same content wise would you still be playing this game if it was released with a subscription payment model?

I have a feeling the resounding answer to this question will be no.

If the game provides perceived value and enjoyment – the payment model really shouldn’t matter to most consumers as prior games have proven.

Of course not. I get the feeling that the reason a lot of these people play is that there is no sub, it’s pretty, and it’s not WoW.

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Posted by: Jski.6180

Jski.6180

@Jski

Look, the point of a monthly fee is, you don’t have to pay it if you do not want to play.
But if you want to play and pay for it, you get all the content (besides some minor seasonal events) as standard.

In GW2, if you miss some content, no money in the world will help you to experience it anymore. Why would anyone pay a sub for a game like this?

The game is punishing you for not playing, that is why the LS feels more like a chore than a feature.

That the problem though you are playing for a month of x or y not for the time of play. If i say pay for this month i feel i need to play it all the time or i will not get my money worth. You can chose not to pay it but for a full month you cant know comply what going on in game or get that person feel for if you like it or not. If P2P was more like a chose where you could pay for time or just pay for a month i think you have a point but its not like that. I understand in some whats paying for time would be worst then playing for a month a lot of players would not like this but it would be a good chose for ppl who do not play all the time.

The content of GW2 is not a product of being B2P its more about GW2 being more of a persistent world. Meaning that things happen with out you being on as in your not the center of the universe. Its more about making the game or an mmorpg real like its a real world not just an event that happens over and over that the aim of the LS.

Look at real life you will miss a lot of things and thing that will never happen agen but what makes though things important because they may only happen one time in your life time if they happens every day then they would not be as important. Human put vale of rarity of items and events there rarer it is the more important.

To put it simply real life punish you for not living it why should a game that trying to use persistent world not do the same and at least in GW2 you can still see the story and in time even fight the bosses (fractals). You may miss skins but that makes some of the skins more important.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Draknar.5748

Draknar.5748

An interesting notion to all those defending this game in it’s current state.

Ask yourself this.

If ALL things remained the same content wise would you still be playing this game if it was released with a subscription payment model?

I have a feeling the resounding answer to this question will be no.

If the game provides perceived value and enjoyment – the payment model really shouldn’t matter to most consumers as prior games have proven.

Personally I would not. I might if everything in the gem store was available for free if there was a sub. I honestly fee the focus of the gem-store is because there is no sub. If this game was subbed, odds are the gem store stuff would be given out through some other type of content. But that’s speculation.

I can also say, that I wouldn’t pay a sub for any MMO at this point, GW2 included. I’ve been burned by too many with subs: WoW (in its current state), Aion, SWTOR, RIFT, CoH/CoV, DCUO, which coincidentally all have gone F2P except WoW.

At this point in the life of the MMO genre, having a sub is pretty much a death warrant. All that have tried starting with subs have moved to F2P because that’s what people expect now, and also what pays the bills (cash shop). WoW is the anomaly of course.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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in Guild Wars 2 Discussion

Posted by: Kaiyanwan.8521

Kaiyanwan.8521

@Jski

Look, the point of a monthly fee is, you don’t have to pay it if you do not want to play.
But if you want to play and pay for it, you get all the content (besides some minor seasonal events) as standard.

In GW2, if you miss some content, no money in the world will help you to experience it anymore. Why would anyone pay a sub for a game like this?

The game is punishing you for not playing, that is why the LS feels more like a chore than a feature.

That the problem though you are playing for a month of x or y not for the time of play. If i say pay for this month i feel i need to play it all the time or i will not get my money worth. You can chose not to pay it but for a full month you cant know comply what going on in game or get that person feel for if you like it or not. If P2P was more like a chose where you could pay for time or just pay for a month i think you have a point but its not like that. I understand in some whats paying for time would be worst then playing for a month a lot of players would not like this but it would be a good chose for ppl who do not play all the time.

The content of GW2 is not a product of being B2P its more about GW2 being more of a persistent world. Meaning that things happen with out you being on as in your not the center of the universe. Its more about making the game or an mmorpg real like its a real world not just an event that happens over and over that the aim of the LS.

Look at real life you will miss a lot of things and thing that will never happen agen but what makes though things important because they may only happen one time in your life time if they happens every day then they would not be as important. Human put vale of rarity of items and events there rarer it is the more important.

To put it simply real life punish you for not living it why should a game that trying to use persistent world not do the same and at least in GW2 you can still see the story and in time even fight the bosses (fractals). You may miss skins but that makes some of the skins more important.

If I want RL, I have enough of that every day.

If I want to play a game, I want content and fun, not being told that this game works like RL. I do not play a game to mimic RL, I do it to get a break from it.

I do not want to come back from a 4 week vacation, logging in a game and being told, that I missed stuff. If I want RL problems, I stay there.

The LS was set up on a bi-weekly schedule to pressure people to log in, so they could be selling temporary stuff in the gem store. It was no decision about story, about quality or about playability. Just greed.

It doesn’t work, the current LS is a buggy mess beyond what I have seen as a release in any AAA MMO in the last few years. If that is the great thing about this game, not even the dragons can save Tyria.

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Posted by: Ikorolch.8421

Ikorolch.8421

Hmm… GW2 grindier than WoW? I have dabled in WoW here and there, I tried the trial a while back but I never got into it. Recently I got back into GW2 after not playing since Oct of 2012. I also recently bought WoW and Mists of Pandaria to try it out and see how the game has progressed. Let’s have a look at my quest list in WoW. Every single quest is exactly the same. I have about 20 quests in my quest tracker and every one is a variation of this: 0/10 torn murloc fins collected, and 0/5 young bears killed. Oh and for every grindy quest you finish you pick up about 3 more. Not to mention how terrible and boring the combat is. Come over and stand next to an enemy while your character swings his sword every ten seconds, here and there you will get a parry message. How awesome!

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Posted by: Jski.6180

Jski.6180

@Jski

Look, the point of a monthly fee is, you don’t have to pay it if you do not want to play.
But if you want to play and pay for it, you get all the content (besides some minor seasonal events) as standard.

In GW2, if you miss some content, no money in the world will help you to experience it anymore. Why would anyone pay a sub for a game like this?

The game is punishing you for not playing, that is why the LS feels more like a chore than a feature.

That the problem though you are playing for a month of x or y not for the time of play. If i say pay for this month i feel i need to play it all the time or i will not get my money worth. You can chose not to pay it but for a full month you cant know comply what going on in game or get that person feel for if you like it or not. If P2P was more like a chose where you could pay for time or just pay for a month i think you have a point but its not like that. I understand in some whats paying for time would be worst then playing for a month a lot of players would not like this but it would be a good chose for ppl who do not play all the time.

The content of GW2 is not a product of being B2P its more about GW2 being more of a persistent world. Meaning that things happen with out you being on as in your not the center of the universe. Its more about making the game or an mmorpg real like its a real world not just an event that happens over and over that the aim of the LS.

Look at real life you will miss a lot of things and thing that will never happen agen but what makes though things important because they may only happen one time in your life time if they happens every day then they would not be as important. Human put vale of rarity of items and events there rarer it is the more important.

To put it simply real life punish you for not living it why should a game that trying to use persistent world not do the same and at least in GW2 you can still see the story and in time even fight the bosses (fractals). You may miss skins but that makes some of the skins more important.

If I want RL, I have enough of that every day.

If I want to play a game, I want content and fun, not being told that this game works like RL. I do not play a game to mimic RL, I do it to get a break from it.

I do not want to come back from a 4 week vacation, logging in a game and being told, that I missed stuff. If I want RL problems, I stay there.

The LS was set up on a bi-weekly schedule to pressure people to log in, so they could be selling temporary stuff in the gem store. It was no decision about story, about quality or about playability. Just greed.

It doesn’t work, the current LS is a buggy mess beyond what I have seen as a release in any AAA MMO in the last few years. If that is the great thing about this game, not even the dragons can save Tyria.

Then you realy do not want things to change in a game. The thing is a lot of the game and mmorpgs are moving this way to make there worlds feel real its a good thing that they are moving this way it will give a player a richer expertise for the things they do. If you just want to watch reruns over and over and not watch one time events that ok but reruns get boring if you over do it all though there a risk to miss one time events.

Most of the things in GW2 tend to say for 1 month some shorter some longer its all in the important of the event or how long they want the event to last or the need to switch the zone over for something else. If you miss them then you have npc that fill you in what happens if you make it to them then you some times get a skin that make your player unique and that very hard to do in an online game or in gaming over all.

I think the last star wars mmorpg was the buggy mess and i images ESO will be buggy mess so will wildstar etc.. that just how ppl react to any thing. Ppl are hyperbolic on bugs that effect them at that moment. If you cant take the risk of dealing with bugs or having something you do not want to happen i am not sure how you can live life much less play any game that has been or will ever be made.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Azreell.1568

Azreell.1568

@Jski

Look, the point of a monthly fee is, you don’t have to pay it if you do not want to play.
But if you want to play and pay for it, you get all the content (besides some minor seasonal events) as standard.

In GW2, if you miss some content, no money in the world will help you to experience it anymore. Why would anyone pay a sub for a game like this?

The game is punishing you for not playing, that is why the LS feels more like a chore than a feature.

That the problem though you are playing for a month of x or y not for the time of play. If i say pay for this month i feel i need to play it all the time or i will not get my money worth. You can chose not to pay it but for a full month you cant know comply what going on in game or get that person feel for if you like it or not. If P2P was more like a chose where you could pay for time or just pay for a month i think you have a point but its not like that. I understand in some whats paying for time would be worst then playing for a month a lot of players would not like this but it would be a good chose for ppl who do not play all the time.

The content of GW2 is not a product of being B2P its more about GW2 being more of a persistent world. Meaning that things happen with out you being on as in your not the center of the universe. Its more about making the game or an mmorpg real like its a real world not just an event that happens over and over that the aim of the LS.

Look at real life you will miss a lot of things and thing that will never happen agen but what makes though things important because they may only happen one time in your life time if they happens every day then they would not be as important. Human put vale of rarity of items and events there rarer it is the more important.

To put it simply real life punish you for not living it why should a game that trying to use persistent world not do the same and at least in GW2 you can still see the story and in time even fight the bosses (fractals). You may miss skins but that makes some of the skins more important.

If I want RL, I have enough of that every day.

If I want to play a game, I want content and fun, not being told that this game works like RL. I do not play a game to mimic RL, I do it to get a break from it.

I do not want to come back from a 4 week vacation, logging in a game and being told, that I missed stuff. If I want RL problems, I stay there.

The LS was set up on a bi-weekly schedule to pressure people to log in, so they could be selling temporary stuff in the gem store. It was no decision about story, about quality or about playability. Just greed.

It doesn’t work, the current LS is a buggy mess beyond what I have seen as a release in any AAA MMO in the last few years. If that is the great thing about this game, not even the dragons can save Tyria.

Then you realy do not want things to change in a game. The thing is a lot of the game and mmorpgs are moving this way to make there worlds feel real its a good thing that they are moving this way it will give a player a richer expertise for the things they do. If you just want to watch reruns over and over and not watch one time events that ok but reruns get boring if you over do it all though there a risk to miss one time events.

Most of the things in GW2 tend to say for 1 month some shorter some longer its all in the important of the event or how long they want the event to last or the need to switch the zone over for something else. If you miss them then you have npc that fill you in what happens if you make it to them then you some times get a skin that make your player unique and that very hard to do in an online game or in gaming over all.

I think the last star wars mmorpg was the buggy mess and i images ESO will be buggy mess so will wildstar etc.. that just how ppl react to any thing. Ppl are hyperbolic on bugs that effect them at that moment. If you cant take the risk of dealing with bugs or having something you do not want to happen i am not sure how you can live life much less play any game that has been or will ever be made.

The LS is nothing more then a facade.

Nothing note-worthy has changed in this game in over a year.

The only thing that changes is a temporary AP grind every 2 weeks,some mini games and the location of where a wack-a-mole dps zerg has to go.

Azreell – Mesmer
Loyalty To None

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Posted by: SkiTz.4590

SkiTz.4590

To the OP:

No , it is not worth playing (you have accomplished most of what this game had to offer already)

Things left to do for most gamers:
WvW – same ole same ole, its getting really boring. Nothing but blob vs blob
sPvP – dead as ever, unbalanced, not worth it. Not even worth mentioning.
PvE – dungs suck hard still, no real reward for skilled gameplay. I personally enjoy fractals but they take too long and don’t have very rewarding loot for the time commitment

If you have a good active guild that does a variety of things you might have some funs, but overall, its pathetically dull right now in GW2… you can log in and kill scarlet about 100 times though! thats fun right?

I think a lot of players are waiting on new MMOs to release ( ESO, WildStar, EQN, i’ll even throw D3 – RoS in there even though technically not an MMO but still)

Right now, mindless zerging = best rewarding in this game
Champ trains are the best at making money (outside of TP flipping), no questions about it
WvW – whoever has the bigger zerg wins. Go in, spam AOEs, press F to collect loot bags, rinse repeat

Its dull in GW2 right now , I don’t think I would suggest playing unless you have a decent amount of friends playing with you

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

No other game is following the self-destructive behaviour of GW2, and no other game will do so in the future.

Clever DEVs work with layers like WoW started with WotLK, or we see in ESO quite frequently. The world looks different, but the content is still there for everyone.

Tell me one other MMO that frequently deleted parts of its content. Some games do an overhaul after some years to adapt the playfield to new features, but no other MMO does constantly destroy the effort they put into their own game.

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Posted by: Jski.6180

Jski.6180

The LS is nothing more then a facade.

Nothing note-worthy has changed in this game in over a year.

The only thing that changes is a temporary AP grind every 2 weeks,some mini games and a wack-a-mole dps zerg.

They added in new tools for CS new tools for boss fights 2 new zones one being EoTM with comply new wvw effects and South Sun Cove that has new boss fights effects and mobs types. They added in new ways to read story lines and books they added in new ways to see models they added in major team fights that take up full zones. They added in a story that bridges person story to may be the next chapter of the person story or to a new set of zones etc.. Lots of new skins lots of new ways to get skins.
Every time they add in a LS there is a new tool used a new trick that the mob can do the CS become better things over all keep getting better. They added in other things then just the LS such as aoe loot account wallies new ways to get items.

If your playing the LS like zerg events then you will play them like zerg events that what GW2 is play it the way you want to you do not need to zerg things in fact that last few LS update have been anty zerg they even went as far as to changes an major effect in the last LS to make it less zergly. It works out that ppl play or call things zerg when they just tag and run and leech events. They are playing the game as effect as they can and in doing so becoming bored but that more the players chose then Anets.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

The LS is nothing more then a facade.

Nothing note-worthy has changed in this game in over a year.

The only thing that changes is a temporary AP grind every 2 weeks,some mini games and a wack-a-mole dps zerg.

They added in new tools for CS new tools for boss fights 2 new zones one being EoTM with comply new wvw effects and South Sun Cove that has new boss fights effects and mobs types. They added in new ways to read story lines and books they added in new ways to see models they added in major team fights that take up full zones. They added in a story that bridges person story to may be the next chapter of the person story or to a new set of zones etc.. Lots of new skins lots of new ways to get skins.
Every time they add in a LS there is a new tool used a new trick that the mob can do the CS become better things over all keep getting better. They added in other things then just the LS such as aoe loot account wallies new ways to get items.

If your playing the LS like zerg events then you will play them like zerg events that what GW2 is play it the way you want to you do not need to zerg things in fact that last few LS update have been anty zerg they even went as far as to changes an major effect in the last LS to make it less zergly. It works out that ppl play or call things zerg when they just tag and run and leech events. They are playing the game as effect as they can and in doing so becoming bored but that more the players chose then Anets.

What you have listed as permanent content is:

Fluff
Quality of life changes

And content that will keep people entertained for a few hours/days (Southsun was added before the LS and will entertain you less than a day, and the new WvW map for a couple of days if you like WvW, and the two super raids will entertain you not at all, because they are deserted on most servers anyway).

Wow, what a great list for 1 1/2 years since release. This will surely convince the OP to return to the game and love it.

Edit: Let me fix this, noone is entertained by this for two weeks ever.

(edited by Kaiyanwan.8521)

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Posted by: Jski.6180

Jski.6180

What you have listed as permanent content is:

Fluff
Quality of life changes

And content that will keep people entertained for a few hours/days (Southsun was added before the LS and will entertain you less than a day, and the new WvW map for a couple of days if you like WvW, and the two super raids will entertain you not at all, because they are deserted on most servers anyway).

Wow, what a great list for 1 1/2 years since release. This will surely convince the OP to return to the game and love it.

Edit: Let me fix this, noone is entertained by this for two weeks ever.

How is boss tools, cs etc.. Fluff? Story is more fluff then real content changes like that. If you want a hardcore game that takes you 24hr+ to do something GW2 not for you and GW2 was not made to ever be like that. Even the new fight pushing it taking some where near 2hr to do for one big boss fight. Most players do not spend that much time in one sitting and in-fact its unhealthy to play longer or at least sit there for 1hr with out moving a bit.

South Sun was used for more then the LS if you do GM at all its some of the hardest in the game. There also a major wold boss fight that requests meta events.

I did leave out some things because i am not going to sit there and read to every thing that was put out in a year and 1/2 you can do that on your own time.

Ppl are that the thing because they do not play all day like some ppl (i am one of though that plays all day atm). Most gamers have other things to do namely games to play or they have jobs school family etc.. GW2 is made to be put down and not made to fores you into needing to play all the time.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

What you have listed as permanent content is:

Fluff
Quality of life changes

And content that will keep people entertained for a few hours/days (Southsun was added before the LS and will entertain you less than a day, and the new WvW map for a couple of days if you like WvW, and the two super raids will entertain you not at all, because they are deserted on most servers anyway).

Wow, what a great list for 1 1/2 years since release. This will surely convince the OP to return to the game and love it.

Edit: Let me fix this, noone is entertained by this for two weeks ever.

How is boss tools, cs etc.. Fluff? Story is more fluff then real content changes like that. If you want a hardcore game that takes you 24hr+ to do something GW2 not for you and GW2 was not made to ever be like that. Even the new fight pushing it taking some where near 2hr to do for one big boss fight. Most players do not spend that much time in one sitting and in-fact its unhealthy to play longer or at least sit there for 1hr with out moving a bit.

South Sun was used for more then the LS if you do GM at all its some of the hardest in the game. There also a major wold boss fight that requests meta events.

I did leave out some things because i am not going to sit there and read to every thing that was put out in a year and 1/2 you can do that on your own time.

Ppl are that the thing because they do not play all day like some ppl (i am one of though that plays all day atm). Most gamers have other things to do namely games to play or they have jobs school family etc.. GW2 is made to be put down and not made to fores you into needing to play all the time.

I want to see the business plan of ANet that supports your claims…

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

I am out, it is late.

To the OP: Feel free to log into GW2, but let all hope behind, otherwise you will only get disappointed.

Protip: Next weekend will be a final beta test for ESO (vs. 0.181), if you never tried it, you may want to get one of the many beta keys everywhere and give it a go. It might not be the game you are looking for, but I found it fairly entertaining.

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Posted by: Jski.6180

Jski.6180

I want to see the business plan of ANet that supports your claims…

What? I am using lines of logic and ideals for both real life and what has been seen from GW2 i made no claims about business plans.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA