Would you rather pay for a new grind or new content?
This question occurred to me as I was out collecting Empyreal Shards from chests just now. I am crafting a few more Ascended Weapons and possibly another set of gear. As I as doing this I thought very seriously about what I’ve enjoyed about this game.
The first thing that came to mind was “diversity of activity”. I love that I’m out here right now gathering Empyreal Shards from chests while also exploring some unique spots those chests are in. These locations have nothing at all to do with 100%ing, only occasionally a Jumping Puzzle, or generally anything else that overlaps with other content.
This added to the perspective that I’ve come to have this game has a truly fantastic amount of content that you can really keep discovering for years.
But then I thought about what I actually enjoy more. I found this to be an incredibly difficult thing to answer as I’ve really done quite a lot of what is available in the game. 100%ing is quite refreshing, especially if you’d done it and then put it away for awhile. You can come back later to find that actually you’re quite fond of this and even getting a lot of nostalgia out of it. Best of all, it’s rare to do something (anything) in this game and say “I’m wasting my time with this”.
The thought occurred again of ‘What content would I pay for?’, as: “What would I rather pay for?”.
Immediately I came to the two most outlying things MMOs have traditionally offered:
- Maps
- Dungeons/Raids
Just about everyone hates Raids at one time or another because it is surely the most exploitative content in MMOs. Developers exploit their customers by creating perpetual gear grinds. Customers exploit their own community by forcing everyone to either be part of that gear grind or quit the game. This is nothing to say of whether or not the Raids themselves are fun; it’s simply that given liberties at all the least and worst of people always triumphs here. Raids, Dungeons, and generally the whole “rat in a box” nature of it is degrading and toxic.
Simultaneously, everyone cheers with the addition of new maps. Maps are a major piece of video game content because by and large it is maps that we come to these space for first and lastly. Maps set the mood, present the product’s diversity, and generally do nod _enforce toxicity which raids and dungeons have always done.
Guild Wars 2 has always very wisely seemed to recognized this by keeping skins, the most valued content from dungeons out of dungeons and raids.
This simple change in acquisition of content meant that Raids, Dungeons, Fractals, and all else related is not exclusionary content accessible only to an elite few for which the Developers ever produce more for while the rest of the ‘game’ turns into a desert of neglected potential. WvW can easily be argued to be this in Guild Wars 2, but all else is still quite healthy.
But we’ve reached a turning point with Heart of Thorns. It may well be this is the last year where Guild Wars 2 will keep players equals. Forever after this we may see this MMO become the gear-grind, elitists only, carrot on a stick content producer that is the rest of the MMO industry.
So, this is a post to discuss _what content do you want to pay for?
I’d personally happily pay for more Maps and Open-World content with much more trust and respect with both the community and Anet. I’ve seen too raids, dungeons, fractals, and that entire sort of content stop development in all other content of any MMO to think they are ever to be more than a marginal piece of content.
Is this the direction we want to see Guild Wars 2 go? Do we want to see the game become another dead-end game where the only thing we do is long in for the chance at some armor or weapon skin? Because that’s all that can be owned from raids. Exotic Gear was promised to be the end all be all when the game got going. Then came Ascended Gear and that was promised to be the end all be all. Now Legendary gear comes and that’s promised to be the end all be all. The only thing you own from your gear if the skins. You don’t own the stats, you don’t own the time you put into it, and you don’t own the future security that those stats are the last time you’re going to be desperate for another stat equality with this or that game’s community.
It’s time to imagine a bit. Take this post seriously and answer seriously.
What content do you really want to pay for?
What content hasn’t been done in MMOs that does respect your time and money you do want?
Imagine, be creative. And kitten on the trolls.