Would it be asking too much?

Would it be asking too much?

in Guild Wars 2 Discussion

Posted by: Petuleme Igeebobo.7329

Petuleme Igeebobo.7329

I’ve read a lot of threads about GW2 on many forums. My feel from all the threads is that people passionately dislike or love GW2. Mixed in between those types of threads are actual discussions on the good, bad and ugly of the game.

Does anyone else, besides myself, think that the PvE content would improve greatly if the mobs used the same spells, mechanics, etc that the players use. Would it be asking too much for the mobs to resemble the mob AI of GW1? I’m not talking about giving mobs the ability to 1-shot you or giving mobs crazy amounts of health. I also not talking about making mobs hyper sensitive (you know the undead, branded, etc mobs that will attack you if they can actually see you) I’m talking about giving the mobs a variety of ways to kill you (or at the very least make you run away to a safe spot and ask for help). I would love to see a centaur dodge my Chaos Storm, then switch to a weapon that could knock me down. I would love to be able to not use my 10 weapon skills in a certain order. I guess what I’m looking for is a PvE experience that resembles the PvP experience.

I believe increasing the mob AI would give all players a better experience in GW2. Well, this would probably kill soloing unless the scaling really improves in the game.

Thoughts?

Would it be asking too much?

in Guild Wars 2 Discussion

Posted by: Skolops.2604

Skolops.2604

Many of them do use the same skills as players