Q:
(edited by OmegaNine.9148)
Q:
This game is mostly about PVP, but a lot of people came to it not knowing that. I am loving the game for the most part, but I have a feeling that there will never be true gear progression like most PVE centered games have because it would throw off the PVP level playing field.
So would you guys be mad if there was PVE only gear in an expansion later? Have it how it is now with a set that is pretty easy to get, and the exact same as everyone else, then another set that you get from dungeon drops that are not the exact same?
Just wondering if that would tick off the PVP people or not.
(edited by OmegaNine.9148)
No, but more ways of teamworking would be nice.
Well, seeing as PvP gear is just PvE gear but with no stats and limited only to being equipped in PvP, isn’t all PvP gear just PvE gear with the numbers stripped off? Or are there some actual PvP gear that has its own unique look?
No, but I would welcome areas like the Underworld or Domain of Anguish which require a lot of coordination and teamwork.
This game also needs a boss on the same level as Yogg or M’uru! Or maybe an Akylios. These are the kind of bosses that make people scream and celebration when finally beating them, and they stay in peoples minds forever.
Needs something for sure, since there’s not really anything else interesting minus exploring. But you can only do so much of that. The hearts and DE are generally pretty boring and they mostly boil down to 3 or 4 categories.
Gear progression would make things more interesting, but it shouldn’t get too extreme. Maybe halfway between Diablo2-esque gear progression and GW1’s gear plateau would be nice. Of course limited to PVE
I have a feeling that there will never be true gear progression like most PVE centered games
Most of us had that feeling nearly a year ago.
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