Would you like to be a boss ?
You mean to “controll” the event or being the enemy for the other ones ?
its an interesting thought. I suspect the problem would be people who take that boss forms just to troll the event. (Just standing there and not fighting or getting out of reach and staying out of reach is 2 I can think of offhand).
ANet may give it to you.
Not bad. It’s actually a type of pvp mode (1vX). You could put a boss arena inside pvp arena. 1 player plays the boss while other X players against it. X can be as big as 100. Might be some interesting experience for the one playing the boss and the zerg would be fighting an intel boss. Imagine you play kittenter and the zerg not would be complaining about auto attack its right hand anymore. It would be wiping the zerg instead XD.
You mean to “controll” the event or being the enemy for the other ones ?
Being the enemy for the other ones, yes. From start to finish.
its an interesting thought. I suspect the problem would be people who take that boss forms just to troll the event. (Just standing there and not fighting or getting out of reach and staying out of reach is 2 I can think of offhand).
Hmm… you are indeed right. I believe there could be things done to prevent that tho. Like I’ve mentioned… having other players to aid this boss would not only make it more interesting for the fight but it would also make it possible to report the player in the position of the boss if he refuses to play accordingly. And of course…. the loot at the end of whoever wins will be the “usual” incentive to win.
I also think there should be some sort of ranking system… or maybe how WvW has commanders… that could prevent players from going boss mode to do unwanted things.
Of course, players also shouldn’t be able to join versus specific groups of players they know since they might use it as an unfair farming tool and so on, thus the implementation of a random joiner tool would be necessary for this type of event, I think.
As for staying out of reach, the boss itself could have a “hidden dome” around himself just like the add players so that he won’t be able to do wildly unintended things.
Not bad. It’s actually a type of pvp mode (1vX). You could put a boss arena inside pvp arena. 1 player plays the boss while other X players against it. X can be as big as 100. Might be some interesting experience for the one playing the boss and the zerg would be fighting an intel boss. Imagine you play kittenter and the zerg not would be complaining about auto attack its right hand anymore. It would be wiping the zerg instead XD.
Towards a mode where a player would be a bigger boss and have that kind of devastating ability. I think it should be a slow reacting type of ability that can be evaded… in that case however I think the add players should be geared with lots of ways to control the enemy so that they do get hit by them if not paying enough attention.
Would definitely love to have something like that !
(edited by Revengeance.8956)
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