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Posted by: Moo.3408

Moo.3408

I’m just curious, would you rather find out about specializations next, or guild halls. Explain for us.

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Posted by: Guhracie.3419

Guhracie.3419

I’d rather find out about what they’re doing with the trait system so that I can know if I should care about the expansion at all.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

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Posted by: Moo.3408

Moo.3408

And our first optimist has arrived.

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Posted by: Mirta.5029

Mirta.5029

guild halls. I want to know will my guild members be able to enter them no matter they bought the expansion or not, if I buy it and meet the criteria to build it. If we can’t share it, then it would be an inconsiderate move for me to build it. After all, guilds shouldn’t divide their members into “VIP club” members and regular members.

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Posted by: Zoltreez.6435

Zoltreez.6435

i want to know the balance changes to our EXISTING classes…….

-Stellaris
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-Guild Wars 2

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Posted by: Galphar.3901

Galphar.3901

I’d rather find out about what they’re doing with the trait system so that I can know if I should care about the expansion at all.

Gotta agree here. Been waiting 10 months for details on Traits. At this rate it’ll be 1yr by the time we get any info and 1.5yrs before we get it implemented(before or after HoT drops).

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Posted by: Zention.1849

Zention.1849

I would like to know, how not buying the expansion, effects other players. So which disadvantages you have to face – if not buying the expansion.

And a release date would be awesome. At least something. A month or a period of weeks in which it will/could be released.


I’d like to know what the ele’s no spec would be. Which legendary i have to get next.

Homo sum, humani nihil a me alienum puto

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Posted by: Test.8734

Test.8734

I’m just curious, would you rather find out about specializations next, or guild halls. Explain for us.

Specializations. If those have been well designed, they will change gameplay far more than guild halls, which will likely not be available to all players (I doubt all guilds will get one, due to the probably steep requirements), and which in the end will likely be more a way for people to socialize among themselves than a gameplay-defining feature.

Of course, we risk having specializations that are badly designed, deemed useless by everyone and never used, in which case guild halls could be more important. I hope that isn’t the case, though.

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Posted by: Lazaar.9123

Lazaar.9123

Specializations, i’m hoping that they have the same level of new tech as the revenant has.

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Posted by: Bran.7425

Bran.7425

Specializations, i’m hoping that they have the same level of new tech as the revenant has.

Would be nice but I doubt it. Kind of make you wonder which existing profession would have been better off delayed until the after the development of the new tech.

Pets have been hidden due to rising Player complaints.

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Posted by: naiasonod.9265

naiasonod.9265

I’d rather find out about what they’re doing with the trait system so that I can know if I should care about the expansion at all.

^ This, right here. How traits wind up will pretty much decide whether or not I keep playing this or ditch it in favor of just spending more time on my single player games.

‘Cause I’ll be kitten ed if I’m gonna put up with anything like the current trait system in a new expansion. Won’t even buy it if they don’t make this hot mess something I find more likeable.

One is only the smartest person in the room if they are alone.

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Posted by: Ardenwolfe.8590

Ardenwolfe.8590

I’d rather find out about what they’re doing with the trait system so that I can know if I should care about the expansion at all.

Hits the nail on the head.

Gone to Reddit.

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Posted by: Bloody Knight Jack.2546

Bloody Knight Jack.2546

I’m pretty sure the trait system is more along the lines of a feature pack then expansion since it would affect the whole game.

Also I would like to know more about guild halls since I have been hoping for those.

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Posted by: muckshifter.9731

muckshifter.9731

I’d rather find out about what they’re doing with the trait system so that I can know if I should care about the expansion at all.

just to ‘hammer’ the point home a bit more.

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Posted by: Guhracie.3419

Guhracie.3419

I’m pretty sure the trait system is more along the lines of a feature pack then expansion since it would affect the whole game.

Also I would like to know more about guild halls since I have been hoping for those.

I would normally agree with you, Jack, but this was recently posted in the 83 page traits megathread.

Notice:

We’ll go into more details between now and the release of HOT on how skills, traits, and specializations will work in the new Gw2 world.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

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Posted by: Serophous.9085

Serophous.9085

i want to know the balance changes to our EXISTING classes…….

Yeah, I rather hear changes to the current professions now after seeing the Rev. I feel like not making it my main would be a mistake.

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Posted by: maddoctor.2738

maddoctor.2738

Specializations, but I wanted to know more about the Specs before more details about Revenants. I’m more interested in how they will update the old systems first (trait change, specializations, masteries in the old world) rather than learning about something new.

Also, telling us which of the above (if any) will be available to non-HoT owners is also very very important. Then they can discuss new professions, new maps and new things. Fix/update the old first.

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Posted by: RashanDale.3609

RashanDale.3609

Specialisations and changes to the classes.

Im curious as to whether they actually polish the current classes or mostly leave them as they are, while revenant gets all this ridiculous stuff.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Gunnar’s Hold

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Posted by: Wolfheart.1879

Wolfheart.1879

Of the two options presented, my heart says Guild Halls, love the idea, can’t wait for their return from the first game.

My head says specialisations, because there may or may not be some connection to the new trait system that is coming.

If the chouce was opened up, I’d agree with Guhracie. As much as I’m excited for specialisations and Guild Halls, and so much more about HoT, I’d like to assure myself that the fundamentals are being put right before I shell out for the new expansion.

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The kind of people who will set an orphanage on fire after locking themselves inside it.