I and all of my freinds have played MMOs. Whether they were EVE, WoW, Runescape, SWOTR or some other game.
All of us, myself included, have stopped playing our MMOs because we were sick and tired of “Vertical Progression”. We were sick of chasing that carrot, and watching meaningless numbers slowly grow bigger and bigger. It took us a few years, and for some of us it took us a few MMOs, but we’re over that style of game, we never want to play a gear grind ever again.
We’re not unusual or unique. Most players I talk to share this mindset. Sometimes it’s painful, uncomfortable or difficult for people to admit they wasted some the best years of their life chasing a sword that increased their damage output by 0.5%, but in the end everyone feels cheated and hateful towards their old MMOs.
I hope you don’t think I’m exaggerating when I say that Gear Grind is addictive, demoralising and can lead to some really complex and frigtening emotions and behaviours. It can break up relationships, and in some cases even lead to real-life violence. It’s a despicable plague upon gaming, and brings the whole industry into disrepute.
http://www.mmo-champion.com/threads/1162078-Gamer-dies-playing-D3
http://digital-lifestyles.info/2005/03/31/legend-of-mir-3-gamer-killed-after-selling-virtual-sword/
http://uk.kotaku.com/5925667/man-stabbed-in-the-chest-after-world-of-warcraft-argument
You might think these incidents are far-fetched or unique, but they are the ultimate product of Gear Grind mentality, and are frighteningly common.
This is why there was such a wave of excitement when Arenanet released their “Manifesto” to the press. Would this FINALLY be the MMO that broke the mould? That did away with “Grinding”? It certainly appeared to be the case.
And it was. The beta weekends confirmed everything in the Manifesto, casual-friendly difficulty, stuff for hardcore people to do, and an easy-to-attain stat cap.
It was, for want of a better word, perfect. Sales went through the roof. The internet was abuzz, Youtube was flooded with videos of players having an awesome time, free from the tyranny of gear grind. The game was SO POPULAR that Arenanet actually had to close down sales on their own website for a while to be able to cope with demand. The success of the game was absolutely unprecedented.
For months now, I have been convincing and persuading my friends to buy Guild Wars 2. The game is so much more fun with friends, and I wanted them to see that MMOs had changed, it was no longer a competition to see who could play the longest, grind out the most mats, thoerycraft the highest numbers, it was about having FUN and being competitive on a level playing field.
“Come to Tyria, it’s different!” I said.
“You only need to get to 80 and buy 1 set of gear, then you’re set!” I said.
“World Vs World is AWESOME fun, and you don’t need to grind to play it!” I said.
I’ve given out free trial keys, I’ve pimped the game in the forums, I’ve asked people I don’t even like to try it on Facebook.
I had followed every blog post, read every interview, watched every video, I thought I knew what Guild Wars 2 was about. I thought I saw a pioneering young game company bringing something amazing to the world, which had the chance to actually do the unthinkable and topple WoW from it’s throne.
In October, my world was shaken. I saw a simple picture posted by someone I’d never heard of before called Lindsey. It seemed to show a new item available in Guild Wars 2, a simple ring with some magic find stats.
WHAT? WHAT WAS THIS. The game I loved, the game I treasured, the game I logged over 300 hours playing and enjoying every minute of was introducing a new tier of items, with slightly, EVERY SO SLIGHTLY higher numbers on it than what I already had.
And I was supposed to be “excited” by this?
Well yes I was excited. I was so kitten excited I immediately called my friend who was going to relent to my incessant pestering for him to buy the game and told him not to.
“Don’t bother, they’ve started to introduce new gear with higher stats, it’s World of Warcraft all over again. Stay away from it man.”
So would I recommend Guild Wars 2 to a friend? Well before October I not only would but did. I reccomended it to everyone I possibly could and practically begged them to buy it and come play with me.
Now, I would feel like a drug pusher, getting them hooked on their first little taste of Vertical Progression crack.
No, I won’t be recommending it to anyone in future. They might get stabbed, or starve to death at their computer screen.
Shame on you all.