You don't need AWs to be competitive

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Posted by: Jski.6180

Jski.6180

Compared to what? Are you suggestion that Legionaries are going to be stronger then ascended weapons?

What are you talking about? I merely commented about how you said “making legendaries feel legendary”, and that I don’t think the “perks” being associated with them will reinforce that fact. I brought up Zelda as an example of how something can manifest itself as ‘legendary’ much moreso than what we have in GW2. All mostly OT conversation, sans my “playing field” comment.

That the thing in a game like Zelda you did not feel as if you got something of legendary because the mobs where stronger once you got it. It was a temp. feeling once you got it but after that it went away and the real game it become needed to have this Legendary to play it.
That is what GW2 is trying to get away from so you add in looks and other tricks (namely the ability to changes what power the wepon has) at the same time you give a bit more power to that wepon to give the feeling that you are stronger for having it WITH OUT CHANGING THE GAME (the most important part).

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Smith.1826

Smith.1826

That the thing in a game like Zelda you did not feel as if you got something of legendary because the mobs where stronger once you got it…

Yeah because you went into the future – the future where Ganondorf and is goons won. Why would it be “easier”? These guys are the baddest of the bad, providing even though they’re against the master sword. That’s a much more proper difficulty curve than one spiking once you got the “best” weapons.

And oy, speak for yourself! Anything of legend needs more than just being strong. Hence why I feel nothing for our legendaries: Grindtastic rewards testament only to the time you’re willing to grind out those mats.

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Posted by: Ashen.2907

Ashen.2907

Why should you have it handed to you immediately?

You seem to have it backwards. People (many of them) already have BiS. They already worked for their BiS. They are not asking for BiS to be handed to them immediately because they spent the last year earning it. Now that state of gearing is being taken away.

I am not fond of gear treadmills or continuous level raising, but I can understand (even if I don’t agree with it) a new tier of gear accompanying new content that provides an increased degree of challenge for those new levels of gearing.

What we are seeing here is the addition of a new tier of gear for the sake of adding a new tier of gear. This is actually WORSE, in my opinion, than those other gear treadmill games because at least they are adding content specifically designed for the player character power creep of the new gear.

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Posted by: Junkpile.7439

Junkpile.7439

These ascended item fans probably think that it’s some big thing get full set of trinkets. Sorry it isn’t. You don’t need any skill to get those. You just need to do mind-numbing boring kitten every day.

Low quality trolling since launch
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Posted by: darkdomino.9578

darkdomino.9578

Remember that time Anet forced you to get ascended items?

Me neither. Cause it never happened.

Fury of the Departed [Fury] – http://www.furyofthedeparted.net

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Posted by: stof.9341

stof.9341

You don’t need AWs to be competitive

Indeed, in fact, you don’t even need to play Guild Wars 2. I’ll just switch over to a much more fun game : SAB and be done with it I guess.

Unless somehow crafting an ascended weapon doesn’t cost like 100g each in mats like it seems from the preview.

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Posted by: Wukunlin.8461

Wukunlin.8461

I like this patch. I can see myself focusing more on work now. TY anet for giving my life back.

Oceanic [LOD]

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Posted by: haviz.1340

haviz.1340

I like this patch. I can see myself focusing more on work now. TY anet for giving my life back.

Words of wisdom.

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Posted by: Paponzi.1637

Paponzi.1637

You don’t need AWs to be competitive

Indeed, in fact, you don’t even need to play Guild Wars 2. I’ll just switch over to a much more fun game : SAB and be done with it I guess.

Unless somehow crafting an ascended weapon doesn’t cost like 100g each in mats like it seems from the preview.

http://www.reddit.com/r/Guildwars2/comments/1lfd1y/so_heres_what_that_ascended_greatsword_costs/

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Posted by: Junkpile.7439

Junkpile.7439

In p2w games 10% advantage cost a lot of irl money.

Low quality trolling since launch
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Posted by: Zero Day.2594

Zero Day.2594

oh? it will make a big difference in dungeons? how big? i didn’t know dungeons were impossible to do without ascended, holy kitten. i must be pro as i’ve done dungeons with a mix of exotics and rares! having ascended will only make it easier, not make the impossible possible.

as for WvW, those who say it will make a big diff need it for their kittens. some people have argued that someone with exotics will be beaten by someone with ascended. i call BS. 1vs1 rarely happens in WvW, and when it does, it’s usually the roamers who are built to kill stragglers. that’s a biased encounter right there. then comes the argument that it makes a difference in small group encounters, i call another BS. no matter how geared you are, if you are outmaneuvered you’d still lose.

oh it won’t be impossible, but it will be less efficient then doing it in asceneded gear. Cool mix of exotics and rares, if you were doing CoF p1 farming people must have been kitten ed off at you.

WvW, fact still remains. Someone will be doing 10% more damage then you. Not because of stat allocation… them having more stats than you.

Remember that time Anet forced you to get ascended items?

Me neither. Cause it never happened.

Remember when you had to carry undergeared people through dungeons? You’re not forced to do anything.

shimmerless, posted on a quote that has a quote in there as well… Let’s all be ignorant and forget the 10%.

Let me ask you this then guys (darkdomino, happyfool)… why did you get blue/greens/yellows/exotics (orange :P) instead of just sticking to whites, you’re not forced to get any of those…. and i mean the difference between white to blue is only (say, not exact) 12%? and then from blue to green is 11% (random numbers)… i mean it doesnt make a big difference right? and that insigificant difference between rares to exotics…it doesn’t make a big difference… right?

Yet for some reason… you still got exotics… why?

though the guy talks about FPS (playing crysis 3), but there’s some general truth to what he’s saying pretaining to gaming in general.

“You don’t need AWs to be competitive”
(at least my general definition) Being competitive means trying to better yourself over the competition, using anything legitimate/within the rules to give you the edge over your competition.
To say that the 9 extra stat points, the ~10% (any increase) is not needed to be competitive, is to say you accept 3rd of 2nd place or 10th place and will not even attempt or struggle to get to the 1st. Not saying 1st place is the only place, but if you dont attempt to get to 1st place, if you dont struggle… it is a game in the end, so o well :P .

at least take the “to be competitive” out of the title.

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(edited by Zero Day.2594)

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Posted by: ProxyDamage.9826

ProxyDamage.9826

It’s just another goal. 55 more damage and 9 more primary stat points will not make the difference in a dungeon or in WvW .

Incorrect. When you add all the stats of all ascended items it becomes quite a lot.

I’ve survived events by 10 health. I’ve seen people walk away victorious from a fight with 1 hp. I can’t even begin to count the times either myself or someone I was fighting survived with under 100 health just in time to heal and get back in the fight.

Ascended offers an objective advantage. Not a big one, but one that’s significant nonetheless. Enough that any competent player can understand it, unfortunately, matters.

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Posted by: stof.9341

stof.9341

Aww, only around 50g in mats. That’s perfectly fine. Not! I hope there’s no money required to play SAB at least :/

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Posted by: ilr.9675

ilr.9675

I run more healing or vitality in my Dungeon mains than I run power…. And I’ve been lucky to never be kicked once despite that. So I’m not a Gear Checker…

That said…. If the rest of the team finds a Pugger who’s new to the run after this update, and DOESN’T have an AW as their mainhand Melee… I will /votekick on the spot b/c they definitely will not be competitive with the rest of us who all will have crafted either a Zerker or Assassin’s mainhand by that time.

I don’t mind carrying guildies. But I’m absolutely not going to carry puggers and I won’t expect anyone else to either. Anyone who thinks that’s elitist, go ask the rest of the dungeon forum if I’m exaggerating. I guarantee they’ll tell you exact same if not worse.

(edited by ilr.9675)

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Posted by: stof.9341

stof.9341

Why don’t you just kick already anyone not using a legendary? I’m pretty sure they’ll be more competitive than you for like, two weeks or so until you can actually craft ascended stats!

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Posted by: ilr.9675

ilr.9675

B/c Legendary users are typically awful players…. I’ve only met 2 who could actually keep up with the rest of us in Dungeons and WvW. (and 1’s in my guild so that doesn’t count)

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Posted by: Volrath.1473

Volrath.1473

Gear treadmill anyone?! I heard somewhere that this game would not have it. Was it from a DEV?… hum…

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Posted by: ShinjoNaomi.1896

ShinjoNaomi.1896

I run more healing or vitality in my Dungeon mains than I run power…. And I’ve been lucky to never be kicked once despite that. So I’m not a Gear Checker…

That said…. If the rest of the team finds a Pugger who’s new to the run after this update, and DOESN’T have an AW as their mainhand Melee… I will /votekick on the spot b/c they definitely will not be competitive with the rest of us who all will have crafted either a Zerker or Assassin’s mainhand by that time.

I don’t mind carrying guildies. But I’m absolutely not going to carry puggers and I won’t expect anyone else to either. Anyone who thinks that’s elitist, go ask the rest of the dungeon forum if I’m exaggerating. I guarantee they’ll tell you exact same if not worse.

Wow… Just wow…
Thanks for pointing out why I don’t PUG… I like to enjoy my game, not deal with attitudes like this.

“If half as many people were half as brave in real life as they were online…
… The human race would never have to worry about be oppressed again.”
I think trolls should have their computers smashed. ’Its all part of the game. U mad bro?’

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Posted by: sirflamesword.3896

sirflamesword.3896

I run more healing or vitality in my Dungeon mains than I run power…. And I’ve been lucky to never be kicked once despite that. So I’m not a Gear Checker…

That said…. If the rest of the team finds a Pugger who’s new to the run after this update, and DOESN’T have an AW as their mainhand Melee… I will /votekick on the spot b/c they definitely will not be competitive with the rest of us who all will have crafted either a Zerker or Assassin’s mainhand by that time.

I don’t mind carrying guildies. But I’m absolutely not going to carry puggers and I won’t expect anyone else to either. Anyone who thinks that’s elitist, go ask the rest of the dungeon forum if I’m exaggerating. I guarantee they’ll tell you exact same if not worse.

I find this whole post hilarious. Man that person doesn’t have all those extra stats that come from going exotic>ascended/sarcasm, but it’s okay if i run useless stats on my armor like healing power yay. Plus I feel a huge amount of jealousy coming off your next post about people with legendaries. /never going to read your posts again.

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Posted by: Lambent.6375

Lambent.6375

I don’t think it will be a big issue, unless you run solo in WvW, or are a small man skirmisher, and they don’t really design content around that.

Plus, a lot of things you’ll need to make the ascended weapon will be attainable by doing normal WvW

Compared to some of the gear tier jumps I’ve seen in daoc, which is known for its RvR, this makes me shrug my shoulders.

“Caithe, someday you’ll see, Tyria needs me. -Scarlet”

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Posted by: Smith.1826

Smith.1826

That said…. If the rest of the team finds a Pugger who’s new to the run after this update, and DOESN’T have an AW as their mainhand Melee… I will /votekick on the spot b/c they definitely will not be competitive with the rest of us who all will have crafted either a Zerker or Assassin’s mainhand by that time.

Is this before or after you asked if they transmuted it, and/or verifying if they have good trinkets in combination with the Ascended weapon?

Jumping the gun a wee-bit, mefeels.

(edited by Smith.1826)

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Posted by: Beast Sos.1457

Beast Sos.1457

When it comes down to it, if 2 ppl r dueling lets say, one of these guys is full exotic and one is full ascended ( gear/weaps accessories) and the person who is in exotic is a better player, the person who is in the ascended gear is going to win every time unless he makes a few mistakes. If someone is really bad at the game it doesnt matter if u give them double the stats of exotic armour, their still going to get their kitten handed to them. Gw2 is a skill based game but when it really comes down to it ascended gear WILL make a big difference when vsing other players with the same skill as u, give or take.

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Posted by: Aethilmar.3951

Aethilmar.3951

I don’t think it will be a big issue, unless you run solo in WvW, or are a small man skirmisher, and they don’t really design content around that.

Plus, a lot of things you’ll need to make the ascended weapon will be attainable by doing normal WvW

Compared to some of the gear tier jumps I’ve seen in daoc, which is known for its RvR, this makes me shrug my shoulders.

Heh…not to pick on you per se but how’s DAoC doing with its sub numbers these days? Or how is Warhammer Online (another game with crappy vertical gear grind) doing?

Every time you add a gear tier in a PvP game you make it more difficult for people to get back into the game. This won’t kill off WvW today, but it will get it within a year or so IF they keep going in this direction. They say they won’t, but then again they said they would just have horizontal progression as well so….

Also, for the PvE-ers….they will certainly be adding new content that is aimed for people with Ascended gear in the future b/c people will complain even more about how easy it is to complete the stuff. So gear gating (enforced by programming or by players) will take effect. Always has, always will in these games.

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Posted by: ilr.9675

ilr.9675

That said…. If the rest of the team finds a Pugger who’s new to the run after this update, and DOESN’T have an AW as their mainhand Melee… I will /votekick on the spot b/c they definitely will not be competitive with the rest of us who all will have crafted either a Zerker or Assassin’s mainhand by that time.

Is this before or after you asked if they transmuted it, and/or verifying if they have good trinkets in combination with the Ascended weapon?

Jumping the gun a wee-bit, mefeels.

Am I??…. campare Base Damage:
http://i.imgur.com/VoprG.jpg
http://dulfy.net/wp-content/uploads/2013/08/gw2-ascended-weapon-stats.jpg

Go ahead, ask ‘em in the other subforum if that’s a trivial stat difference…

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Posted by: stale.9785

stale.9785

The complaints are because it’s counter to Anet’s gaming philosophy that they operated GW1 under (best in slot was easy to get upon hitting max level) and that they promised this game would be like.

They lied, again – and this time their lies leave anyone who’s not in-game 24/7 at a disadvantage. That is not what they told us the game would be, nor how it would play – it’s a change they put in to satisfy the game-locusts – the very players who WILL move on when a grindier game comes out – leaving everyone who was supporting GW2 based on GW1 with the mess left behind.

This is why people are upset.

We’re already at a point where best in slot for trinkets along will take an absolute minimum of 3 months (assuming you don’t do fractals) and possibly as long as 6 months – for one set of trinkets. Heaven help you if you use more than one spec, because you’re doing it all again.

Add the ascended weapons to that – which are to include (based on the video linked in the other thread) 100 of a material you can only get one of per day which puts us at a hard minimum of 100 days per weapon.

This is insane, and horribly punishing to people who play alts. Also, if the stats that were on the Legendaries when they “accidentally” had the ascended stats are accurate, between the stat difference and the damage difference, the weapons will offer a nearly 20% damage increase over Exotics. See previous comments about how best-in-slot was always supposed to be easy to aquire.

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Posted by: Smith.1826

Smith.1826

That said…. If the rest of the team finds a Pugger who’s new to the run after this update, and DOESN’T have an AW as their mainhand Melee… I will /votekick on the spot b/c they definitely will not be competitive with the rest of us who all will have crafted either a Zerker or Assassin’s mainhand by that time.

Is this before or after you asked if they transmuted it, and/or verifying if they have good trinkets in combination with the Ascended weapon?

Jumping the gun a wee-bit, mefeels.

Am I??

Yes, because you don’t know if they transmuted their AW to look like a non-AW. That’s why I asked you to specify if you were booting them off of appearances alone.

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Posted by: Zero Day.2594

Zero Day.2594

an all this ruckus… because of how attainable/accessible ascended gear is…. time gating…
I doubt anyone would complain as much if they didn’t add in time gating.
True it’s vertical progression but if it was easily attainable, within a few days having a few weapons…. but not like 1 weapon in 2 weeks (keep in mind, most people want more than one)…. let’s not forget about switching stats too….

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Posted by: Lambent.6375

Lambent.6375

I don’t think it will be a big issue, unless you run solo in WvW, or are a small man skirmisher, and they don’t really design content around that.

Plus, a lot of things you’ll need to make the ascended weapon will be attainable by doing normal WvW

Compared to some of the gear tier jumps I’ve seen in daoc, which is known for its RvR, this makes me shrug my shoulders.

Heh…not to pick on you per se but how’s DAoC doing with its sub numbers these days? Or how is Warhammer Online (another game with crappy vertical gear grind) doing?

Every time you add a gear tier in a PvP game you make it more difficult for people to get back into the game. This won’t kill off WvW today, but it will get it within a year or so IF they keep going in this direction. They say they won’t, but then again they said they would just have horizontal progression as well so….

Also, for the PvE-ers….they will certainly be adding new content that is aimed for people with Ascended gear in the future b/c people will complain even more about how easy it is to complete the stuff. So gear gating (enforced by programming or by players) will take effect. Always has, always will in these games.

I didn’t mention daoc to say that what happened in that game was fine, I mentioned it to say I’m not bothered by ascended gear, because it’s not near as bad as previous games I’ve played, and I don’t see ascended having a major effect in WvW unless you’re a solo player.

Ascended gear: a slight stat boost, and can be obtained or worked toward through various activities in game. People my obtain the new ascended weapons at different paces, but I think the weapons seem to be pretty accessible to most of the player base.I don’t think it will make a game changing difference in 15 vs 15~ combat scenarios. (note: I don’t even have an ascended back piece, and will probably never have one, I still use a rare, lol)

VS

Pre multi nerf ToA in daoc, which introduced artifacts, ML, and ToA stats, most of which can only be obtained if you purchased the expansion. A lot of these artifacts were pretty much I Win buttons, and while some of them could be obtained solo, or with a small group with lots of luck, camping, and grinding, others required you to have;

1. connections, enough to put in 1-2 hours of their time for an item solely for you

2. lots of in game coin (those scrolls were expensive) This will probably require you to do more farming than ascended weapons would alone, depending on your resources.

3. tons of grinding to level the artifact

etc

“Caithe, someday you’ll see, Tyria needs me. -Scarlet”

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Posted by: Astralporing.1957

Astralporing.1957

It’s time gated because otherwise all the hardcore players, credit card wielders, and TP flippers would get it in a day or two and leave casuals at a massive disadvantage.

Now it will take them a little bit longer, and still leave casuals at a massive disadvantage (because, let’s be honest, with this amount of both timegating and mats farming that is necessary for ascended weapons, no casual is ever going to get one. Heh, i’m seriously considering buying a legendary as an easier way to get ascended level weapon – and i’m not alone in that.

It’s only 2 weeks , that’s not a huge time gate. That’s one LS release.

Did you actually look at the material requirements, or only on the time gates? It will be more than two weeks for anyone except the most hardcore farmers, and people that’d buy the refined mats off TP.

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(edited by Astralporing.1957)

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Posted by: IndigoSundown.5419

IndigoSundown.5419

It’s only 2 weeks , that’s not a huge time gate. That’s one LS release.

Did you actually look at the material requirements, or only on the time gates? It will be more than two weeks for anyone except the most hardcore farmers, and people that’d buy the refined mats off TP.

Yep. Two weeks is more, “Put a happy face on things!” by ANet PR. But, after all, the hardcore types are the ones the gear is aimed at, so maybe two weeks is a good estimation — after all, who cares about the rest of us?

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Posted by: Red Falcon.8257

Red Falcon.8257

If 10% stats is what determines your loss or win then you’re terrible at GW2.

With that off, do you guys really need to make this exact same thread at every single ascended release?
We went through this already and were told Ascended is here to stay. Like it or not.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

If 10% stats is what determines your loss or win then you’re terrible at GW2.

With that off, do you guys really need to make this exact same thread at every single ascended release?
We went through this already and were told Ascended is here to stay. Like it or not.

Maybe so, but Ascended is here because people kittened and moaned about nothing to work for — despite all pre-launch advertising. So, you’ll just have to put up with it.

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Posted by: ilr.9675

ilr.9675

Yes, because you don’t know if they transmuted their AW to look like a non-AW. That’s why I asked you to specify if you were booting them off of appearances alone.

wait you’re actually being serious about that?? HAHAHA

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Posted by: Traveller.7496

Traveller.7496

The cost of making an ascended weapon is a one thing, but you also have to count the cost to leveling your crafting to 500 by making exotics just to salvage them in hopes for new materials. I guess it’s good if you have plenty of ectos and T6 materials stored up, I’m hesitant to spend mine on for pretty much nothing.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

I really don’t understand why people say AWs are going to ruin WvW.

When was the last time you actually fought fairly 1v1 in there? You don’t.

If I solo roam, 99% of the time I get either zerged or run into a 2+ v1 situation, in both of which that 10% difference won’t make much of a difference.

In a zerg it makes even less of a difference because those fights are basically determined by a combination of mostly how big the Zerg is and a bit of how well it was co-ordinated. Emphasis on mostly how big the Zerg is.

Most dungeons take 15 mins to complete. If everyone had Ascended stuff then it would shave off 1.5 mins assuming you don’t walk. Oh noes.

(edited by Xae Isareth.1364)

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Posted by: Junkpile.7439

Junkpile.7439

10% make difference in every fight because it’s 10%. Even 1% damage boost matter.

Low quality trolling since launch
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