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Posted by: Paponzi.1637

Paponzi.1637

It’s just another goal. 55 more damage and 9 more primary stat points will not make the difference in a dungeon or in WvW .
If you don’t feel like crafting these weapons right now, don’t do it: wait for a drop or for new ways to get them (laurels / guild commendations?).
I’m not saying you shouldn’t have one, simply it’s not as urgent or necessary as some people seem to think. It’s not a gear grind (how could it be? You pretty much are full exotic few hours after hitting level 80, and ascended items are only time gated) and you shouldn’t fear a power creep as long as it’s the last tier between exotics and legendaries.

I can already see some of you saying “wait for ascended armors, before saying it doesn’t make the difference”, well: it won’t anyway.
Even though the stat increase on a full ascended set will start to be noticeable, it still won’t be required, for sure not asap. Yeah, high level fractals will at some point need the best agony resistance possible… but still: aren’t those some sort of hardcore goal? Normal players will still be able to obtain everything they need in lower levels.

Ofc, time could prove me wrong but still atm the sensationalism is starting to already go rampant.

(edited by Paponzi.1637)

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Posted by: Knote.2904

Knote.2904

True, no matter how much people b**** it’s going through right now regardless.

So people should give it time, if it is actually bad, then complain a few weeks from now where the feedback is actually valid and can be used. =p

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Posted by: ShinjoNaomi.1896

ShinjoNaomi.1896

Pity more people can’t see it this way.
The idea of a long term goal apparently is lost on some some folks when they log into an MMO, and it becomes ‘I WANT IT ALL AND I WANT IT /NAO/!’

“If half as many people were half as brave in real life as they were online…
… The human race would never have to worry about be oppressed again.”
I think trolls should have their computers smashed. ’Its all part of the game. U mad bro?’

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Posted by: Zero Day.2594

Zero Day.2594

10% extra damage that you would do (other posts, threads, there was some math) in ascended armor….
if you ever ran away happy with a sliver of health out of battle… well now you might not be so lucky

10% may not be a big deal to you…. but to anyone that wants to do their best (call them try hards, hardcore, nerds) it does.

the time gating, is just unnecessary bullkitten, i would like to hear reasoning for it.

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Posted by: Castaliea.3156

Castaliea.3156

Pity more people can’t see it this way.
The idea of a long term goal apparently is lost on some some folks when they log into an MMO, and it becomes ‘I WANT IT ALL AND I WANT IT /NAO/!’

Or….some people just don’t want to use second best gear because a game had to be altered for people like you need a goal to chase to “entice” you to play the game because bi-monthly updates, WvW, and PvP isn’t enough to keep you content. This game was marketed with the exact opposite philosophy and now they go back on that for this…

Nice try.

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Posted by: Shifu.4321

Shifu.4321

Why should I settle for anything less than BiS?

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Posted by: Lord Kuru.3685

Lord Kuru.3685

10% is a big difference in WvW.

10% is like a piece of gear. Do you run around with one piece of broken armor?

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Posted by: Zero Day.2594

Zero Day.2594

Why should I settle for anything less than BiS?

Exactly!

10% is a big difference in WvW.

10% is like a piece of gear. Do you run around with one piece of broken armor?

:D yup!

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Posted by: Leo Paul.1659

Leo Paul.1659

This isn’t what the game was supposed to be like when I spent money on it. That’s my issue with this ascended crap. Why couldn’t have they just focused on new skills, weapon sets for professions instead?

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Posted by: darkace.8925

darkace.8925

Or….some people just don’t want to use second best gear because a game had to be altered for people like you need a goal to chase to “entice” you to play the game because bi-monthly updates, WvW, and PvP isn’t enough to keep you content. This game was marketed with the exact opposite philosophy and now they go back on that for this…

Nice try.

+1

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Posted by: IndigoSundown.5419

IndigoSundown.5419

It’s not about a difference in stats, it’s about lying to your customers.

Before launch: exotic will be the highest tier.
After Launch; we’re adding Ascended, but it was supposed to be in the game at launch.

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Posted by: Paponzi.1637

Paponzi.1637

10% extra damage that you would do (other posts, threads, there was some math) in ascended armor….
if you ever ran away happy with a sliver of health out of battle… well now you might not be so lucky

10% may not be a big deal to you…. but to anyone that wants to do their best (call them try hards, hardcore, nerds) it does.

the time gating, is just unnecessary bullkitten, i would like to hear reasoning for it.

Try read again what i wrote. Also, you are ovbiously talking about WvW: since when has it been balanced around duels?

I’d like anyway to see this math, for informative purposes.

Why should I settle for anything less than BiS?

Why should you have it handed to you immediately?

(edited by Paponzi.1637)

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Posted by: Zero Day.2594

Zero Day.2594

Try read again what i wrote. Also, you are ovbiously talking about WvW: since when has it been balanced around duels?

I’d like anyway to see this math, for informative purposes.

Oh sorry i said something against you. Both in dungeon and WvW it will make a difference (especially when comes full asc armor), just a 10% increase in damage.

I think the thread was called Ascended Gear to Kill Builds and Alts… either way read around why people are complaining… and if anyone is really supporting their idea.

and let me restate: the time gating is just unnecessary.
what’s the point of time gating?

duels in wvw, 1v1 i agree, rarely happens… but when you run away with a sliver of health… now that sliver will drained by someone running higher gear then you.

Why should you have it handed to you immediately?

No, the question is:
Why should things be time gated?

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Posted by: Shifu.4321

Shifu.4321

10% extra damage that you would do (other posts, threads, there was some math) in ascended armor….
if you ever ran away happy with a sliver of health out of battle… well now you might not be so lucky

10% may not be a big deal to you…. but to anyone that wants to do their best (call them try hards, hardcore, nerds) it does.

the time gating, is just unnecessary bullkitten, i would like to hear reasoning for it.

Try read again what i wrote. Also, you are ovbiously talking about WvW: since when has it been balanced around duels?

I’d like anyway to see this math, for informative purposes.

Why should I settle for anything less than BiS?

Why should you have it handed to you immediately?

I’m not asking it to be mailed to me. I’m asking for it to be available in a more meaningful way than grinding kitten upon kitten in addition to a time gate. Dungeons? World bosses? Farming? I’ve already done all this to death, and now I have to do them all over just to be BiS again? Where’s the new content?

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Posted by: ArchonWing.9480

ArchonWing.9480

10% is a big difference in WvW.

10% is like a piece of gear. Do you run around with one piece of broken armor?

10% is also common for a number of traits. In fact, I’ve made quite a few trait sacrfices for just stuff like 10% vs burning enemies.

But it’s not a good idea to trivialize 10% anyways. If it didn’t matter, than hah well, why even bother having them in the first place?

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Posted by: Smith.1826

Smith.1826

Try read again what i wrote. Also, you are ovbiously talking about WvW: since when has it been balanced around duels?

He wasn’t talking about duels. They’re not the only thing that’ll leave you at a digit of health.

Why should you have it handed to you immediately?

I’m not fine with “immediate”, nor am I fine with “grind” or timegates. If I’m to receive something I want it to be meaningful, especially if it’s an “awesome weapon”, and just putting “time” into it doesn’t do that.

Also not fine with introducing items that just make an easy game easier. Pointless.

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Posted by: Paponzi.1637

Paponzi.1637

Try read again what i wrote. Also, you are ovbiously talking about WvW: since when has it been balanced around duels?

I’d like anyway to see this math, for informative purposes.

Oh sorry i said something against you. Both in dungeon and WvW it will make a difference (especially when comes full asc armor), just a 10% increase in damage.

I think the thread was called Ascended Gear to Kill Builds and Alts… either way read around why people are complaining… and if anyone is really supporting their idea.

and let me restate: the time gating is just unnecessary.
what’s the point of time gating?

duels in wvw, 1v1 i agree, rarely happens… but when you run away with a sliver of health… now that sliver will drained by someone running higher gear then you.

Why should you have it handed to you immediately?

No, the question is:
Why should things be time gated?

I might have not been clear, this is a foreign language for me, but: i’m not defending the fact that this tier is time gated (by laurels or crafting), it is an obvious compromise to make those who like progression happy while not completely destroying the philosophy of the game and making it possible for casuals to obtain these items. What i’m against is the sense of hurry and despair that this announcement (actually made in late October?) seems to have created. It’s true, speed runners will be happy to have a 10% boost to their damage. But what content will effectively need you to have this equipment asap? Considering that there will also be more ways to obtain this kind of equip, why rushing for these items? Hope i made my point clearer.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

Try read again what i wrote. Also, you are ovbiously talking about WvW: since when has it been balanced around duels?

I’d like anyway to see this math, for informative purposes.

Oh sorry i said something against you. Both in dungeon and WvW it will make a difference (especially when comes full asc armor), just a 10% increase in damage.

I think the thread was called Ascended Gear to Kill Builds and Alts… either way read around why people are complaining… and if anyone is really supporting their idea.

and let me restate: the time gating is just unnecessary.
what’s the point of time gating?

duels in wvw, 1v1 i agree, rarely happens… but when you run away with a sliver of health… now that sliver will drained by someone running higher gear then you.

Why should you have it handed to you immediately?

No, the question is:
Why should things be time gated?

It’s time gated because otherwise all the hardcore players, credit card wielders, and TP flippers would get it in a day or two and leave casuals at a massive disadvantage.

Not the best reason in the world, but that’s probably the reason.

I’m pretty fine with Ascended gear. It give people something to work for and the biggest benefit of it is that it gives a point to doing stuff like JPs which has up to this point been basically dead content.

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Posted by: Jski.6180

Jski.6180

10% extra damage that you would do (other posts, threads, there was some math) in ascended armor….
if you ever ran away happy with a sliver of health out of battle… well now you might not be so lucky

10% may not be a big deal to you…. but to anyone that wants to do their best (call them try hards, hardcore, nerds) it does.

the time gating, is just unnecessary bullkitten, i would like to hear reasoning for it.

But that not the idea behind GW2 your trying to play GW2 like you would play WoW or the other treadmill mmorpgs.

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Posted by: Zero Day.2594

Zero Day.2594

yeah and those people coming back after a few weeks or a months, will be at a disadvantage…
um hardcore players will be inline with casuals….
but the tp flippers and the dual credit card wielders…. will still come out ahead, because the (time gated) mats can be sold on TP (so i heard)….

so tell me another reason.

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Posted by: ShinjoNaomi.1896

ShinjoNaomi.1896

Pity more people can’t see it this way.
The idea of a long term goal apparently is lost on some some folks when they log into an MMO, and it becomes ‘I WANT IT ALL AND I WANT IT /NAO/!’

Or….some people just don’t want to use second best gear because a game had to be altered for people like you need a goal to chase to “entice” you to play the game because bi-monthly updates, WvW, and PvP isn’t enough to keep you content. This game was marketed with the exact opposite philosophy and now they go back on that for this…

Nice try.

Nice try to counter my opinion with yours. But the wonderful thing about opinions is that neither of us are any more right or wrong…

But since you brought it up, lets really break down what you are saying…
Being in what you call ‘second best gear’ effects… what, exactly?
You aren’t locked out of any content.
You don’t magically become any worse at what you are already doing.
Your skill levels don’t suddenly become ‘second best’.
You’re still able to do everything you were able to do before.

So, using Exotic gear is still perfectly viable in every aspect. You can get Ascended gear by working at it as a goal.
See? Theres that word again… GOAL
If you really want it, you can get it. But it’s not going to be handed to you on a silver platter like a lot of people seem to want, from the tone of these forums.
And as for Anet ‘enticing’ to play the game… That’s what all games do for their prospective players.

“If half as many people were half as brave in real life as they were online…
… The human race would never have to worry about be oppressed again.”
I think trolls should have their computers smashed. ’Its all part of the game. U mad bro?’

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Posted by: Castaliea.3156

Castaliea.3156

yeah and those people coming back after a few weeks or a months, will be at a disadvantage…
um hardcore players will be inline with casuals….
but the tp flippers and the dual credit card wielders…. will still come out ahead, because the (time gated) mats can be sold on TP (so i heard)….

so tell me another reason.

Pity more people can’t see it this way.
The idea of a long term goal apparently is lost on some some folks when they log into an MMO, and it becomes ‘I WANT IT ALL AND I WANT IT /NAO/!’

Or….some people just don’t want to use second best gear because a game had to be altered for people like you need a goal to chase to “entice” you to play the game because bi-monthly updates, WvW, and PvP isn’t enough to keep you content. This game was marketed with the exact opposite philosophy and now they go back on that for this…

Nice try.

That’s why.

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Posted by: Zero Day.2594

Zero Day.2594

But that not the idea behind GW2 your trying to play GW2 like you would play WoW or the other treadmill mmorpgs.

i dont think you understand my post, i would rather not have any treadmill… i would rather have it stay on exotics.

if they NEED to implement ascended, at least include it without the time gating.

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Posted by: emikochan.8504

emikochan.8504

It’s only 2 weeks , that’s not a huge time gate. That’s one LS release.

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Posted by: Zero Day.2594

Zero Day.2594

It’s only 2 weeks , that’s not a huge time gate. That’s one LS release.

two weeks, is kinda of a long time… for a game….
btw have fun switching builds that require different stats!

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Posted by: Coldtart.4785

Coldtart.4785

Why should goals be grinding based and not skill based? Is pressing ans+1 on a calculator until it reads 1337 ‘working towards a goal’?

You do immediately get worse by not having an ascended weapon. If my 30 man zerg has exotic weapons and a similarly proficient 30 man zerg gets to do 10% more damage just because they pressed one button once a day for 14 days my zerg loses.

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Posted by: ArchonWing.9480

ArchonWing.9480

Why should goals be grinding based and not skill based? Is pressing ans+1 on a calculator until it reads 1337 ‘working towards a goal’?

That honestly sounds more fun.

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Posted by: SonicTHI.3217

SonicTHI.3217

Of course we dont need ascended weapons. Content is easy as it is.

So why are they adding them to the game?

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
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Posted by: Coldtart.4785

Coldtart.4785

‘That honestly sounds more fun.’

At least it wouldn’t be time gated right? =\

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Posted by: Jski.6180

Jski.6180

But that not the idea behind GW2 your trying to play GW2 like you would play WoW or the other treadmill mmorpgs.

i dont think you understand my post, i would rather not have any treadmill… i would rather have it stay on exotics.

if they NEED to implement ascended, at least include it without the time gating.

Then don’t get ascended the game still very playable with out them i am not sure why you would think you needed them? If you MUST be the best then you should play a different game because that simply not GW2. Most other mmorpgs you CAN be the best due to your gear by a big gap i am not sure what other mmorpgs your thinking on but even the new ones seem to have some level of “best” gear set up because they have the 3 class system and that type of system means you MUST build a way that a pt needs you to fill that class. If you build weaker then some one else in that 3 class system then your a darn on the over all pt out put. ESO and Wild star are going to be like this even though they are saying they will not. Its just the truth of a 3 class system not much you can do to fix that beyond not using a 3 class system in your game. So a game like GW2 you CANT be the best because there no such things.

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Posted by: Seren.6850

Seren.6850

Do people want something to work for, my warrior has a predator volcanus but also carry dual maces, shield, warhorn, dual axes, dual swords, longbow (not to mention 4 armour sets one being t3) full ascended trinkets and a glowy fractal backpack, sadly I dont play the game as much anymore.

I enjoy playing with the best gear but I don’t have time farm 8 ascended weaps. and this is just one character, I have 3 other decked out 80’s.

I don’t think it’s game breaking, but until I can buy ascended weaps for 5g for on the tp it’s pretty off putting.

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Posted by: ShinjoNaomi.1896

ShinjoNaomi.1896

Why should goals be grinding based and not skill based? Is pressing ans+1 on a calculator until it reads 1337 ‘working towards a goal’?

You do immediately get worse by not having an ascended weapon. If my 30 man zerg has exotic weapons and a similarly proficient 30 man zerg gets to do 10% more damage just because they pressed one button once a day for 14 days my zerg loses.

By this logic though, if your 30 man zerg has Exotics, why should they have an advantage over a 30 man zerg that hasn’t bothered to get any and is only done up in Masterwork pieces?

Edit: I mean Rare pieces instead of Masterwork. But you get my meaning.

“If half as many people were half as brave in real life as they were online…
… The human race would never have to worry about be oppressed again.”
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Posted by: Jski.6180

Jski.6180

Why should goals be grinding based and not skill based? Is pressing ans+1 on a calculator until it reads 1337 ‘working towards a goal’?

You do immediately get worse by not having an ascended weapon. If my 30 man zerg has exotic weapons and a similarly proficient 30 man zerg gets to do 10% more damage just because they pressed one button once a day for 14 days my zerg loses.

By this logic though, if your 30 man zerg has Exotics, why should they have an advantage over a 30 man zerg that hasn’t bothered to get any and is only done up in Masterwork pieces?

You can use that same line of logic to say the 30 man zerg who has less up level should have advantage over the 30 man zerg that has fewer up levels or you can say higher wxp or who has more supplies in there group or who has more superior wvw weapons or who has played together as a team (full zerg who are mostly of one guild). The point is that there is already a LOT of things in wvw that puts one group at a major disavagtes then just the gear and by adding a small bump for a few ppl in these 30 man zerg is NOT going to determine who wins and who losses.

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Posted by: Coldtart.4785

Coldtart.4785

To be perfectly honest if I had it my way there wouldn’t be tiers of gear. I can live with exotic though because it is so quick and easy to obtain. You spend less time grinding for gear and more time actually playing the game on a level playing field.

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Posted by: Zero Day.2594

Zero Day.2594

@Jski
i still think we’re misunderstanding each other.
I dont want to be the best because i have ascended gear. I want it to be easily accessible (no time gating) so that everyone can have “best in slot” so that everyone has the same amount of stats and no one is at a disadvantage (oh and thus, no one is the best nor worst when it comes to gear)
it’s true everyone will get it in time…. but time gating is unnecessary(give me a reason why it is) plus it makes it harder on people coming back to the game…. oh dont forget about switching builds….

and by adding a small bump for a few ppl in these 30 man zerg is NOT going to determine who wins and who losses.

why are they adding that bump?

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Posted by: ShinjoNaomi.1896

ShinjoNaomi.1896

why are they adding that bump?

Why not? It’s another goal that people can (or wont) strive for as they see fit.

“If half as many people were half as brave in real life as they were online…
… The human race would never have to worry about be oppressed again.”
I think trolls should have their computers smashed. ’Its all part of the game. U mad bro?’

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Posted by: Jski.6180

Jski.6180

@Jski
i still think we’re misunderstanding each other.
I dont want to be the best because i have ascended gear. I want it to be easily accessible (no time gating) so that everyone can have “best in slot” so that everyone has the same amount of stats and no one is at a disadvantage (oh and thus, no one is the best nor worst when it comes to gear)
it’s true everyone will get it in time…. but time gating is unnecessary(give me a reason why it is) plus it makes it harder on people coming back to the game…. oh dont forget about switching builds….

and by adding a small bump for a few ppl in these 30 man zerg is NOT going to determine who wins and who losses.

why are they adding that bump?

The time thing well i think it goes back to when the game first came out ppl got items fast crazy fast it was simply to easy to get them. See the difficult is not going to fights (most fights are not that hard and they where not meant to be hard game still new and its a bad idea to push out ppl who do not play want to play the game by making events too hard) but in the effort to make items its taking on a new way of playing the game by crafting (i do not craft more then likely i will just try for a drop). Crafting is some what of a hard way to get things and by adding in a time price you will have to think about your chose in what your going after. In away its like real life nothing is truly hard but the chose you make of what path you want to go down and the cost of going down that path.

Look any one can fight a boss or a new event once they have a guide on the web to look up there are no more hard games its just a madder of time before you know the tricks to win a fight. Most of the old games where hard because there was no web to look up a guild on how to beat something you had to play it and die a lot.

The bump gives ppl the false feeling they are powerful that the idea of gaming and why there are levels to get. Its all to make you feel as if you did something when in truth it was going to be given to you any way. Videos are made to make you feel as if you did something important in a non-real world.

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Posted by: Zero Day.2594

Zero Day.2594

:| might as well add a bump that requires a precursor, mats of a legendary and (a random value of) 2000gems and in the end you will be able to one shot people i can see a lot of people striving for that…

Lets not forget that the time gated mats can be sold…. so tp flippers (that already have money), gem buyers, can bypass this…. so it’s not really a challenge to them… like you might as well hone up your tp flipping skills… or get your hands on some credit cards….

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Posted by: Coldtart.4785

Coldtart.4785

Then why isn’t it self-contained within pve? People that play pvp content don’t want goals to strive for, they want to fight and win by outplaying their opponent. Anet apparently understand this given how they designed tpvp but wvw still gets treated like it’s just pve rather than strategic pvp.

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Posted by: Smith.1826

Smith.1826

why are they adding that bump?

Why not? It’s another goal that people can (or wont) strive for as they see fit.

I highly doubt it “had” to be an insignificant stat increase, especially in a sequel to a game that ‘shunned’ such ideas.

Also because of WvW obviously.

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Posted by: Jski.6180

Jski.6180

:| might as well add a bump that requires a precursor, mats of a legendary and (a random value of) 2000gems and in the end you will be able to one shot people i can see a lot of people striving for that…

Lets not forget that the time gated mats can be sold…. so tp flippers (that already have money), gem buyers, can bypass this…. so it’s not really a challenge to them… like you might as well hone up your tp flipping skills… or get your hands on some credit cards….

You can buy a legendary too in a way ascended weapons are going to be the poor mans legendary wepon. Its a way to make ppl feel as if by making a legendary is realty just that AND at the same time make the ppl who truly make an ascended wepon or get one to drop as if it something that ID your heroes. Its all realty just an illusion you got to be able to take a step back from a game and know its for fun.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Zero Day.2594

Zero Day.2594

you got to be able to take a step back from a game and know its for fun.

Yeah, taking a step back, realizing it wont be fun…. and that they’re killing it.

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Posted by: Jski.6180

Jski.6180

you got to be able to take a step back from a game and know its for fun.

Yeah, taking a step back, realizing it wont be fun…. and that their killing it.

See that not truth your getting way too cough up on items and not seeing a story events pvp both spvp and wvw. Your thinking if this person gets an item I must get it to and i am unwilling to pay the cost of time or luck. That is not taking a step back and looking at a game that getting into a max min mentally of looking at a game. There are a lot of games made to only be just about this GW2 is not that way (if it was we could see what other ppl have on and we could have dps charts etc.. to see whom is the best).
Any way if it was going to truly destroy the game then GW2 would be dead due to trinkets that they put out some time ago but the game is still going and in truth due to how heated even this argument show that it has a very live community that talked things out in fact we have a community that re-frames from name calling and that is saying something when we have other online community that will well lets say be hateful only to be hateful.
We also have game makers who play there game (odd to think there are a lot of games that are not played by there makers) and will tell us painful truths way ahead of when they are going to happen and not simply blind side there players. Image how it would work out if they did not tell us what was going on until the day of the update or even worst not tell any one at all.

Main : Jski Imaginary ELE (Necromancer)
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Posted by: Happyfool.8951

Happyfool.8951

Try read again what i wrote. Also, you are ovbiously talking about WvW: since when has it been balanced around duels?

I’d like anyway to see this math, for informative purposes.

Oh sorry i said something against you. Both in dungeon and WvW it will make a difference (especially when comes full asc armor), just a 10% increase in damage.

I think the thread was called Ascended Gear to Kill Builds and Alts… either way read around why people are complaining… and if anyone is really supporting their idea.

and let me restate: the time gating is just unnecessary.
what’s the point of time gating?

duels in wvw, 1v1 i agree, rarely happens… but when you run away with a sliver of health… now that sliver will drained by someone running higher gear then you.

Why should you have it handed to you immediately?

No, the question is:
Why should things be time gated?

oh? it will make a big difference in dungeons? how big? i didn’t know dungeons were impossible to do without ascended, holy kitten. i must be pro as i’ve done dungeons with a mix of exotics and rares! having ascended will only make it easier, not make the impossible possible.

as for WvW, those who say it will make a big diff need it for their kittens. some people have argued that someone with exotics will be beaten by someone with ascended. i call BS. 1vs1 rarely happens in WvW, and when it does, it’s usually the roamers who are built to kill stragglers. that’s a biased encounter right there. then comes the argument that it makes a difference in small group encounters, i call another BS. no matter how geared you are, if you are outmaneuvered you’d still lose.

We all do as we must to make our way in this world and unfortunately,
we have to do things others may qualify as “evil”.
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Posted by: Smith.1826

Smith.1826

You can buy a legendary too in a way ascended weapons are going to be the poor mans legendary wepon. Its a way to make ppl feel as if by making a legendary is realty just that AND at the same time make the ppl who truly make an ascended wepon or get one to drop as if it something that ID your heroes. Its all realty just an illusion you got to be able to take a step back from a game and know its for fun.

That’s not the way to make a weapon feel “legendary”. In the Ocarina of Time when I pulled the Master Sword? That was “legendary”. It was historical, powerful, and so magically crazy that when Link pulled it out he turned into a man – immediately. That doesn’t exist for Legendaries, nor for any item in GW2.

Its all realty just an illusion you got to be able to take a step back from a game and know its for fun.

That’s fine. Likewise, you have to understand how unevening the playing field can upset a lot of people.

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Posted by: Jski.6180

Jski.6180

You can buy a legendary too in a way ascended weapons are going to be the poor mans legendary wepon. Its a way to make ppl feel as if by making a legendary is realty just that AND at the same time make the ppl who truly make an ascended wepon or get one to drop as if it something that ID your heroes. Its all realty just an illusion you got to be able to take a step back from a game and know its for fun.

That’s not the way to make a weapon feel “legendary”. In the Ocarina of Time when I pulled the Master Sword? That was “legendary”. It was historical, powerful, and so magically crazy that when Link pulled it out he turned into a man – immediately. That doesn’t exist for Legendaries, nor for any item in GW2.

Its all realty just an illusion you got to be able to take a step back from a game and know its for fun.

That’s fine. Likewise, you have to understand how unevening the playing field can upset a lot of people.

It will feel important because the time you put into getting this item or the gold to buy it has payed off so your one of the first to get these items AND you have an wepon that can be any combo in the game that you want.

Every one has to wait a set time to make these items now if you mean the ppl who have Legionaries as is your right but they too have put in time to get these items and it should ok to work for something.

Main : Jski Imaginary ELE (Necromancer)
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Posted by: Smith.1826

Smith.1826

You can buy a legendary too in a way ascended weapons are going to be the poor mans legendary wepon. Its a way to make ppl feel as if by making a legendary is realty just that AND at the same time make the ppl who truly make an ascended wepon or get one to drop as if it something that ID your heroes. Its all realty just an illusion you got to be able to take a step back from a game and know its for fun.

That’s not the way to make a weapon feel “legendary”. In the Ocarina of Time when I pulled the Master Sword? That was “legendary”. It was historical, powerful, and so magically crazy that when Link pulled it out he turned into a man – immediately. That doesn’t exist for Legendaries, nor for any item in GW2.

Its all realty just an illusion you got to be able to take a step back from a game and know its for fun.

That’s fine. Likewise, you have to understand how unevening the playing field can upset a lot of people.

It will feel important because the time you put into getting this item or the gold to buy it has payed off so your one of the first to get these items AND you have an wepon that can be any combo in the game that you want.

That’s convenient, but still does nothing to compare.

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Posted by: ShadowPuppet.3746

ShadowPuppet.3746

It’s pretty simple really. Anet in gw1 made it easy to obtain BiS gear and the grind was for cosmetic. GW2 was initially touted as being the same, it was supposed to be horizontal progression. People naturally want to feel like they are making some progress it’s just that most players are so used to skinner box type games that they have been conditioned to only see progression as adding stats. These players fail to see how meaningful character progression can be added without just having better numbers. What Anet has done is gone against a company philosophy (and the manifesto they hyped up so much pre release) in order to appease the masses. If people want progression that is fine, make it cosmetic, make it skill related, just don’t make it the boring gear progression. If Anet simply made the ascended easy to get like exotic there would be much less “complaints” from those of us who bought this game on the premise they were selling. As it stands now Anet has thrown themselves into the ring with every other mmorpg, and many of them do what this game is attempting to do better, they lost their niche, their edge, and their desire to be different. Sad days for the gaming world indeed.

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Posted by: Jski.6180

Jski.6180

You can buy a legendary too in a way ascended weapons are going to be the poor mans legendary wepon. Its a way to make ppl feel as if by making a legendary is realty just that AND at the same time make the ppl who truly make an ascended wepon or get one to drop as if it something that ID your heroes. Its all realty just an illusion you got to be able to take a step back from a game and know its for fun.

That’s not the way to make a weapon feel “legendary”. In the Ocarina of Time when I pulled the Master Sword? That was “legendary”. It was historical, powerful, and so magically crazy that when Link pulled it out he turned into a man – immediately. That doesn’t exist for Legendaries, nor for any item in GW2.

Its all realty just an illusion you got to be able to take a step back from a game and know its for fun.

That’s fine. Likewise, you have to understand how unevening the playing field can upset a lot of people.

It will feel important because the time you put into getting this item or the gold to buy it has payed off so your one of the first to get these items AND you have an wepon that can be any combo in the game that you want.

That’s convenient, but still does nothing to compare.

Compared to what? Are you suggestion that Legionaries are going to be stronger then ascended weapons?
Convenient was told to use about 6 months ago (i think) we all knew it was coming and they even had Legionaries stronger for a day. Seems very pointless to say something now after the fact.

Main : Jski Imaginary ELE (Necromancer)
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Server : FA

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Posted by: Smith.1826

Smith.1826

Compared to what? Are you suggestion that Legionaries are going to be stronger then ascended weapons?

What are you talking about? I merely commented about how you said “making legendaries feel legendary”, and that I don’t think the “perks” being associated with them will reinforce that fact. I brought up Zelda as an example of how something can manifest itself as ‘legendary’ much moreso than what we have in GW2. All mostly OT conversation, sans my “playing field” comment.