You know what we need?
Playable Tengu please!
Nah we need the game to be fixed is what we need plus we are still waiting for the rest of the mini games almost 3 years later. Maybe just maybe one day it will happen when they get tierd of trying to reinvent the wheel with each major patch.
“If only ANet had some kind of forum they could use to communicate with us……”
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao
We need (in no particular order):
- Dungeons rebalanced (make all paths more like Aetherblade – something that requires more than mindless run-past-all-mobs, press-1-to-kill-bosses boring stuff)
- Underwater combat rebalanced (seriously needs rework, not ignoring like Anet’s doing)
- World bosses rebalanced (make most like Tequatl/Vinewrath – easy to do with a pug, but still some margin for failure)
- Standard foe rebalanced (make more variety in attacks, no increased difficulty)
- Fix charr tail clipping on armor
- Better mini-game activities that aren’t blocked by daily rotation (personally I only like Sanctum Sprint, but because it’s only available once every four days, I don’t bother to pay attention to when it’s available so I never do it)
- Introduce GW1’s Flux system into GW2 for PvP variety.
- Tengu playable characters
We don’t need tengu tonics.
Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
What we need? A block option on these forums.
Gone to Reddit.