FA
Your best of Q2 update ..
FA
Maybe the dungeon improvements? I recently got into soloing/duoing dungeons, so it is an exciting change for me.
Even though I’ve read all the changes it’ll be a while before I can thoroughly experience all the ones that’ll directly affect me. I can’t give a definitive answer to your question… yet.
~EW
There’s a whole lot of good in them for me, but the best two are the reward buffs for both dungeons and HoT maps and buffing a lot of the under-tuned #1 skills on ranged weapons across professions.
Best:
WvW reward tracks
Dungeon updates (inc improved aetherpath drop)
Basically has widened the game out for me again, which is a very good thing
Worst:
Balance. I mean to cut a major pillar of design for an elite (reaper) is not re-assuring for future elites. Bit of faith lost here in their plans for specialisations, knowing anything could change down the line..
Probably the fractals updates. Both the new dailies, which means I can finally find a group for higher level ones, and the updates to cliffside in particular (haven’t done all fractals yet since the patch).
Autoloot in WvW is great too.
Going from getting a single ley line spark from 1 of every 2 chests to getting 4 per. I have so many bottles, ore, and dust in comparison it isn’t even funny.
Best: Access to a crystalline ore vendor selling everything without having to do DS meta.
honorable mention: new HoT Map/event rewards and also buff to droprates of things like ley line sparks
There is a LOT that I’m pleased with, but I’m especially pleased to have effects LOD. It’s a small thing, sure, but I main an Elementalist, and I’ve seriously missed my old Fireballs these past few months. Fire darts just never felt right.
There is a LOT that I’m pleased with, but I’m especially pleased to have effects LOD. It’s a small thing, sure, but I main an Elementalist, and I’ve seriously missed my old Fireballs these past few months. Fire darts just never felt right.
Oh yeah, totally forgot about that. That’s a big one too.
Cliffside fractal.
Everything that was fun about cliffside is still there, but without all the boring/cheesy parts.
We did the revamp under the exploding bad guys instability and it was an amazingly fun experience start to finish.
I do have one request though: I wish we had the option of walking the old, slower paths somehow. Some of the crumbling tunnels there were fun to look at and good for screenshots and junk.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
For sure, the 2 g from dailies, and I love the new WvW reward tracks. I also like the extra XP from HoT maps and I like the new reward system out there for the events.
The only caveat I have is the WvW reward tracks seem to reward you much, much more slowly than the PvP ones do. If I could ask for a change, it would be to speed up the rewards of the WvW line to make it more comparable to the PvP line.