achievement points: are we getting too many?
I agree that the AP for legendaries is extremely low (I have 0), but I don’t think we’re getting too many for other things. I may be biased though, since I can’t start on the Hellfire set until 12000.
Keep in mind that if you do obtain a Legendary, you’re also getting a lot more achievement points.
Upon the first Legendary, you have 100% map completion which gives you 20 Achievement Points for Been There, Done That in addition to another 120 Achievement Points from Ascalon/Shiverpeaks/Maguuma/Krytan/Orr Explorer and, in most cases, Gold Hoarder (Golden Title) for another 40 points.
So, as long as you actually make your own Legendary instead of buying it on the Trading Post (in which case, you’ll only get 45 points, 40 for Gold Hoarder), you’re actually getting 185 Achievement Points, not including other achievements which you’ll get along the way, such as Jumping Puzzles, Skillful, Emergency Response Hero, Dungeons Discovered, Lifetime Survivor (at least, I’d hope you’d get this), [X] Slayer, [X] Master (weapon master), Active Guild Member, Dailies, Monthlies etc.
Don’t just look at the one achievement you get, look at all the achievements you’ll get on the way to getting it.
A legendary is an achievement in and of itself. You have the weapon to show for all your hard work. Tne weapon is what the work was for, the achievement points are just a little bonus on top of that.
For something like Paper Dragon, the achievement points (and progress towards meta) is ALL you get.
Forget about legendaries for a second.
16 points for hitting paper, and 5 points each for doing stupidly easy things like talking to a Living Story NPC or vendor for the first time.
I don’t think it’s incredibly tasteful to have so many achievement points awarded just for doing some time-limited event. Playing around a certain time of the month is rewarded too much imo. If they want to pour on the achievement points to make players start caring about the achievement rewards, I preffer they do it by adding things that are difficult and permanent.
Upon the first Legendary, you have 100% map completion which gives you 20 Achievement Points for Been There, Done That in addition to another 120 Achievement Points from Ascalon/Shiverpeaks/Maguuma/Krytan/Orr Explorer and, in most cases, Gold Hoarder (Golden Title) for another 40 points.
Sorry to derail, but 100% map completion does not imply Ascalon/Shiverpeaks/Maguuma/Krytan/Orr Explorer. I’ve had 100%, Been There Done That and my Gift of Exploration for many, many months and I don’t think I have any of the Explorer titles completed. There are plenty of little exploration areas with no hearts, skillpoints, waypoints or POIs – many of them associated with jumping puzzles, I think.
Welcome to Tyria, the land where nothing makes sense. Anet seriously needs to rethink this entire game and their manifesto apparently, because all I end up doing for end-game is the new content and then I’m done until the next content comes. Even then, if the new content doesn’t interest me, like the stupid politics vote, I won’t log in for weeks until something of interest happens.
The achievement points just made me not want to play anymore. Seriously, if I don’t want to play new content that takes 5 minutes, but I want to get a legendary that takes months, shouldn’t I get more AP for that? Nope, and that’s why I don’t play often.
Upon the first Legendary, you have 100% map completion which gives you 20 Achievement Points for Been There, Done That in addition to another 120 Achievement Points from Ascalon/Shiverpeaks/Maguuma/Krytan/Orr Explorer and, in most cases, Gold Hoarder (Golden Title) for another 40 points.
Sorry to derail, but 100% map completion does not imply Ascalon/Shiverpeaks/Maguuma/Krytan/Orr Explorer. I’ve had 100%, Been There Done That and my Gift of Exploration for many, many months and I don’t think I have any of the Explorer titles completed. There are plenty of little exploration areas with no hearts, skillpoints, waypoints or POIs – many of them associated with jumping puzzles, I think.
So then you have ~50-75 AP from the explorer, not 120.
they should give us much more achievement points for harder time consuming challenges
There’s not enough AP, Im only able to get 100/week
You get free items for these points that you get no matter what you do so there is no reason to complain.
You get free items for these points that you get no matter what you do so there is no reason to complain.
I obviously feel there is, otherwise I wouldn’t have created this topic.
I don’t think it’s unreasonable to want to scale these things due to all the new things coming in especially now that they decided to tie in progression with it. Before when it didn’t, they could be completely arbitary and meaningless, but now I think a little balance is in order. Legendaries should be worth more. And before anyone complains, just take a look at WvW achievements. :/
for there you have been and there you will long to return.