achievement points: are we getting too many?

achievement points: are we getting too many?

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Posted by: darkace.8925

darkace.8925

I probably shouldn’t be complaining about the handfuls of achievement points the Living Story provides me now that we’re getting rewarded (handsomely) for them, but I’ve want to discuss something that’s bugging me. I feel these LS achievement points awarded lately are becoming too inflated.

For example, completing the Paper Dragon achievement (destroying 150 dragon pinatas) is worth 16 points. That’s 16 points for an achievement that requires no skill beyond the ability to move your character and press the F button.

Now contrast that to the Legendary Collector achievement. Obtaining a Legendary weapon is a monumental undertaking. I’ll wager the vast majority of players don’t have one. Yet even if you’ve painstakingly earned three Legendaries you’re only going to be rewarded with 15 achievement points (the Legendary itself is obviously a reward, but that’s neither here nor there).

So according to the achievement point payout earning three Legendary weapons is worth one fewer achievement point than pressing F in Lion’s Arch 150 times. That just seems off. The points being rewarded for the easy-but-temporary achievements from the LS don’t seem to reflect the skill involved it takes to earn them (with some exceptions).

Am I alone in this? Are you guys okay with the inflated achievement points we’ve been showered with of late? Or do you feel that the new achievements need to be reigned in or the older, more difficult achievements need to be boosted to match?

However you feel on the subject, I ask that all discussion be kept civil and constructive. Thanks.

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Posted by: Tamaki Revolution.3548

Tamaki Revolution.3548

I agree that the AP for legendaries is extremely low (I have 0), but I don’t think we’re getting too many for other things. I may be biased though, since I can’t start on the Hellfire set until 12000.

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Posted by: Esplen.3940

Esplen.3940

Keep in mind that if you do obtain a Legendary, you’re also getting a lot more achievement points.

Upon the first Legendary, you have 100% map completion which gives you 20 Achievement Points for Been There, Done That in addition to another 120 Achievement Points from Ascalon/Shiverpeaks/Maguuma/Krytan/Orr Explorer and, in most cases, Gold Hoarder (Golden Title) for another 40 points.

So, as long as you actually make your own Legendary instead of buying it on the Trading Post (in which case, you’ll only get 45 points, 40 for Gold Hoarder), you’re actually getting 185 Achievement Points, not including other achievements which you’ll get along the way, such as Jumping Puzzles, Skillful, Emergency Response Hero, Dungeons Discovered, Lifetime Survivor (at least, I’d hope you’d get this), [X] Slayer, [X] Master (weapon master), Active Guild Member, Dailies, Monthlies etc.

Don’t just look at the one achievement you get, look at all the achievements you’ll get on the way to getting it.

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Posted by: Electro.4173

Electro.4173

A legendary is an achievement in and of itself. You have the weapon to show for all your hard work. Tne weapon is what the work was for, the achievement points are just a little bonus on top of that.

For something like Paper Dragon, the achievement points (and progress towards meta) is ALL you get.

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Posted by: Chickenshoes.6250

Chickenshoes.6250

Forget about legendaries for a second.

16 points for hitting paper, and 5 points each for doing stupidly easy things like talking to a Living Story NPC or vendor for the first time.

I don’t think it’s incredibly tasteful to have so many achievement points awarded just for doing some time-limited event. Playing around a certain time of the month is rewarded too much imo. If they want to pour on the achievement points to make players start caring about the achievement rewards, I preffer they do it by adding things that are difficult and permanent.

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Posted by: Banquetto.9521

Banquetto.9521

Upon the first Legendary, you have 100% map completion which gives you 20 Achievement Points for Been There, Done That in addition to another 120 Achievement Points from Ascalon/Shiverpeaks/Maguuma/Krytan/Orr Explorer and, in most cases, Gold Hoarder (Golden Title) for another 40 points.

Sorry to derail, but 100% map completion does not imply Ascalon/Shiverpeaks/Maguuma/Krytan/Orr Explorer. I’ve had 100%, Been There Done That and my Gift of Exploration for many, many months and I don’t think I have any of the Explorer titles completed. There are plenty of little exploration areas with no hearts, skillpoints, waypoints or POIs – many of them associated with jumping puzzles, I think.

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Posted by: Galtrix.7369

Galtrix.7369

Welcome to Tyria, the land where nothing makes sense. Anet seriously needs to rethink this entire game and their manifesto apparently, because all I end up doing for end-game is the new content and then I’m done until the next content comes. Even then, if the new content doesn’t interest me, like the stupid politics vote, I won’t log in for weeks until something of interest happens.

The achievement points just made me not want to play anymore. Seriously, if I don’t want to play new content that takes 5 minutes, but I want to get a legendary that takes months, shouldn’t I get more AP for that? Nope, and that’s why I don’t play often.

[~Galtrix~] [~Level 80 Elementalist~] [~GoM~]

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Posted by: Esplen.3940

Esplen.3940

Upon the first Legendary, you have 100% map completion which gives you 20 Achievement Points for Been There, Done That in addition to another 120 Achievement Points from Ascalon/Shiverpeaks/Maguuma/Krytan/Orr Explorer and, in most cases, Gold Hoarder (Golden Title) for another 40 points.

Sorry to derail, but 100% map completion does not imply Ascalon/Shiverpeaks/Maguuma/Krytan/Orr Explorer. I’ve had 100%, Been There Done That and my Gift of Exploration for many, many months and I don’t think I have any of the Explorer titles completed. There are plenty of little exploration areas with no hearts, skillpoints, waypoints or POIs – many of them associated with jumping puzzles, I think.

So then you have ~50-75 AP from the explorer, not 120.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

they should give us much more achievement points for harder time consuming challenges

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Posted by: Charak.9761

Charak.9761

There’s not enough AP, Im only able to get 100/week

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Posted by: tom.7468

tom.7468

You get free items for these points that you get no matter what you do so there is no reason to complain.

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Posted by: darkace.8925

darkace.8925

You get free items for these points that you get no matter what you do so there is no reason to complain.

I obviously feel there is, otherwise I wouldn’t have created this topic.

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Posted by: ArchonWing.9480

ArchonWing.9480

I don’t think it’s unreasonable to want to scale these things due to all the new things coming in especially now that they decided to tie in progression with it. Before when it didn’t, they could be completely arbitary and meaningless, but now I think a little balance is in order. Legendaries should be worth more. And before anyone complains, just take a look at WvW achievements. :/

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.