anything being done for dead servers?
So….because a server doesn’t ‘rank up’ in WvW….you assume it must be dead? Not that the people don’t really care about WvW and might rather do other things….
IMO, they should have a DEDICATED PvE ONLY server for those that want/does only PvE and nothing else.
Mud Bone – Sylvari Ranger
Your welcome to run around on some of the lowest tier servers
PvE that is, they -are- dead, ironically the best way to see it is in how well they perform in wvw, for some reason the desolate servers are at the bottom of the wvwvw listing aswell.
Also I nowhere in my initial post mentioned anything about wvw, simply said “lowest tiered” servers, and then remarked how those people have to guets to other realms to get things done, which i thought was enough “indication” i was talking about PvE.
IMO, they should have a DEDICATED PvE ONLY server for those that want/does only PvE and nothing else.
And 1 for spvp only…with no pve access at all
And 1 for wvw only….oh wait, will need at least 3 for this
And 1 strictly for RPers, with no access to pvp of any type
And 1 for pvpve…the people that want open world dueling and other open world gank fests
Oh, I’m sorry, you want a place where you can access any of those if you feel like it? We can’t accommodate that.
The one you want is full? Sorry, we don’t have enough people to open another dedicated server for your play style. You’ll need to make due with one of the others.
/end sarcasm
My point is that even on the lowest tiered servers, there are still those that do participate in wvw, and spvp, and pve. If they had an issue with their rank/population, they’d pay to move or try to recruit people to their server (which some may actually do). With unlimited guesting its really hard to determine how much population a server truly has, just because it’s at the bottom of the ladder doesn’t make it “dead”
Your welcome to run around on some of the lowest tier servers
PvE that is, they -are- dead, ironically the best way to see it is in how well they perform in wvw, for some reason the desolate servers are at the bottom of the wvwvw listing aswell.Also I nowhere in my initial post mentioned anything about wvw, simply said “lowest tiered” servers, and then remarked how those people have to guets to other realms to get things done, which i thought was enough “indication” i was talking about PvE.
They claim Anvil Rock is ‘dead’ too and it’s mid tier. I play pve 90% of the time and have no issue finding people. So perception =/= truth.
They claim Anvil Rock is ‘dead’ too and it’s mid tier. I play pve 90% of the time and have no issue finding people. So perception =/= truth.
You seem to be hellbent to forcing your opinion onto others, while the only thing I asked for in my “initial” post was : If there was any word from ANet about doing anything against the dead servers, I am not interested in a “debate” about which server is dead or which is not, i simply was inquiring if there was any word yet from Anet about the situation.
They claim Anvil Rock is ‘dead’ too and it’s mid tier. I play pve 90% of the time and have no issue finding people. So perception =/= truth.
You seem to be hellbent to forcing your opinion onto others, while the only thing I asked for in my “initial” post was : If there was any word from ANet about doing anything against the dead servers, I am not interested in a “debate” about which server is dead or which is not, i simply was inquiring if there was any word yet from Anet about the situation.
The issue with your question is that you ‘assume’ those servers to be dead though, by directly calling out the ‘bottom tiered’ servers. I was simply arguing that they may not be, even though you perceive them to be.
Anywho, I’ve not seen anything official from Anet in regards to what they would do in the event that a server merge was needed. Probably won’t until that time comes around, if it comes around. They are usually pretty good about heads up on things like that, imo.
Anywho, I’ve not seen anything official from Anet in regards to what they would do in the event that a server merge was needed. Probably won’t until that time comes around, if it comes around. They are usually pretty good about heads up on things like that, imo.
Thank you.
Thank you.
You’re welcome
Sorry for the snappishness. All the pessimistic doomsayers / elitist idiots get me riled. XD
Thank you.
You’re welcome
Sorry for the snappishness. All the pessimistic doomsayers / elitist idiots get me riled. XD
No worries man, im hardly a doom sayer which is why i simply wanted to inquire about anything from ANet about the situation.
Thank you.
You’re welcome
Sorry for the snappishness. All the pessimistic doomsayers / elitist idiots get me riled. XD
I’m FAR from being an elitist or pessimistic, I’m a glass half full kind of guy, I just tried to offer my opinion for pure PvE players that do that 100% of the time and nothing else your snide reply was a bit much.
Mud Bone – Sylvari Ranger
I’m FAR from being an elitist or pessimistic, I’m a glass half full kind of guy, I just tried to offer my opinion for pure PvE players that do that 100% of the time and nothing else your snide reply was a bit much.
It was intended to be. Thus the sarcasm slash. Wasn’t specifically referring to you with the elitist comment, btw.
But specifically designating a ‘pve’ only server would open up a whoooole new can of kitten from people on this forum.
I wouldn’t mind seeing some kind of underpopulation “overflow”. I don’t know the numbers, but if active server 1 has 100 people in a zone regularly, while inactive server 2 and 3 only have about 20 per zone… then perhaps those inactive servers can overflow until they cap at 100? (numbers are randomly chosen) Of course, I’m not sure how that would help those people who do not get into the overflow, but perhaps the general idea expanded could work.
At the risk of getting my head snapped off, I reside on one of the ‘lowest tiered’ servers, I’ve never guested, and we even get overflows now and then. Its not desolate here, though depending on the time of day played, there may be more or less people about. Just saying, I am not sure there ARE any ‘dead’ servers, so that may be why we haven’t heard about any plans for them. =)
That is an issue more to do with dead zones than dead servers. Even on a “Very High” population server some zones are still dead.
I wouldn’t mind seeing some kind of underpopulation “overflow”. I don’t know the numbers, but if active server 1 has 100 people in a zone regularly, while inactive server 2 and 3 only have about 20 per zone… then perhaps those inactive servers can overflow until they cap at 100? (numbers are randomly chosen) Of course, I’m not sure how that would help those people who do not get into the overflow, but perhaps the general idea expanded could work.
There is a bit of a problem with that, you lose all WvW buffs when in overflow.
That is an issue more to do with dead zones than dead servers. Even on a “Very High” population server some zones are still dead.
I wouldn’t mind seeing some kind of underpopulation “overflow”. I don’t know the numbers, but if active server 1 has 100 people in a zone regularly, while inactive server 2 and 3 only have about 20 per zone… then perhaps those inactive servers can overflow until they cap at 100? (numbers are randomly chosen) Of course, I’m not sure how that would help those people who do not get into the overflow, but perhaps the general idea expanded could work.
There is a bit of a problem with that, you lose all WvW buffs when in overflow.
I don’t play WvW – are those buffs only for playing WvW? If so, then I don’t see a problem with this for PvE only. I wouldn’t expect any kind of underpopulation overflow server for WvW.
That is an issue more to do with dead zones than dead servers. Even on a “Very High” population server some zones are still dead.
I wouldn’t mind seeing some kind of underpopulation “overflow”. I don’t know the numbers, but if active server 1 has 100 people in a zone regularly, while inactive server 2 and 3 only have about 20 per zone… then perhaps those inactive servers can overflow until they cap at 100? (numbers are randomly chosen) Of course, I’m not sure how that would help those people who do not get into the overflow, but perhaps the general idea expanded could work.
There is a bit of a problem with that, you lose all WvW buffs when in overflow.
I don’t play WvW – are those buffs only for playing WvW? If so, then I don’t see a problem with this for PvE only. I wouldn’t expect any kind of underpopulation overflow server for WvW.
They apply everywhere in PvE and WvW. There is only one server which doesn’t really benefit from the buffs, Vabbi in the EU.
http://wiki.guildwars2.com/wiki/Power_of_the_Mists
http://mos.millenium.org/eu/matchups/history/70
That is an issue more to do with dead zones than dead servers. Even on a “Very High” population server some zones are still dead.
I wouldn’t mind seeing some kind of underpopulation “overflow”. I don’t know the numbers, but if active server 1 has 100 people in a zone regularly, while inactive server 2 and 3 only have about 20 per zone… then perhaps those inactive servers can overflow until they cap at 100? (numbers are randomly chosen) Of course, I’m not sure how that would help those people who do not get into the overflow, but perhaps the general idea expanded could work.
There is a bit of a problem with that, you lose all WvW buffs when in overflow.
I don’t play WvW – are those buffs only for playing WvW? If so, then I don’t see a problem with this for PvE only. I wouldn’t expect any kind of underpopulation overflow server for WvW.
They apply everywhere in PvE and WvW. There is only one server which doesn’t really benefit from the buffs, Vabbi in the EU.
http://wiki.guildwars2.com/wiki/Power_of_the_Mists
http://mos.millenium.org/eu/matchups/history/70
Thanks for the clarification/information! I can certainly see where that would be problematic then.
If there were dead servers they might do something, however if you look on the realm status for choosing a server, they are all at heavily impacted. We don’t even have medium servers, let alone light or dead ones.
Perhaps OP is playing out of sync with their server’s peak time, or simply lacks good social connections.
JAH Bless – Equal Rights and Justice for all.
Justice And Honor – Tarnished Coast.
If there were dead servers they might do something, however if you look on the realm status for choosing a server, they are all at heavily impacted. We don’t even have medium servers, let alone light or dead ones.
Perhaps OP is playing out of sync with their server’s peak time, or simply lacks good social connections.
For 100000000000000 time, servers show amount of accounts not people playing, if they showed people playing it wouldn’t be more then maybe 2-3 Very High servers, and that for 6-7 days after patch.
If there were dead servers they might do something, however if you look on the realm status for choosing a server, they are all at heavily impacted. We don’t even have medium servers, let alone light or dead ones.
Perhaps OP is playing out of sync with their server’s peak time, or simply lacks good social connections.
Guest on Vabbi
For those nay sayers, just go play on Vabbi, then come tell me there isnt any dead servers.
I’d gladly guest anywhere, if it would include WvW map completions.
You seem to be hellbent to forcing your opinion onto others,
& you seem to not understand what the word “forcing” means.
If there were dead servers they might do something, however if you look on the realm status for choosing a server, they are all at heavily impacted. We don’t even have medium servers, let alone light or dead ones.
Perhaps OP is playing out of sync with their server’s peak time, or simply lacks good social connections.
For 100000000000000 time, servers show amount of accounts not people playing, if they showed people playing it wouldn’t be more then maybe 2-3 Very High servers, and that for 6-7 days after patch.
And yet somehow despite being full most hours of the day people still manage to transfer onto tarnished coast by timing it to the right hour…
Those ratings mean pretty much the opposite of what you think they do.
JAH Bless – Equal Rights and Justice for all.
Justice And Honor – Tarnished Coast.
If there were dead servers they might do something, however if you look on the realm status for choosing a server, they are all at heavily impacted. We don’t even have medium servers, let alone light or dead ones.
Perhaps OP is playing out of sync with their server’s peak time, or simply lacks good social connections.
For 100000000000000 time, servers show amount of accounts not people playing, if they showed people playing it wouldn’t be more then maybe 2-3 Very High servers, and that for 6-7 days after patch.
And yet somehow despite being full most hours of the day people still manage to transfer onto tarnished coast by timing it to the right hour…
Those ratings mean pretty much the opposite of what you think they do.
Fanboys will be fanboys, can’t argue that.
They claim Anvil Rock is ‘dead’ too and it’s mid tier. I play pve 90% of the time and have no issue finding people. So perception =/= truth.
You seem to be hellbent to forcing your opinion onto others, while the only thing I asked for in my “initial” post was : If there was any word from ANet about doing anything against the dead servers, I am not interested in a “debate” about which server is dead or which is not, i simply was inquiring if there was any word yet from Anet about the situation.
They did something about dead servers. They instituted guesting. I don’t know any other games that have this feature. It costs you nothing. It’s easy and fast to do. Why should they waste resources of this?
If there were dead servers they might do something, however if you look on the realm status for choosing a server, they are all at heavily impacted. We don’t even have medium servers, let alone light or dead ones.
Perhaps OP is playing out of sync with their server’s peak time, or simply lacks good social connections.
I think they just name all the server very high so it’ll stop people from evaculating the relatively low server. Which will just make the situation worse.
The population of the server is very subjective. But the thing you can’t denial is some very high population server have “much more” people. Maybe that’s why those people on lesser server are complaining. They want to be like other server too.
If there were dead servers they might do something, however if you look on the realm status for choosing a server, they are all at heavily impacted. We don’t even have medium servers, let alone light or dead ones.
Perhaps OP is playing out of sync with their server’s peak time, or simply lacks good social connections.
I think they just name all the server very high so it’ll stop people from evaculating the relatively low server. Which will just make the situation worse.
The population of the server is very subjective. But the thing you can’t denial is some very high population server have “much more” people. Maybe that’s why those people on lesser server are complaining. They want to be like other server too.
Honestly, do you really think any MMORPG doesn’t have the same exactly problem? Everyone wants to be on the busier server. Anet made it possible with guesting for that to occur. I’m not seeing the same problem you are.
It might be different if WoW, Rift, Aion, AoC, Lotro…every MMO I’ve ever played didn’t have this problem. But human nature is human nature. People are always going to move to the busiest servers.
I’d be happy we have guesting.
If there were dead servers they might do something, however if you look on the realm status for choosing a server, they are all at heavily impacted. We don’t even have medium servers, let alone light or dead ones.
Perhaps OP is playing out of sync with their server’s peak time, or simply lacks good social connections.
I think they just name all the server very high so it’ll stop people from evaculating the relatively low server. Which will just make the situation worse.
The population of the server is very subjective. But the thing you can’t denial is some very high population server have “much more” people. Maybe that’s why those people on lesser server are complaining. They want to be like other server too.
Honestly, do you really think any MMORPG doesn’t have the same exactly problem? Everyone wants to be on the busier server. Anet made it possible with guesting for that to occur. I’m not seeing the same problem you are.
It might be different if WoW, Rift, Aion, AoC, Lotro…every MMO I’ve ever played didn’t have this problem. But human nature is human nature. People are always going to move to the busiest servers.
I’d be happy we have guesting.
I’d be happy if the servers showed actual load and they instituted some things to increase population on low pop servers, and they remove guesting.
Maybe then there would be more of a reason to do events on your home server.
For 100000000000000 time, servers show amount of accounts not people playing, if they showed people playing it wouldn’t be more then maybe 2-3 Very High servers, and that for 6-7 days after patch.
Source? Because I seriously doubt this is the case. There have likely been at least a million accounts created since release, and there are only 51 servers. That means that even if there were only 200 players online, all servers would read “Full”.
Honestly, do you really think any MMORPG doesn’t have the same exactly problem? Everyone wants to be on the busier server. Anet made it possible with guesting for that to occur. I’m not seeing the same problem you are.
I said what I said. I didn’t say what you said.
I hope the “do you think” dont’ mean me, because I didn’t say anything beside what I said.
(edited by laokoko.7403)
TL;DR – Basically GW2’s servers organization system needs major improvements.
For 100000000000000 time, servers show amount of accounts not people playing, if they showed people playing it wouldn’t be more then maybe 2-3 Very High servers, and that for 6-7 days after patch.
Source? Because I seriously doubt this is the case. There have likely been at least a million accounts created since release, and there are only 51 servers. That means that even if there were only 200 players online, all servers would read “Full”.
Here you go, people keep asking this question. Someone should put it on the wiki or something.
https://forum-en.gw2archive.eu/forum/game/gw2/Server-Populations/first