are there any new jumping puzzles in HoT?
Yes. One is in Auric Basin, same area as the Golem HP. Ley-line gliding is needed to do some of it. Another is under Rata Novus, the mushroom room. Jump shroom to shroom to get on the ledge high above the HP, then jump shroom to shroom across to the chest for your achievment/mp.
There’s also the wrecked airship in the south east section of Verdant Brink. And the one in Tangled Depths that leads to an Asuran disco room.
| Claara
Your skin will wrinkle and your youth will fade, but your soul is endless.
Some of the Mastery Points are at the end of mini-JPs. There’s one in Verdant Brink near the Matriarch fight, which you can reach even during the day by climbing up from the area in the southeast where Dust Mites spawn and using a bouncing mushroom at the end of the wyvern island.
In addition to the others mentioned in the post above, there’s a hidden one in Tangled Depths accessed via the underwater passages under the map. After jumping across a tunnel and up a chute filled with tree roots, you can find another secret laboratory of Zinn’s. That JP has no chest or visible achievement, but the game will reward you for using a certain emote at the end…
(edited by Xiahou Mao.9701)
oh, thanks a lot guys!
Is anyone forgetting about the JP underneath Tarir? The one that follows the same path as the Sanctum Scramble adventure.
Several of the adventure points are “Gliding Puzzles”. I love jumping puzzles in this game, and these are a fun alternative as well.
Yes. One is in Auric Basin, same area as the Golem HP. Ley-line gliding is needed to do some of it. Another is under Rata Novus, the mushroom room. Jump shroom to shroom to get on the ledge high above the HP, then jump shroom to shroom across to the chest for your achievment/mp.
Actually, you can get to the golem hp without ley line gliding. There is an alternate route.
Under Rata Novus? How do you get there?
The “under Rata Novus” one is the mushroom JP at the “Rata Novus Orchards” point of interest. If Zinn’s room with his chest is open, you just drop down the hole in the middle to get there. If Zinn’s room is closed due to meta progress, and you can get through the guns/lasers if they’re on, you can get there by climbing up the inner staircase that would lead to the passage to Zinn’s room, then turning back and jumping/gliding off of the second floor back across the stairs to the opposite corner, where there’s a small passage that’s hard to spot but will lead to the orchards. That passage is intended to be used as the exit from the orchards, but with gliding you can use it to enter as well.