areas unable to be explored?
The last couple of days i started noticing that when i place a personal waypoint inside a fractal map when i go outside i find that my waypoint is relocated somewhere around the north part of the world map(nw of woodland cascades).That makes me wonder if the fractal maps are placed there and we just cant see them and if thats the case will these areas up in the north be able to become exporable maps in the future i mean does arena net have the capabilities to relocate the fractal maps.
That’s very interesting. AFAIK, Fractals are “Fractals of the Mists” so I’m not sure why a Fractal map should exist in the actual game map. Maybe your WP showing there is a glitch of some kind.
The last couple of days i started noticing that when i place a personal waypoint inside a fractal map when i go outside i find that my waypoint is relocated somewhere around the north part of the world map(nw of woodland cascades).That makes me wonder if the fractal maps are placed there and we just cant see them and if thats the case will these areas up in the north be able to become exporable maps in the future i mean does arena net have the capabilities to relocate the fractal maps.
That’s very interesting. AFAIK, Fractals are “Fractals of the Mists” so I’m not sure why a Fractal map should exist in the actual game map. Maybe your WP showing there is a glitch of some kind.
Happened every time i tried to recreate it :/
Its most likely some limitation with the game engine and either needing to give those maps a location in the world or when you leave the fractal instance (outside of the world) it tries to find the correct location in the world to display the personal WP. I don’t think either scenario precludes us from ever being able to go there if Anet chooses to.
Regardless, I wouldn’t expect us to ever go to that area. New maps are likely to be focused around each of the dragons and there isn’t one around there. We already did Mordy and Jormag is further east and the rest are south of us.
sounds solid :/
Its most likely some limitation with the game engine and either needing to give those maps a location in the world or when you leave the fractal instance (outside of the world) it tries to find the correct location in the world to display the personal WP. I don’t think either scenario precludes us from ever being able to go there if Anet chooses to.
Regardless, I wouldn’t expect us to ever go to that area. New maps are likely to be focused around each of the dragons and there isn’t one around there. We already did Mordy and Jormag is further east and the rest are south of us.
The game-map of Tyria should be only that – a map of open-world Tyria. Instances that are not available to everyone should not be placed on that map anymore than the Edge of the Mists should be on it. Look at all of the MMOs that are 10 years old or more. If GW2 reaches that age (and I don’t see why it shouldn’t), the developers will be sorry if they assigned portions of the map to content that doesn’t need to be on it. I don’t know why Guild Halls are placed on the map instead of instances.
Guild halls im ok with since they are supposed to in the open world as for fractals as you mentioned they are fractals of the mists so it would be wierd if they were in the actual world but might a just a way for the game to generate the wp.
Its still wierd tho xD all the waypoints being around there and not anywhere else around the world map