auric basin event chests
It was likely too costly, or work intensive, to develop a means to “tag” the players that was worth the resources. Dragon’s Stand already has a similar system so it probably made sense to replicate that as it satisfied their end objectives.
I thought they said you could open chests in another instance. Of course, if that map hadn’t completed the event, I suppose there would be no chests to open. /shrug
I thought they said you could open chests in another instance. Of course, if that map hadn’t completed the event, I suppose there would be no chests to open. /shrug
Correct. But there is a grace period where you end up on the same map. You’d have to be offline for quite a bit of time to be put in a new map. Either this person was DC for a long time and put in a new map, or the rooms closed out (they do after 10 minutes of event completion I believe.)
So OP is ranting about his internet connection dropping out longer than the grace periods. OP can run the same even again 2 hours later and loot the remaining chests in this super extreme case .
Most importantly this issue he is complaining about would have happened anyway, even before the patch as he was DCD so long the map reset back to normal.
(edited by Chase.8415)
So OP is ranting about his internet connection dropping out longer than the grace periods. OP can run the same even again 2 hours later and loot the remaining chests in this super extreme case .
If they came back several hours later, the next meta would be active, so they could loot a new set of chests, not the old ones.
Though, TBH, feels like “doctor, it hurts when I D/C like this”, “well, don’t do that then”, is the appropriate answer here.
So OP is ranting about his internet connection dropping out longer than the grace periods. OP can run the same even again 2 hours later and loot the remaining chests in this super extreme case .
If they came back several hours later, the next meta would be active, so they could loot a new set of chests, not the old ones.
Though, TBH, feels like “doctor, it hurts when I D/C like this”, “well, don’t do that then”, is the appropriate answer here.
I think you’re missing the point here. He had disconnected from the game, and he was upset that when he had returned the chests were gone. He presumed there was no grace period or design decision to factor this scenario in.
Instead, he was actually disconnected so long that he had lost his place on the map (there is a grace, to prevent map switching) or simply the event expired. Even on maps that “won” the meta event, those doors close after a certain amount of time.
This would have happened even before the patch. If the doors closed, it doesn’t matter what map he was on; it’s done. There is absolutely nothing this patch changed in regards to that.