beating subject 7 now has a negative reward
So you made 100g farming 1 mob all day and Anet nerfed it… And there’s a problem where?
twitch.tv/mdogg2005
well it takes me 23 second to kill deadeye now compared to the 1 minute it took me to kill subject 7, the problem is how narrow minded Anet is on the implementation and on the nerf afterwards
There’s more to the game than using Zerker gear to do boss mobs in seconds.
twitch.tv/mdogg2005
There’s more to the game than using Zerker gear to do boss mobs in seconds.
Zerker gear boss zerging = 100g in a day
apparently there isn’t.
hold on a sec, you could farm those mobs? Man Im really behind and biting the dust with all these stuff, at the current rate of people making money i a day when it took me 1 months to get to 200 gold…… gold wont be worth shiet if this inflation keeps going like this…. and no, moar gold sinkers only affect the like of us who play nice and by the rules (more like dont have friends to tell us exploits which are bviously not punished when found out…)
Legendary SoloQ
is not an exploit, the point here is that liandry which takes 100 more effort to kill instead of giving 1 gold+ as a reward, gives u garbage, they standarized rewards so even if i wasted 4 hours trying to get the light the darkness achievement i ended up geting 20 achievement points.
Anet is just going to nerf deadeye probably tomorrow, till then feel free to gamble on killing it.
Maybe they will have the brilliant idea of giving rewards based on dificulty like they did with dungeons(hopefully they wont take a year for that to happen) since nerf comes 1 day after, but fixes take months or a year.
after wining this fight you end up with less sprocket and silver, than what it costs to buy them from the shop,
So basically the a net guy who thought about giving 30 silver every 60 seconds (which was an insanely high rate) now was told to put an insanely low rate.
Anet please when you fix something “balance” it don´t just toss random numbers
i did 100 gold farming subject 7 yesterday and today i just started farming Deadeye Dunwell which is actually even faster than subject 7?
lets see if Anet come with better nerf numbers tomorrow for this guy
The hilarious part is that killing the lower tier enemies gives a higher payout.
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.
I just tried killing Dunwell and he just gave a bound bag that only had like 9s and 4 sprockets. It costs 1 ticket to do, which costs 4s + 3 sprockets. You get 5s and some extra sprockets each time.
30 sec completion time: 6g/hr
60 sec completion time: 3g/hr
Do gambits make it more worth it?
(edited by Walrus.6390)
I just tried killing Dunwell and he just gave a bound bag that only had like 9s and 4 sprockets. It costs 1 ticket to do, which costs 4s + 3 sprockets. You get 5s and some extra sprockets each time.
30 sec completion time: 6g/hr
60 sec completion time: 3g/hrDo gambits make it more worth it?
Yes, gambits do, because it reduces the time it takes to earn the rewards. If you want to run gambits you will have to use builds made to counteract the bosses’ strengths.
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.
for safety you can do it with 3 gambit easy, but 5 gambit is ok to if you keep up ur food, max out ur buffs and go highest dps as posible