% chance on proc

% chance on proc

in Guild Wars 2 Discussion

Posted by: Zoid.2568

Zoid.2568

Why does this still exist in a game like GW2 which is a skillbased game? As someone in another thread a few weeks ago said. Use charges instead or something else that count the proc down until activation. I can give a few examples.

Signet of Flames: On every fifth attack: Cause a flame AoE.

Signet of Vampirism: Steal health every third attack. Every tenth attack you AoE steal health.

Instead of 5%, 10%, 30%,50% or whatever chance you use. This system is much better. It’s like moba games uses it.