but you ain’t got many…
OLD AND BOLD CHARR! OLD BOLD CHARR!!!
I’m not sure if someone already pointed this out – I’ve noticed that after the latest patch the icon representing personality of a character on the hero panel. I know it didn’t have any impact on the game itself, but I really enjoyed observing how my status is changing based on charm/dignity/ferocity options I could choose in certain dialogues and in the character creation.
I’m perfectly aware it’s not a game-breaking change, but it didn’t hurt to have this icon on the panel. If it’s not broken, why change it?
I’m a little concerned that I can’t find where they moved it or if there is just no longer any indicator of your character’s personality anywhere… I really liked being able to quickly view what personality type I had gotten, I’m sad to see it missing.
It was commented on in an earlier topic and someone replied they were still getting personality experience from interactions, so it might have been a UI oversight that accidentally covered it…
Or it could have been deliberate, given it was basically an unsupported feature that didn’t influence how you interacted with NPCs (no difference between a max Charm and max Ferocity character using Ferocity dialogue options as far as I could tell) or contribute to the PvX experience. Kinda like how town clothes were and we know how that ended.
Plus now there’s something else named Ferocity. That might have had some influence.
I liked this characteristic of my character even if it didn’t influence on attitude to me of others npc. It’s a pity that it was deleted.
It’s RP, doesn’t add anything to the game so they removed it. Sadly.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.