definition of exploits, GM, seller etc.

definition of exploits, GM, seller etc.

in Guild Wars 2 Discussion

Posted by: Crasher.6813

Crasher.6813

Hello Guild Wars 2 Community (and admins?!).

First of all sorry for my bad english.

In last time GM’s are looking for selling-posts in the lfg-tool (beta^^) and yeah, I like it really much!
I do not want to exploit but sometimes I do not know when the dungeon is done by an exploit.

My question: How to define an exploit (maybe examples)?
Is it just skipping bosses or “glitching” under / out of the map (yes that’s an exploit and strictly forbidden!)?
Or holding a boss at lower percentage on a “safespot” (no damage to the player) for selling?

Thanks for request and I hope there will be a statement by the Guild Wars 2 admin-team.

EDIT:

Okay. I do not want to show scammer/bugger etc. examples how to exploit. Forget this point! (I know what you mean…)

My primary wish: just to know if I am / or others are exploiting at the moment or not.
(Is safespotting in Arah / Caudecus Manor at endboss an exploit? I saw it so often!)

(edited by Crasher.6813)

definition of exploits, GM, seller etc.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

They will not define exploits, nor should people offer up examples. Most times they ask people to “exercise common sense”.

(I find that’s really not good enough, since most people who would use exploits would rationalize it away as “just using part of the game”. But that’s me.)

If you can do things without specifically breaking the rules of the game (the map/walk-area glitching) then it’s . . . possibly not an exploit. Anything else is a matter of being reviewed.

On the plus side, I have been assured by my legal team of Skritt, Dredge, and Krait that tossing asura with catapults is not an exploit and is, in fact, perfectly fine.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

definition of exploits, GM, seller etc.

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Posted by: Crasher.6813

Crasher.6813

Okay. I do not want to show scammer/bugger etc. examples how to exploit. Forget this point! (I know what you mean…)

My primary wish: just to know if I am / or others are exploiting at the moment or not.
(Is safespotting in Arah / Caudecus Manor at endboss an exploit? I saw it so often!)

(edited by Crasher.6813)

definition of exploits, GM, seller etc.

in Guild Wars 2 Discussion

Posted by: IndigoSundown.5419

IndigoSundown.5419

Best rule of thumb? If you look at a situation and think, “Gee, This might be something that is actionable.” then it’s better to avoid it. Better safe than sorry.

definition of exploits, GM, seller etc.

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Posted by: Seera.5916

Seera.5916

Okay. I do not want to show scammer/bugger etc. examples how to exploit. Forget this point! (I know what you mean…)

My primary wish: just to know if I am / or others are exploiting at the moment or not.
(Is safespotting in Arah / Caudecus Manor at endboss an exploit? I saw it so often!)

Good rule of thumb is if you have to ask, it’s probably against the rules.

definition of exploits, GM, seller etc.

in Guild Wars 2 Discussion

Posted by: Crasher.6813

Crasher.6813

A friend found something in forum…
Now I will not reply this thread because I know what I want to know.
Thanks folks!

This text is from one of the GM’s:

“Avoiding mechanics by standing in a singular area isn’t an exploit, it’s possible bad dungeon design (for example the cage room in the newer flame and frost fractal…sorry I can’t remember the name of the dungeon it’s late). In that fight there are areas in which you can avoid almost the entire fight mechanic, that’s an example of poor dungeon mechanic design.

Standing on a rock/ledge/platform while the boss attempts to hit you from below (yes there are some bosses that still have abilities that hit you), is a problem with pathing and the boss not resetting when it can’t reach the target. This is exploiting a bug.

Kiting and using geometry (running AROUND pillars and such) is a perfectly valid tactic.

Standing outside a stationary boss’s range is not an exploit, the boss “should” reset after an extended period of time, but is not. This is an example of poor boss implementation, and not an exploit.

Using terrain to block/dodge boss mechanics is also considered a valid tactic (standing behind a pillar when a boss charges).

At this point we are getting very nitpicky at each individual boss and each mechanic in question. I’m sure most of you are aware of what is an exploit and what is a mechanic/tactic. We are working on fixing these “Safe Spots”, but it’s going to take some time to get it done, and will probably happen over time. (Sorry I am not going to go into particulars for fights/changes)

I’ll be very clear here:
If a GM finds a player that is using a “Safe Spot”, that player will be moved out of the safe spot and warned (via in-game text). If they are caught again, that account will be temporarily suspended.

If a GM finds a player that is using a “Safe Spot” and selling the dungeon run, that account will be temporarily suspended without warning."

(edited by Crasher.6813)