descrive what should have an mmorpg (gw3?)

descrive what should have an mmorpg (gw3?)

in Guild Wars 2 Discussion

Posted by: Lian Olsam.9541

Lian Olsam.9541

Hi all i dont wanna open an arena with player who fight each others, just a whish list, something you should do if u became the new anet boss, take it as a “forum game”, but with a constructive lists and good idea we should throw something good to the real boss

There is my list
1)newer dx/vulkan

2)all classes able to do any role is nice on the paper but have alot of balanced issues, so i d prefear a step back where there is a dedicated classes for each role

3) high level contents who need a dedicated role, is nice have normal dungeon where u can play as u want with pugs, but i d like to have some kind of fractals (w/o agony) where from some kind of higher lvl (50 for example) you need to lf some kind of role, same for raids. I know this make the issue " wait for x and y" but with friends and guilds and a better lfg tool shoudnt be a real problem

4) exotic gear should be as is it now with normal dungeons, ascended stuff with fractals and raids, nothing about expensive stuff, just tokens

5) i hate farming area and contents like silverwaste but someone love it, so should be nice to farm token for that area (will allow you to gain skins) instead of mats and gold who usually destroy the market with inflaction, so farmers can farm areas for have awesome aestetic stuff

6) split stats, traits and ability from gamemode for make easyer and more balanced the contents

7)deny are exploit like farming mastery, or a single content like one faster fractal as i see on lfg

descrive what should have an mmorpg (gw3?)

in Guild Wars 2 Discussion

Posted by: Guardian of Angels.9867

Guardian of Angels.9867

I agree only with #1

aka Holy Blood Guardian
Guild Website: http://www.wtnf.net
Youtube Channel: https://www.youtube.com/channel/UCb07P-bW94jE3-mKHGToyOg

descrive what should have an mmorpg (gw3?)

in Guild Wars 2 Discussion

Posted by: piza.9310

piza.9310

  1. Place would be dead after a few weeks if the only thing you could get are skins. Also, more mats doesn’t cause huge inflation, it just decreases the value of that mat and not the value of the currency.

descrive what should have an mmorpg (gw3?)

in Guild Wars 2 Discussion

Posted by: Lian Olsam.9541

Lian Olsam.9541

I dont wanna talk about my idea, write yours pls

descrive what should have an mmorpg (gw3?)

in Guild Wars 2 Discussion

Posted by: Agemnon.4608

Agemnon.4608

1.No more levels since they’re pointless.
2.No more fall damage after a certain toughness rating.
3.Break the elementalist into two different classes but with some skills changed around to ensure both are good but not OP (e.g., air-earth ele [geomancer?] has some healing)
4.Bigger stat gap between exotic and ascended.
5.PvP gear only obtainable in PvP.
6.Alterac Valley like instanced PvP zones.

Story:

1.Gods return, some as good guys some as bad.

2.Star NPC is an asura female with Taimi’s personality.

3.New Elder Dragons.

4.Keep things medievaly-steampunkish because modern architecture and design is just…banal and blah with roads everywhere and everywhere in a world discovered already and too many conveniences destroying many good potential story points. No need to trek through dangerous uncharted woods when the woods were charted long ago, there’s a big road leading to your destination, and you have GPS right?

5. Logan, Zojja, Taimi, and Rytlock get stuck in another dimension where time flows differently and come out to the new GW3 timeline. Logan and Zojja are married where Rytlock was the best man and Rytlock is known as the best king of Ascalon’s history but is presumed dead after all these centuries. His descendant doubts it’s him until you help him on a quest to obtain a McGuffin and his great, great, great grandson knows it is indeed the real Rytlock. There’s a warlock imposter pretending to be Rytlock during this time too as well as other Rytlock impersonators trying to exploit the Rytlock is not really dead rumor. It’s “common knowledge” that Rytlock has been dead for centuries, but a rumor and some clues (correctly) suggests otherwise. Without the real Rytlock around to have a say (until the events in the game) lots of impersonators came up.

(edited by Agemnon.4608)