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Posted by: Zambino.3061

Zambino.3061

How confident are you that this game will be patched to meet your standards?

I questioned this game’s survivability and whether it would last a year at first. After reading about the new live development news I now feel confident that this game will last a long while as it deserves to.

This is an amazing MMO in its core, but is a little disappointing when it comes to the amount of content, especially when compared to GW1.

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Posted by: Zinwrath.2049

Zinwrath.2049

I have hope mixed with confidence. I see huge potential…gonna be honest this month is gonna be a big deciding factor for whether i’m gonna invest too much into it or not. Not saying i dont WANT it to be awsome, but if its not i may find myself falling back into a once a week or less guy till they put in some ranked pvp.

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Posted by: zippo burntfur.9307

zippo burntfur.9307

If they removed the RNG from getting legendary precursor’s and actually did something about the bot’s then it will meet my standards.

“We don’t need to make gear treadmills”
Colin Johanson on how arenanet measures success

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Posted by: Synn Dinalt.7251

Synn Dinalt.7251

Hopeful – but not holding my breath. I haven’t played in weeks as GW2 hasn’t captured my imagination at all…………………..hopefully a future update might make it worth the grind, but otherwise it’s just gathering dust at the moment.

As you mention in your post, coming from GW1 to GW2, it’s been disappointing to see the lack of content.

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Posted by: FootDive.3451

FootDive.3451

Confident it will get better. All MMOs start out like this. GW1 certainly started out like this and look how that turned out.

Right now though? Not really playing much. I expect it to be better within 3-4 months.

Was also a GW1 player. I see a lot of resonance in disappointment when it comes to GW1 players.

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Posted by: AlexanderFaust.4518

AlexanderFaust.4518

It’s very slim GW2 will be “patched” to change my mind about it.

I’ll quote a post I made on another topic if you’re curious::

FUN = Subjective.

I find fun in systems that are “rewarding”.. not just in the sense of gear.. but in challenge and re-playability.

IE: I can sit for hours playing League of Legends..

With that said however, I’ve stopped playing GW2 for over a week ago.. and I’m not feeling the “urge” to start it up again.

It took me a vacation and 2 weeks of backed up work before I felt that way about League of Legends (I don’t play anymore, but had to fight the “urge” to say “screw my work!.. I’m gonna play!”).

For me, it comes down to the lack of challenge in GW2 as well as never feeling like my presence in the world actually matters.

IE: Events scale in HP/DMG but not tactics.. thus it’s just a spamfest ~ which gets boring after just a few of them.

I’ve made several topics on fixing this.. you can find the big one here::
https://forum-en.gw2archive.eu/forum/game/suggestions/Combat-Dynamic-Events-what-s-the-point-if-they-re-easy-mode/page/1

As it stands.. I’ve got two lv80 Characters ~ a Necro and an Elementalist.
Along with 6 professions at lv400 ~

Yet, neither of my characters have 100% map completion nor have progressed beyond lv26 in their personal stories.

Do I care?… nope!

And again, this is coming from someone that LOVES to play repetitive games like League of Legends and Pokemon (gotta catch’em all).

On my Xbox I even hunt down every achievement I can find.. spending upwards of 200 hours on Elder Scrolls IV: Oblivion.

But…. I just can’t get into GW2. =/

Why?.. cause it’s just not “fun” to me.. due to not only “progression” but also combat, world events and content in general.

Does that mean I don’t like GW2?.. nope!

It just means, I don’t find it “fun”.

Guess that’s the perk of B2P ~ can always come back.. but personally, if I left in the first place without completing all the content it currently has.. why should I care if more of the same is added?

~ Just my 2 cents ~

As you can see.. my complaints go beyond “bugs” or typical “fixes” a patch could address.

IE: The “Core” mechanics facilitated by the shotty combat aren’t likely ta get “patched” ~ as they’re CORE mechanics and the rest of the game is built around them.

I’ll still recommend my friends ta play GW2.. but so far, the vast majority of them have already quit for the same reasons I mentioned above.

Currently, many of us are playing Torch Light 2 together and will prolly stick with it for a while, prolly moving on to other console games and eventually either FFXIV 2.0 or Wildstar ~ which ever one comes out first.

I’ll prolly lurk around these forums for awhile tho, in the hopes that perhaps I could be proven wrong and the game does evolve beyond it’s current limitations.

Anywho,
Good luck to those that choose to stay in GW2

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Posted by: Crash.9186

Crash.9186

It’s just a bloody good job that it isn’t pay to play or people would be dropping like it’s hot, pretty much due to the absolute abomination that is the rendering on this game, you CAN NOT do huge scale pvp properly and efficiently when you can’t even see most the people that are trying to kill you, I’ve never played a game before where the rendering was as bad as this…it makes me feel totally sick and is making me want to quit because I’m sick of being slaughtered by groups of people that I don’t even see until it’s too late.

Oh and thiefs.

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Posted by: xero.2097

xero.2097

Well,

To be honest its free to play so I may from time to time log on, but there isn’t as pressing a need to get my moneys worth out of it.

I think part of me approached the game with a character idea in mind, but in reality GW 2 strikes me really as “playing your class” rather then “your character” while other games a character is defined at endgame by the spec/gear they equip and the abilities their playstylebrings to the table the trait system itself seems to only add “under the hood” things to your character, making it stand out far less then comparing 1 character spec to another in other games.

Also the skill system..I don’t like it…

I don’t like the idea of tying the weapon skills to classes, I’d actually like to see no weapon restrictions on classes. Thats more a me thing however and I realize we cannot always get what we want.

Me included.

Also the skill system wears out way to fast. I would prefer the classic 10 skills to Gw’s 9 + class ability. The big difference was really noticeable when I tried ut a elementalist who essentially has 24 skills at all times to most other classes 9+1. I found early on the promise of cool new abilties pushed me forward, but after about 40 you realize there no new abilties to look forward to, so you buy anything you haven’t already bought, and then realize why you never bought those abilties in the first place.

At 80 it just seems like the grind is far to long for far too little. The only legendary that appeals to me is unusable for my class, I don’t feel like leveling a alt whom could use it and the legendaries that could be used by my class don’t have stats I desire for my playstyle…so I make my 5 Potent Blood weapons and…..well frankittenhats it.

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Posted by: orlen.7810

orlen.7810

the rendering issue is annoying lol one second your alone the next your being rofl stomped by a horde of enemy that ran at your screen you didn’t see untill you were dead..not much fun.

WvWvW is my main game and is my end game as well so it is one of those issues for me that needs fixed asap, but at the same time i’m not investing a great deal of time into the game either at the moment, i mess about a bit and level slow and still have masses of the game world to explore..was never my thing but i’ll do it all at some point anyway.

i think some have burnt out on the game already, as they are the same comments or types of comments made about almost all mmo games by players that have played to much myself included.

i always took my time, with mmo’s and certainly new mmo’s as i expect bugs issues and problems in the first 6-9 months to be slowly ironed out i have realistic expectations on patches and fixes and i’ve never wanted them rushed.

that said 9 months of no new content would have me walk, after doing the same raid bosses in wow for months on end it’s not a position i want to find myself in which is another reason i left that game last year, pvp is the only game i’ll play from now on, repetative boss’s with the same mechanics and the same positioning every time…i’ll pass on that kind of repetative gameplay for the rest of my life.

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Posted by: Ravenblade.7685

Ravenblade.7685

I’ve honestly never seen a MMO with players happy at launch but people have become more vindictive and more harsh over the years so many people won’t give that chance and move on.

The question whether they will try to improve the game is rather rhetorical. If they want to keep the game running they will of course take feedback into the account. However I used to say from the beginning it will probably be the biggest niche game to play due to its rather unpopular core design principles. So people disappointed with the core mechanics may not feel inclined to come back.

Siqqa, Asura Engineer

When I’m playing WvW I’m really playing LSD.

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Posted by: Starhawk.2958

Starhawk.2958

Meh, after watching how things have developed since launch I would say I am much less hopeful than I was when the game dropped. The fact is the post launch development thus far has been laughable and I’ve been around the block enough to know that Anet is just talking kitten to keep people interested. Here are some things that really need to change fairly quickly.

1. Development and proper use of a test server to limit the amount of broken crap they introduce with patches. It seems right now they are breaking more than they fix and the stuff they are ‘fixing’ is still broken. Test it, get it right, then push to live.

2. Overhaul WvWvW. Absolutely get rid of the PvE aspects in WvW. It’s the only way you can possibly limit the out of control botting problem in WvW and the terrible effect it has on this aspect of the game.

3. Significantly change the amount of gold rewarded to players for task so that buying gold is irrelevant, and thus fix the botters/gold sellers. Other than Eve Online, the only game I’ve played in a long time that got this right was Rift. If Anet are too kittening greedy to fix the problem than just come out and say it. Stop wasting our kittening time.

4. Fix the blatantly broken skills/talents/etc. within every class. Some of the broken things that each class is dealing with right now should never have made it out of beta.

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Posted by: Agemnon.4608

Agemnon.4608

And again, I was was right, the sky is falling crowd is here too. The game was just released give it a chance. This isn’t SWTOR, and WoW was very bugged on its release.

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Posted by: NinjaKnight.1340

NinjaKnight.1340

I really loved this game when it came out. But now I have reached 80 and seen how certain things have degenerated, I’m getting less and less inclined to log in.

Big problem is grindiness (at higher levels) and lack of players at many DEs.

As Anet predicted players would spread out over the zones after launch. What they may not have predicted is how deserted many areas are and how difficult it is to find players to join you in DEs. So without a MAP wide DE alert system and fast cheap way to get to it the fun of having 10-40 players doing a DE has disappeared in many areas.

It isn’t just more content they need but to improve communication and enable more players to meet in DEs in less populated areas. Otherwise the problem will get worse as more players stop playing.

Thank goodness this isn’t a subscription fee MMO as I would have dropped the sub like a rock.

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Posted by: Crunch Rest.2945

Crunch Rest.2945

I really looked forward to this game after quitting wow late cata (due to frustration at where pvp was at). Maybe because of playing a broken class (elementalist), the game wasnt able to hold my attention and I returned to wow to give mop a shot. So far i’m enjoying mop much more than gw2.

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Posted by: Enzi.5496

Enzi.5496

They said they want to make more content than any MMO ever got and have several teams to do so.

If this will be true, I can’t say, but it sure as hell looks promising. I’m one those who are a little disappointed by their current PvE endgame but if they add content in a timely manner I’ll be more than happy. At least they go this route and don’t just add dungeons/raids every content patch. I’ve lost interest in dungeon crawling when I saw how the open world in GW2 works.

It seems too good to be true in addition to being a B2P MMO but let’s wait and see what they have in store for us in the next month.

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Posted by: FluffyDoe.7539

FluffyDoe.7539

Future Patch:
1) Modified skills & more skills.
2) Skill traits updates.
3) Opening up the other 50% of the map.
4) Performance (less important than 1-3).

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Posted by: wauwi.9162

wauwi.9162

so people actually give any attention to haters?
i sure don’t

everytime a game is released or getting a massive update/addon, people will start crying and wondering about missing, promised content
it’s as normal and traditional in mmorpg as launch-lags and will also decrease over time like those...

it’s starts to get insane in GW2 lately though
does everybody nowadays just blindly buy hyped games instead to inform themselves about them first? if alot people likes a game doesn’t automatically means you will too

and why do they always make a huge thread at the forums, stating "i’ll go back to *world of whatever*" (instead of just doing so) while criticism the game and it’s devs in a non constructive way?
and then the fanboys throwing oil into the fire...thought they were too busy vigorously playing GW2...

seriously, i wanna have an answer for ^this^ question

*IF* something would destroy GW2 for me, it would be the weird community...
at the german forums, there’s a thread called "what i don’t like about GW2"...got about 140 posts in it
then i did a thread called "what i do like about GW2"
...about 30 posts...

[EU/GER]Elona’s Reach: Aerrith: Lv80 Ranger / Sephirra: Lv80 Mesmer
“Only the finest of potatoes in my zerkburgers.”

(edited by wauwi.9162)

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Posted by: UnderdogSMO.9428

UnderdogSMO.9428

all MMO’s start like this and have there problems See vinila WOW http://www.youtube.com/watch?v=2saAgaJ6p54 :P

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Posted by: Kurakura.7281

Kurakura.7281

When you have people go back to play free to play, free to buy MMO’s after playing GW2 for a week… then you know there is something wrong.

(edited by Kurakura.7281)

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Posted by: Terok.7315

Terok.7315

I’d like to see my class (necromancer) fixed and balanced a bit, I’d also like to see Anet send its own private army of ninjas to do harm to every botter I’ve come across. Other than that, the thought of leaving the game never crossed my mind.

Vile Necromancer||Defender of the Beastgate||Slayer of Moa’s

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Posted by: Hellkaiser.6025

Hellkaiser.6025

When you have people go back to play free to play, free to buy MMO’s after playing GW2 for a week… then you know there is something wrong.

Different strokes for different folks, there was always going to be a certain percentile of players that would try it out early, realise that their market cornering strategies were being plugged up as they were found and then return to other games that let them feel like “the big moneybags hero of destiny, legend, lore and cheese”
Or would simply realise that the game was about skill and not gear, which for some is their only excuse when they fail ingame thus taking that away was going to be an issue. Lets not forget that there would be a large group of players that wouldn’t have been able to handle the fact tanking and healing are now shared group mechanics and not for the specific built and focused tanks/healers who nearly have to learn a separate game to the dps, which involves somewhat more annoying mechanics and a higher level of blame and risk.

Think of how many players were going to leave as soon as they realised they couldn’t scream at the tank or healer for a death or wipe?

Bear in mind a lot of these players expected the difficulty level of GW2 to be insanely low and “casual” if we simply go by the seeming reclassification of “casual” to mean horribly lazy and unskilled that other MMO games have caused, and they expected this because it was the only way they could envision a group pve environ without a tank or healer.

Yes there are other gripes, complaints and whatnot but ultimately those I feel are the ones that many players ain’t owning up to.
They’re gripes I somewhat shared at times when adapting to GW2

What’s a free to buy also?

Maybe I’m jaded but I see it as

B2p = buy to play

P2P = pay to pay (after purchase)

F2p = Forced to pay or suffer horrible drawbacks

P2w = Pay to dominate others often destroying pvp, usually you’ve got elements of the F2p paradigm in this one too

Irony…. xD

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Posted by: tolunart.2095

tolunart.2095

I prefer to take a long term approach to the game. I don’t expect everything to be handed to me on a silver platter in three weeks or less, and I don’t expect that the game as it exists at this moment is the game that will exist in January.

They sold, what, 2 million copies in the first month? I don’t know the profit margins, but as a conservative estimate (a lot of them were direct sales through digital download so low overhead and less sharing with distributors) say they made $20 per unit sold after expenses. That’s $40 MILLION in the bank, enough to pay the operating expenses for a long time (servers, staff, advertising), hire more developers and artists, expand the content of the game and begin developing new projects (expansions and other games). This is a big deal.

I see the content that exists now as the introduction, not the finale. New weapons mean new skills, new DEs can be introduced that branch off of current DEs based on the original event’s outcome. Entirely new DE chains that connect with each other based on how two different DEs in the area ended. Anything is possible, and customers have shown a willingness to give different ideas a chance. They have the audience, the staff, and the budget to do a lot more than they have so far.

If the first group of Legendary weapons are not to your liking, I’m sure there will be more, and just like two Legendary swords can combine into a third, other weapons can be modified or combined to create a completely new Legendary.

Even the people who are frustrated or confused and have wandered away from the game can come back at any time – and hearing about new content and adjustments to the rules of the game will surely bring many of them back. I think this is just the beginning of a long and prosperous game life.

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Posted by: Player.9621

Player.9621

i like it
needs a few more carrots and a bit of tweaking but its got potential
fairly safe to presume the 1st 6mo of live is an unofficial beta

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Posted by: Bonzoso.7014

Bonzoso.7014

I’m just now closing in on 100 hours played, spread between 4 characters with my highest being mid-level. I’d already say I got my money’s worth, and I’ll continue the leveling process on-and-off for awhile. That said, I’m slowing down and playing other games, as well — looking forward to Dishonored and X-Com on Tuesday, then AC3 and Halo 4 shortly after. I have a different approach to the game since it doesn’t have a subscription fee.

All that said, the game definitely has its share of issues, and there are several ways in which ANet’s plans for the game don’t align with my personal taste or expectations. The restricted beta testing — and ANet’s “our way or the highway” approach — allowed a lot of things to be released in a form that should’ve been unacceptable. Even without reaching the level cap, I can read between the lines and see the many areas of the game that fall short of other MMOs on the market. But they did some thing’s wonderfully, and there is a lot of potential here. I’m not exactly hopeful that the Guild Wars 2 we’ll have a year from now will resemble the game I want, but I still wouldn’t ever look back on it as a bad game.

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Posted by: Knote.2904

Knote.2904

I’m still a little unsure.

My 2 biggest issues with the game really are :

Combat/Skill Creativity and Customization.

Dynamic Events being boring.

If they improve on those atleast show that they’ll try I think I’ll be in for the long haul.

ATM I’m not confident they even recognize there is a problem. I see “We’ll be adding new content for free!!” and stuff, but all I can think of is new zones with recycled dynamic events that are still boring and old content being thrown away.

And with their stance on not balancing til “meta’s” emerge or w/e excuse I’m not even sure if they see the huge lack of variety/customization as an issue.

That said, this game does have immense potential, but so did Vanguard, Minecraft (not that it failed), etc. Basically, we’ll see.

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Posted by: Kurakura.7281

Kurakura.7281

And with their stance on not balancing til “meta’s” emerge or w/e excuse I’m not even sure if they see the huge lack of variety/customization as an issue.

With the skill system being a lot more simpler than GW1, metas emerge much more quickly. They could already start balancing but it’s already been more than a month since launch, and a lot of the balance issues were already known since BWE1.

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Posted by: Kromica.2831

Kromica.2831

There are a list of things that need to be fixed and adjusted. I am not a disappointed player, but even if I was there is not a single other game that is worth playing right now.

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Posted by: Xhaiden.3891

Xhaiden.3891

I like the ideas and the potential but I was one of those unfortunate enough to select one of the wrong classes out of the gate ( Elementalist ) and I’ve seen no indication whatsoever that the class situation will change any time soon. Despite how glaringly obvious and easily fixed many of the problems are ( and were in beta ). So I don’t have any confidence the situation will improve any time soon.

I guess all I can really say is if it was a monthly sub game, I would have dropped it when the first free month ran out.

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Posted by: Blacklight.2871

Blacklight.2871

I’m not confident that changes will be made that will entice me into a long-term commitment. There’s really only one long-term goal that this game offers and I don’t see it ever being accessible to someone who bought the game only for it’s PvE strengths. As good as those are, they offer only short term goals, and my interest goes no further than those goals can take me. Less so, since my disappointment is coloring even those aspects negatively.

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Posted by: Scorpio.3821

Scorpio.3821

They NEED to add hardcore elements to this game to keep people playing. We have only legendary weapons to work for. And to be honest they aren’t even worth the time in my opinion. Adding legendary armor would be a good start, and maybe some more ways to improve our current gear. Maybe adding more rune/sigil slots or perhaps allowing us to improve the base stats on weapons with magical scrolls.

Legate of the Legion.

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Posted by: Cod Eye.1632

Cod Eye.1632

They have a few things to fix, and fixed pronto.

- Botters
- Goldsellers
- DR’s
- Pricing of Cultural armour and Weapons (far to expensive for casual game)
- Mystic Forge (losing items in the forge just enrages me, so I refuse to use it again)

Just to name a few of the top of my head. Anets refusal to discuss or deal with the issues doesn’t help in giving me any confidence that they will fix these things.

“Hey I swung a sword, Hey Hey I swung a sword again,”

“After several hours I’m still swinging this sword with1 lodestone drop”

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Posted by: Wolfgang Michael.8217

Wolfgang Michael.8217

The problem that you all feel lost with no sense of goal including myself is the fact that we all leveled up too fast. I myself was trying to compete with a friend of mine spamming CM for three days straight. Needless to say I hit 80 a day before him.

I deeply regret the fact that I did that and I am seriously thinking of deleting my main and working on my alt.

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Posted by: Raf.1078

Raf.1078

so people actually give any attention to haters?
i sure don’t

everytime a game is released or getting a massive update/addon, people will start crying and wondering about missing, promised content
it’s as normal and traditional in mmorpg as launch-lags and will also decrease over time like those…

it’s starts to get insane in GW2 lately though
does everybody nowadays just blindly buy hyped games instead to inform themselves about them first? if alot people likes a game doesn’t automatically means you will too

and why do they always make a huge thread at the forums, stating “i’ll go back to world of whatever” (instead of just doing so) while criticism the game and it’s devs in a non constructive way?
and then the fanboys throwing oil into the fire…thought they were too busy vigorously playing GW2…

seriously, i wanna have an answer for ^this^ question

IF something would destroy GW2 for me, it would be the weird community…
at the german forums, there’s a thread called “what i don’t like about GW2”…got about 140 posts in it
then i did a thread called “what i do like about GW2”
…about 30 posts…

Just consider that every forum in every game in existence is populated by the same kind of rampant negativity. Forums seem to draw players form the opposite end of the spectrums…those that love the game / those that hate the game.

While the greater majority of players could really care less about anything said here. If people think ANet is unaware of that, then they are just naive.

PF/ GOAT on Tarnished Coast (Semi-Retired)
Raf Longshanks-80 Norn Guardian / 9 more alts of various lvls / Charter Member Altaholics Anon

(edited by Raf.1078)

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Posted by: AlexanderFaust.4518

AlexanderFaust.4518

From the looks of things.. people aren’t just upset at the “bugs” revolving around skill events and map completion..

but also at the “over all lack of design”

Not saying GW2 is lazy.. but perhaps they’re just trying to please too many types of people and failing on nearly every front. (jack of all, master of none).

It will be interesting to see how GW2 evolves over the next few years..
Odds are, they’ll find their core audience eventually.

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Posted by: tolunart.2095

tolunart.2095

Not saying GW2 is lazy.. but perhaps they’re just trying to please too many types of people and failing on nearly every front. (jack of all, master of none)..

Failure to please the minority who complain about everything is not a failure in itself, it is expected to happen. Because there are no monthly subscriber numbers to provide an ongoing indication of player satisfaction, it’s difficult to say exactly how many people enjoy the game, but look at the “is it worth the money” thread.

It is already known that the forums tend to be overwhelmingly negative because people who are angry have more motivation to talk about it than people who are happy playing the game. Yet the majority respond in the thread that they are happy about their purchase of the game, and even those who are less than happy tend to have a “I’ll come back later when the major issues are resolved” attitude rather than the extreme minority “I will never touch this game again” posters.

Overall, I would say the game has been very well received, more so by the segment of video game players who do not like the way typical MMOs are set up to work.

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Posted by: Ixal.7924

Ixal.7924

Not very confident. Many of the flaws are in the design.
At best they will be remedied in the next expansion. But Patch? Unlikely.

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Posted by: AlexanderFaust.4518

AlexanderFaust.4518

@Tolunart
Think you missed the point myself and many others are making. ~ Rather than repeat myself, just scroll up the page to my very first post on this topic.

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Posted by: Renegadeimp.8439

Renegadeimp.8439

Overall, I would say the game has been very well received, more so by the segment of video game players who do not like the way typical MMOs are set up to work.

Please explain. This game is set up to be more diablo style than a typical MMO.

Think back since GW2 was announced. From day 1 they portrayed this game as a revolution in MMO design. Something to rival all AAA titles and to show those developers how an MMO should be done.

Guess what, they didnt do any of that. They took the easy way out and it shows. Since that can’t be changed, many players want to help the devs perfect what we have now, but for some reason their ideas and reasonings are falling on deaf ears.

The latest dev blogs are proof enough of that.

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Posted by: OmegaDestroyer.4782

OmegaDestroyer.4782

Unless the next patch includes an account rollback feature for hacked accounts, something that should have been in place at launch, I’m not going to bother with the game.

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Posted by: tolunart.2095

tolunart.2095

I got your point. I simply do not agree. Understanding and agreement are not the same thing.

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Posted by: Sinister Syx.9451

Sinister Syx.9451

Overall, I would say the game has been very well received, more so by the segment of video game players who do not like the way typical MMOs are set up to work.

Please explain. This game is set up to be more diablo style than a typical MMO.

Think back since GW2 was announced. From day 1 they portrayed this game as a revolution in MMO design. Something to rival all AAA titles and to show those developers how an MMO should be done.

Guess what, they didnt do any of that. They took the easy way out and it shows. Since that can’t be changed, many players want to help the devs perfect what we have now, but for some reason their ideas and reasonings are falling on deaf ears.

The latest dev blogs are proof enough of that.

Yup and there isn’t a bloody thing anyone can do about it and this is what happens when you lie and push out another disneyland mmo, customers start complaining and wanting answers for what they thought they were getting instead got an altered but still the same magical themepark that so many are bored to tear’s with, but I will say this my fello MMO player’s the MMO genre has gone completely down the toilet I no longer look for revolutionizing idea’s in this genre. GW 2 has sealed the fate of the MMO genre of altered copy cat’s don’t expect anything new in the future cuz your now going to get it.

disappointed players

in Guild Wars 2 Discussion

Posted by: silvermember.8941

silvermember.8941

I am the only that has notice a certain pattern here? Whenever you read a topic about how “guild wars 2 is not like very WoWlike (topic A)” or “how guild wars 2 is fine the way it is(topic B )” there is always the SAME posters flooding into the topic agree (Topic A) or disagreeing (topic B ). Honestly, you start to wonder why the bother on a forum for a game they clearly do not like, or maybe i m just seeing what I want to see (unlikely).

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

disappointed players

in Guild Wars 2 Discussion

Posted by: Grumwulf.9602

Grumwulf.9602

I’m quite hopeful because I think all the major problems with the game are rewards. The content is fine, the combat is fine…more than fine, amazing. But the game has left me disappointed in the rewards and how it doesn’t really encourage group play outside of PVP. But these are things that can be easily fixed as they are not core issues. I’d like guilds in PVE to make sense, to have a raison d’etre. I’m a team player, I’ve learned that from playing this game, individual rewards such as skins, titles, legendaries just don’t appeal to me in the same way that, for example, beating the Lich King (in WoW) with the guild did. There’s plenty of stuff to do with a guild but you can just pug it easily enough and even then its just 5 individuals going after individual rewards. I’m hoping guild halls will solve this – if we have to farm the mats or whatever as a guild to build one.

disappointed players

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

I am the only that has notice a certain pattern here? Whenever you read a topic about how “guild wars 2 is not like very WoWlike (topic A)” or “how guild wars 2 is fine the way it is(topic B )” there is always the SAME posters flooding into the topic agree (Topic A) or disagreeing (topic B ). Honestly, you start to wonder why the bother on a forum for a game they clearly do not like, or maybe i m just seeing what I want to see (unlikely).

When 10 people post 10 messages each in 10 different threads, it gives the casual observer reason to think that a lot of people agree with whatever they are saying. It also gives them an ego boost, they can point to the other nine and say “look, everyone agrees with me.”

And when people with other opinions get tired of being shouted down every time they post, there are fewer and fewer people countering them by saying something else. This creates the appearance that the first group is the majority, and makes it less likely that anyone at all is going to speak out against them.

But it’s still just 10 people repeating themselves endlessly.