fix crit% and crit multiplier

fix crit% and crit multiplier

in Guild Wars 2 Discussion

Posted by: thekap.8645

thekap.8645

crit % and crit damage should not be a power only multiplier. You shoul be able to crit with condi damage, condi duration, boon duration, and healing. All of these stats should be multiplied by crit levels. In doing this it would cause a much larger build variety to be being used by the player base and berserker would no longer be king. Also remove stack limitations from boons and conditions.

Calidorne – L80 Ranger – Commander

fix crit% and crit multiplier

in Guild Wars 2 Discussion

Posted by: Mystic.5934

Mystic.5934

agreed, but then precision would be OP, so it would need to be nerfed to compensate.

fix crit% and crit multiplier

in Guild Wars 2 Discussion

Posted by: Hannelore.8153

Hannelore.8153

agreed, but then precision would be OP, so it would need to be nerfed to compensate.

How so? At the moment on non-Power builds, Precision is only used to keep Vigor up and maybe make a few on-crit Sigil effects and traits, that’s it.

I don’t see how it would be overpowered on other builds unless the gear somehow had both Power and Condition damage (e.g Rampager) or similar. And then its back to not being OP anymore because that gear doesn’t have crit damage.

Celestial is the only likely problem point, really…

Daisuki [SUKI] LGBT-Friendly Guild Leader | NA – Jade Quarry
I’m usually really sweet… but this an internet forum and you know how it has to be.
/i’m a lesbiab… lesbiam… less bien… GIRLS/

fix crit% and crit multiplier

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

agreed, but then precision would be OP, so it would need to be nerfed to compensate.

How so? At the moment on non-Power builds, Precision is only used to keep Vigor up and maybe make a few on-crit Sigil effects and traits, that’s it.

I don’t see how it would be overpowered on other builds unless the gear somehow had both Power and Condition damage (e.g Rampager) or similar. And then its back to not being OP anymore because that gear doesn’t have crit damage.

Celestial is the only likely problem point, really…

Precision is NOT used to keep vigor up, it is used for condition builds.

fix crit% and crit multiplier

in Guild Wars 2 Discussion

Posted by: Belzebu.3912

Belzebu.3912

Precision is NOT used to keep vigor up, it is used for condition builds.

Many classes have traits that gives vigor on crit.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

fix crit% and crit multiplier

in Guild Wars 2 Discussion

Posted by: callidus.7085

callidus.7085

agreed, but then precision would be OP, so it would need to be nerfed to compensate.

How so? At the moment on non-Power builds, Precision is only used to keep Vigor up and maybe make a few on-crit Sigil effects and traits, that’s it.

I don’t see how it would be overpowered on other builds unless the gear somehow had both Power and Condition damage (e.g Rampager) or similar. And then its back to not being OP anymore because that gear doesn’t have crit damage.

Celestial is the only likely problem point, really…

Precision is NOT used to keep vigor up, it is used for condition builds.

Precision… is not used to keep vigor up… it’s used for condition builds…. What? Precision is used for soooo many things. Depending on your build it does indeed keep vigor up, for instance on my engineer, perma vigor thanks to me criting all the time. For my warrior, 25 stacks of might because I crit all the time, on my necro a few extra bleeds from criting… sure.. but the point is it is used for MANY things.. your first statement is wrong, your second statement is misleading.

Slow down and smell the pixels.

fix crit% and crit multiplier

in Guild Wars 2 Discussion

Posted by: callidus.7085

callidus.7085

agreed, but then precision would be OP, so it would need to be nerfed to compensate.

How so? At the moment on non-Power builds, Precision is only used to keep Vigor up and maybe make a few on-crit Sigil effects and traits, that’s it.

I don’t see how it would be overpowered on other builds unless the gear somehow had both Power and Condition damage (e.g Rampager) or similar. And then its back to not being OP anymore because that gear doesn’t have crit damage.

Celestial is the only likely problem point, really…

Don’t hate on the celestial… this change would be awesome. Celestial would still only do each job moderately well and the others would be beast mode in specializations. I can only imagine how this could change things.

Slow down and smell the pixels.