game mechanics question dual wield
Ok so, the stats do apply as do the sigil that is contained in the weapon. As in, you don’t use the skills that the axe gives but you still get the stats it contains towards your(assuming) damage, the sigils will aswell proc(air, fire etc.) or stack(bloodlust, corruption etc.) or give static boons(force, bursting etc.)
It will work. For example if you have on an crit sigil on your axe, it will proc with your sword attacks as well. Same goes for stacking sigils, if you have it on your axe, but only use sword skills to get a kill, you still get the stack. On hit sigils as well will work on any skill.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
Normally, if you dual wield weapons, both weapons’ stats and sigil are active at all times. Unfortunately, there seems to be a bug with some of the Revenant’s sword skills so they don’t account for weapon stats at all. I expect that to be fixed with the patch next week though.
Also related topic is, can dual wield weapons be used independently. Real life human can stab foe and throw dust to eyes independently, for example.
Also related topic is, can dual wield weapons be used independently. Real life human can stab foe and throw dust to eyes independently, for example.
Weapon skills are weapon skills- something like throwing dust in their eyes would be a physical skill (like warrior’s Stomp or Kick, or daredevil’s Fist Flurry).