graphic setting problem after patch

graphic setting problem after patch

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Posted by: Glory.1493

Glory.1493

my texture setting is limited to medium after todays patch and the high-res character textures setting is no longer able to choose. how can i fix this?i do remember it was high or ultra.this bugs me alot

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graphic setting problem after patch

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Posted by: brokenrabbit.6538

brokenrabbit.6538

They fubared the framerate/load stutter with the 9/9 patch, and this is their ‘fix’.

graphic setting problem after patch

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Posted by: Glory.1493

Glory.1493

They fubared the framerate/load stutter with the 9/9 patch, and this is their ‘fix’.

i have been running all high/ultra for a year then today they disable my choice of best looking setting?this is really weird

graphic setting problem after patch

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Posted by: Glory.1493

Glory.1493

after i use geforce experience to force enable high texture and stuff. it works in game but the setting is blank now.plz fix this

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Posted by: brokenrabbit.6538

brokenrabbit.6538

They fubared the framerate/load stutter with the 9/9 patch, and this is their ‘fix’.

i have been running all high/ultra for a year then today they disable my choice of best looking setting?this is really weird

Apparently they didn’t foresee the limitations of a 32-bit client (4GB of addressable memory max). Note that this includes both system RAM and Video RAM. So if you have a 1GB video card, you can only use 3GB of system RAM (for the game, the OS can still utilize the rest of your RAM).

graphic setting problem after patch

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Posted by: Glory.1493

Glory.1493

so is this a deliberate change or some kind of glitch?

graphic setting problem after patch

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Posted by: brokenrabbit.6538

brokenrabbit.6538

so is this a deliberate change or some kind of glitch?

It’s deliberate.

graphic setting problem after patch

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Posted by: Glory.1493

Glory.1493

They fubared the framerate/load stutter with the 9/9 patch, and this is their ‘fix’.

i have been running all high/ultra for a year then today they disable my choice of best looking setting?this is really weird

Apparently they didn’t foresee the limitations of a 32-bit client (4GB of addressable memory max). Note that this includes both system RAM and Video RAM. So if you have a 1GB video card, you can only use 3GB of system RAM (for the game, the OS can still utilize the rest of your RAM).

i m running 64bit windows7 and 2gb video card ram .my pc ran at maximum setting b4 and no problem for that . i m sure it used to be there until todays patch

graphic setting problem after patch

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Posted by: brokenrabbit.6538

brokenrabbit.6538

i m running 64bit windows7 and 2gb video card ram .my pc ran at maximum setting b4 and no problem for that . i m sure it used to be there until todays patch

Your OS is 64-bit, but GW2.EXE is 32-bit. GW2 can only address up to 4GB of RAM total (3.25GB actually I think).

(edited by brokenrabbit.6538)

graphic setting problem after patch

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Posted by: Glory.1493

Glory.1493

i m running 64bit windows7 and 2gb video card ram .my pc ran at maximum setting b4 and no problem for that . i m sure it used to be there until todays patch

Your OS is 64-bit, but GW2.EXE is 32-bit. GW2 can only address up to 4GB of RAM total.

yea i know that.but it has nothing to do with why they disable it

graphic setting problem after patch

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Posted by: brokenrabbit.6538

brokenrabbit.6538

yea i know that.but it has nothing to do with why they disable it

Actually the devs were talking about FPS issues with the 32-bit limitation on the tech support forum just last week. I’ll see if I can find it, but I’m not going to do more than a rudimentary search.

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Posted by: brokenrabbit.6538

brokenrabbit.6538

https://forum-en.gw2archive.eu/forum/support/bugs/World-Boss-Crashes/first#post4492874

The skinny is that it looks like we’ve allowed you to shoot yourselves in the foot with maxed out graphics settings combined with crazy boss zergs. The GW2 client is a 32bit process which has access to just 4gb of RAM, even less in practice due to fragmentation in high churn environments like a zerg fest. I can see from your log files that you are hitting an upper limit of about 3.5 gb of allocated memory before crashing on a failed allocation(i.e. running out of memory).

graphic setting problem after patch

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Posted by: Glory.1493

Glory.1493

yea i know that.but it has nothing to do with why they disable it

Actually the devs were talking about FPS issues with the 32-bit limitation on the tech support forum just last week. I’ll see if I can find it, but I’m not going to do more than a rudimentary search.

wait.. u mean if i have 2GB video card the game can only address 3.25-2=1.25GB of system RAM and windows use the rest of no matter how many?

graphic setting problem after patch

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Posted by: brokenrabbit.6538

brokenrabbit.6538

wait.. u mean if i have 2GB video card the game can only address 3.25-2=1.25GB of system RAM and windows use the rest of no matter how many?

I’m not sure how GW2 allocates VRAM vs System RAM, but both TOGETHER cannot exceed 4GB of allocation to the GW2 client.

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Posted by: Gaia Orunitia.5794

Gaia Orunitia.5794

Please I want a 64-bits .exe D=

graphic setting problem after patch

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Posted by: medohgeuh.4650

medohgeuh.4650

Not having this issue myself, so no, it’s a non-deliberate client-side issue. Let’s not jump to conclusions, alright?

I want to say that this is a driver issue since the client limits available graphics settings based on detected hardware. Could also be that you’re on an optimus notebook and the game is using the intel GPU as opposed to your dedicated.

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Posted by: TokyoGhost.6492

TokyoGhost.6492

the very moment I have seen their “fix” for our problem….

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I made so much mistakes that I now make mistakes without mistake.

graphic setting problem after patch

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Posted by: barbariccia.9801

barbariccia.9801

Got same problem. Cant click High Res-Textures and Textures only shows Medium.
playing 6770M 2GBVram 4GB Ram and Win 8.1 Pro 64bits.

graphic setting problem after patch

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Posted by: Behellagh.1468

Behellagh.1468

Just because your video card has a bucket load of memory doesn’t mean a game will use it, especially one coded in Dx9 where memory management is handled not by DirectX but by the developer. Just like having a ton of cores doesn’t mean a piece of software will utilize them all or in the case of a 32-bit app, more than 4GB.

We are heroes. This is what we do!

RIP City of Heroes

graphic setting problem after patch

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Posted by: lincolnhorst.1560

lincolnhorst.1560

Same problem here, any solution?

graphic setting problem after patch

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Posted by: Brother Grimm.5176

Brother Grimm.5176

I see about half a dozen posts on this in this forum. Has anyone reported this via the in-game reporting feature? I know the Devs are aware of it (one responded in another thread), but the Devs that solve technical issues get direct info from in-game reports, not something reported on this forum (or even the BUGS forums), tho I know both are monitored by Anet directly.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

graphic setting problem after patch

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Posted by: Glory.1493

Glory.1493

I see about half a dozen posts on this in this forum. Has anyone reported this via the in-game reporting feature? I know the Devs are aware of it (one responded in another thread), but the Devs that solve technical issues get direct info from in-game reports, not something reported on this forum (or even the BUGS forums), tho I know both are monitored by Anet directly.

i have been doing that everyday since halloween patch.i dont know how long i can stand.pretty tired to just log in and report this bug then log out…just cant stand playing a game without max out graphic setting

graphic setting problem after patch

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Posted by: Glory.1493

Glory.1493

i have asked some of my friends and ppl who use geforce 7xx M video card tend to have this kind of problem