gw2 china started to sell legendary
Okay… and…?
how much money (calculated to euro/dollar)?
do you know?
26x lvl 80 Characters
Most fabulous Character: http://i.imgur.com/5JtcBI1.jpg?1
What? all versions of this game sells legendaries for real money indirectly anyway lol
Open wallet → buy tons of gems → convert to gold → buy legendary for gold on trading post lol.
It’s a separate game from this one. Chinese law requires a Chinese company to run it. They make the rules. ANet makes the content and fixes the bugs but kDW is the “ANet” over there.
Their client is separate from this client. You can’t own a Chinese account and post on this forum and EU/NA accounts can’t post on their forums.
ANet may give it to you.
Well, you basically have it the same here too. You have people with hundreds of precursors. Last time I bothered to do the math, it was around 120$ for legendary.
In China it costs around 50 USD. But the difference is it comes from the shop and not from the player economy
If it’s 50 bucks that wouldn’t be to bad at all
Is the point that its cheaper to buy a legendary with real money in the Chinese version of the game than in the rest of the world?
(edited by Ashen.2907)
Pay to win game is a staple in some Chinese made or managed MMO games, I know because I played alot of them. Hell I’ve been to actual events auctioning off really rare armor pieces and there are people willing to drop the $$$. Good thing GW2 doesn’t allow P2W as the equipment difference between exotics and legendary/ascended is not that much. If Anet put this in the gemstore and put a cheap price for it, it would be unfair for the players who grinded for a legendaries. And who cares btw, we aren’t affected by it.
nothing wrong with this consider most of ppl dont even buy gems. How do u expect them to make money to pay for ppl who run the game?
(edited by Taxidriver.2043)
you guys are right, please put legendary in gem store and only buyable with dollars please, everyone in this thread agree its a good thing to do
while at it, can you also add ascended items in the gem store, please, its thr same as legs and you have to “earn monry to run the game” right?
im sure with all these positive responses anet will soon implement this service in na just like they did with level system~ awesome cant wait~
(edited by lighter.2708)
I’m not too concerned with how China plays as long as we’re not a part of it.
China/Korea tend to prefer playing their MMOs in a corrupt manner as where their RL economy revolves around it… They treat games as a job and business machine rather than an actual game for fun.
you guys are right, please put legendary in gem store and only buyable with dollars please, everyone in this thread agree its a good thing to do
while at it, can you also add ascended items in the gem store, please, its thr same as legs and you have to “earn monry to run the game” right?
im sure with all these positive responses anet will soon implement this service in na just like they did with level system~ awesome cant wait~
You can almost buy anything with your credit card in EU/NA GW2…
Literally just purchase gems and straight up convert them to gold… than buy whatever you desire… You can literally buy all the bolt of damasks you want to craft those ascended peices you want
Now ofc theres some other stuff you’d have to farm that can’t be purchased from trading post but you get my point…. you can pretty much buy whatever you want in GW2 with your wallet…
Hahah, like many said. Nothing new, china gw2 just need less clicks.
So many legendaries on TP, you’ll never run out of a chance to buy them… if you open your RL wallet and convert gems > gold.
Hahah, like many said. Nothing new, china gw2 just need less clicks.
So many legendaries on TP, you’ll never run out of a chance to buy them… if you open your RL wallet and convert gems > gold.
There are a few people who could each buy out all legendaries currently on the TP with their current ingame wealth, if they wanted.
In China it costs around 50 USD. But the difference is it comes from the shop and not from the player economy
That’s really distasteful, but not surprising given the company running the game over there. That’s the way they do business.
In China it costs around 50 USD. But the difference is it comes from the shop and not from the player economy
That’s really distasteful, but not surprising given the company running the game over there. That’s the way they do business.
If it was distasteful, they wouldn’t sell one of them. To you it’s distasteful, but others might like it, obviously they do considering they are probably selling like hotcakes.
How ungrateful we are, we are all up in arms cause they want to charge us $50 for an xpac. For the same price the people in China only get a legendary.
“…let us eat and drink, for tomorrow we shall die;.”
It appears the previous thread on this got silently nuked from orbit because I did have a post in it, it’s not in my post history and I wasn’t notified the thread went into the trash.
ANet licences the game to KongZhong. They can do whatever they want to monetize the game there. Not sure if ANet only gets a cut from game and gem sales and not the straight up cash for item transactions I see on KongZhong’s GW2 site.
RIP City of Heroes
I’m not too concerned with how China plays as long as we’re not a part of it.
You should be.
Do you remember how ArenaNet stopped making content for us last year while they were finishing up the China release?
Do you remember how much ArenaNet invested in it?
Do you remember NCSoft’s quarterly report mentioning how the China release underperformed?
This is the result of GW2 dying in China. They are so desperate over there that the company taking care of the game is now resorting to selling legendaries.
Meanwhile, ArenaNet was forced to watch GW2’s earnings falling instead of rising with the China release. All that effort was for nothing. It’s little to no surprise that ArenaNet, too, is desperate – desperate enough for the “bait and switch” we just got with HoT.
I’m not too concerned with how China plays as long as we’re not a part of it.
Meanwhile, ArenaNet was forced to watch GW2’s earnings falling instead of rising with the China release. All that effort was for nothing. It’s little to no surprise that ArenaNet, too, is desperate – desperate enough for the “bait and switch” we just got with HoT.
China’s GW2 income would have been reported as royalties in NCSOFT’s quarterly reports and not in the broken out GW2 income numbers, which only come from NCSOFT’s owned subsidiaries.
RIP City of Heroes