Hello everyone!
So. This idea came to me the other day and i though that it would be pretty cool, as a feature and it could probably balance some of the builds each class has, and provide more variety of builds.(optimism!)
(since the suggestion forum is no longer open, i’ll put this here, hoping its the right place!)
I will explain each stage of what i thought about, so please give me your opinion on your favorite one, or suggest your own.
1.Initial stage: What if you could “sacrifice” stats to gain other stats, for example, you sacrifice 100 points of power, to gain 100(maybe less/maybe more) points of vitality. that would be your base stat power/vitality, meaning that your 916->816.
- total number of points : it would be limited to a number of sacrificial points, meaning that you can’t spend all of you toughness points to power etc.(maybe 500/300 or so.)
- limitations : these points would be linked to your gear and traits so that overpowered stats are prevented, for example if a berserk warrior was able to sacrifice half of his already unneeded vitality points for power, things would get messy.
[I realize that this could easily mess up the balance that already exists and make already OP builds more efficient. BUT im not a game designer nor do i know anything about these things, so here is where you guys some in and give your own suggestions/ideas]
2. second stage: what if you could have an initial pool of points(maybe even all of them) that you could spend however you like(maybe every 10 points?) and create your own build.
All those points are already there so why not be able to manage them too?
wait a minute, this is beginning to look a lot like traits, why even bother making something that already exists, its just stupid!
-Why not make a NEW evolved, bigger and wider variety of “trait” board that would actually make you put in a little effort to complete? im talking about more than 2000-3000 points distributed into ALL the stats with NEW major skills and profession exclusive wider board of traits!
- of course there would be a cap required, spending your whole pool of points in one stat would be a simply bad thing to happen!
I see so much narrowed options of builds and classes nowadays, and i think that this would be a good way to rework most of the bad/good aspects of every class in the game and every build! add a little variety ANET!
Since gw2 is my first MMO i don’t know if something like this would be actually as good as it sounds(to me), but i would definitely like to see something like this.
so what do you guys think? do you think it would be interesting to have something like this? do you think that its just bad?
Note: English not first language, be gentle!