hows the high level game?
- running dungeons to get gold and tokens for weapons and armor (or skins)
- achievements (which i personaly love to do)
- farming / buying skins
- crafting ascended armor and weapons
- crafting legendary weapons (takes a lot of time!)
- complete personal story (also season 2)
- playing living story content (i guess you have to wait for HoT release)
- fractals (higher levels require agony resistance, you buy or craft them, and with HoT fractals get an update!)
- map completion and exploring hidden places
- guild missions and bounty
- jumpingpuzzles
- playing as a ranger: getting all pets aviable
- beating all the world bosses (for triple trouble worm there is a TS-community, just look it up)
- maybe trying out other classes?
- raids not yet implemented, maybe with HoT?
doing the achievements is my favourite because it feels a bit like a random adventure.
btw with HoT comes a lot more and new content to expand and improve the endgame.
– Dark Lord of Moshpoipoi
Outside of level 80 zones like Silverwastes, Orr, and Drytop the GW2 “endgame” is nothing more than what you did when you are leveling. PVP isn’t even dependant on level cap since you are upscaled regardless of level.
In short GW2 endgame is the same as leveling but with more traits and not having to cycle armor.
Dungeons are unlocked by leveling so in a sense I suppose a few of them are considered end game. Also a few map areas, southsun, silverwaste and dry top were added specifically for level 80. Living Story season 2 was built around being 80 if you purchase it and will probably give you up to 30 hours of story to play through not to mention achievements and some other extras.
Other than that not much content is level gated. That said, especially for a new player, there is a ton of content in this game. You will find new things to pursue all the time that you never even thought of on the way to 80. So don’t worry about things getting dry.
Now for those that have been around a while things are trending now a bit repetitive with no new content recently but that should ease with HoT soon.
I"m working on my archer
I think there are some bits of my skull lodged in my desk…maybe I should go to the hospital…
On topic: Plenty of things to do. Map completion, living story, achievements, ascended gear, dungeons, fractals, pvp, wvw, etc.
-BnooMaGoo.5690
Whats wrong with having an archer as a first time character?
Nothing, except there is no “archer” class. Typically you are a ranger, a warrior, or a thief, but not specifically an archer…
The devs tried creating GW2 so that most of the endgame content is available to all at every level. They’ve locked out new players from some of it, such as adding level requirements for PvP, WvW, Dungeons, Fractals, and Season Storylines, but aside from those (and up until you hit those level requirements), pretty much everything else that you do is what you do at endgame.
EDIT: Would like to add that the Heart of Thorns expansion is expanding on end-game content: adding a new storyline, mastery system, specializations, new boss battles, and “challenging group content” that has yet to be revealed.
(edited by piano man.1672)
ok so I may have used the wrong term in saying archer, but you knew what I meant.
ok so I may have used the wrong term in saying archer, but you knew what I meant.
Yes people like to nitpick and get defensive when you use general terms for things. Like calling a warrior or guardian a tank will cause an uproar or even calling a Ele a mage. While GW2 does diversify classes to some degree, they really aren’t unique enough to not be considered under normal generalizations. Saying an archer or hunter most will assume Ranger, others will rage
Welcome to GW2.
I wasn’t offended so don’t worry about it. Anyway, if you need help in game feel free to message me. I like to help new players.
I see archer that would be a warrior then longbow and no pet
hunter that would be ranger since longbow and pet